Searched refs:blit_bm (Results 1 – 9 of 9) sorted by relevance
/dports/games/nighthawk/nighthawk/src/ |
H A D | intro.cc | 130 blit_bm(&credit_6_bm, SCREEN_HSIZE_X - (credit_6_bm.size_x >> 1), 10); in main_logo_fg() 216 blit_bm(&intro_back_bm[intro_back_bm_no], 0, 0); in credit_8_fg() 243 blit_bm(&intro_back_bm[intro_back_bm_no], 0, 0); in contacts_1_fg() 267 blit_bm(&intro_back_bm[intro_back_bm_no], 0, 0); in contacts_2_fg() 298 blit_bm(&intro_back_bm[intro_back_bm_no], 0, 0); in contacts_4_fg() 324 blit_bm(&intro_back_bm[intro_back_bm_no], 0, 0); in display_scores_fg() 325 blit_bm(&ntitle_bm, SCREEN_HSIZE_X - (ntitle_bm.size_x >> 1),5); in display_scores_fg()
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H A D | ship.cc | 410 blit_bm(&get_ready1_bm, SCREEN_HSIZE_X - (get_ready1_bm.size_x >> 1), 12); in get_ready_draw() 411 blit_bm(&(ship->map_bm), SCREEN_HSIZE_X - ship_bm_offs_x[ship_ptr], 70); in get_ready_draw() 432 blit_bm(&ntitle_bm,0,0); in diagram_draw() 453 blit_bm(&map_bm, sprtx, sprty); in diagram_draw() 554 blit_bm(&ntitle_bm, 0, 0); in console_draw() 875 blit_bm(&digit2_bm[i], (x * 11) + 95, 11); in print_score() 884 blit_bm(&ntitle_bm, 0, 0); in print_info() 900 blit_bm( in print_info() 907 blit_bm(&paused_bm, SCREEN_HSIZE_X - (72 >> 1), 50); in print_info()
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H A D | droid.cc | 174 blit_bm( in draw_droid() 179 blit_bm( in draw_droid() 200 blit_bm( in draw()
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H A D | power_bay.cc | 61 blit_bm(&bm[(int)anim_ptr], ix, iy); in draw()
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H A D | laser.cc | 207 blit_bm(&bm[laser_bm_s], ix, iy); in draw() 216 blit_bm(&explosion_bm[(int)ss_anim_ptr], ix, iy); in draw()
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H A D | paradroid.cc | 98 blit_bm(&neg_bm, np, 50); in draw() 115 blit_bm( in draw()
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H A D | game.cc | 462 blit_bm( in game_term_draw()
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H A D | opengl.cc | 162 PUBLIC void blit_bm(bm_t *bm, int x, int y) in blit_bm() function 204 blit_bm(&(font_bm[(int)(str[i] - ' ')]), x, y); in print_str_len()
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H A D | floor.cc | 212 blit_bm( in draw()
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