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Searched refs:body1_collision_mask (Results 1 – 4 of 4) sorted by relevance

/dports/devel/godot/godot-3.2.3-stable/modules/bullet/
H A Dgodot_result_callbacks.cpp50 …er, uint32_t body0_collision_mask, uint32_t body1_collision_layer, uint32_t body1_collision_mask) { in test_collision_filters() argument
51 …return body0_collision_layer & body1_collision_mask || body1_collision_layer & body0_collision_mas… in test_collision_filters()
H A Dgodot_result_callbacks.h50 …yer, uint32_t body0_collision_mask, uint32_t body1_collision_layer, uint32_t body1_collision_mask);
/dports/devel/godot-tools/godot-3.2.3-stable/modules/bullet/
H A Dgodot_result_callbacks.cpp50 …er, uint32_t body0_collision_mask, uint32_t body1_collision_layer, uint32_t body1_collision_mask) { in test_collision_filters() argument
51 …return body0_collision_layer & body1_collision_mask || body1_collision_layer & body0_collision_mas… in test_collision_filters()
H A Dgodot_result_callbacks.h50 …yer, uint32_t body0_collision_mask, uint32_t body1_collision_layer, uint32_t body1_collision_mask);