Searched refs:c_dungeon (Results 1 – 3 of 3) sorted by relevance
355 obj->c_dungeon = c_dungeon; in clone()384 getIdFromNrBacklog(&c_dungeon, "ignore", CONTENT_IGNORE, false); in resolveNodeNames()
58 content_t c_dungeon; variable
929 if (biome->c_dungeon != CONTENT_IGNORE) { in generateDungeons()930 dp.c_wall = biome->c_dungeon; in generateDungeons()937 biome->c_dungeon_stair : biome->c_dungeon; in generateDungeons()