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Searched refs:camDist (Results 1 – 25 of 57) sorted by relevance

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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Terrain/src/
H A DOgreTerrainMaterialGenerator.cpp93 float camDist = 100; in _renderCompositeMap() local
94 float halfCamDist = camDist * 0.5f; in _renderCompositeMap()
96 mCompositeMapCam->setPosition(0, 0, camDist); in _renderCompositeMap()
101 mCompositeMapCam->setOrthoWindow(camDist, camDist); in _renderCompositeMap()
/dports/graphics/ogre3d/ogre-1.11.6/Components/Terrain/src/
H A DOgreTerrainMaterialGenerator.cpp94 float camDist = 100; in _renderCompositeMap() local
95 float halfCamDist = camDist * 0.5f; in _renderCompositeMap()
97 … mCamNode = mCompositeMapSM->getRootSceneNode()->createChildSceneNode(Vector3(0, 0, camDist)); in _renderCompositeMap()
103 mCompositeMapCam->setOrthoWindow(camDist, camDist); in _renderCompositeMap()
/dports/games/ufoai/ufoai-2.5-source/eclipse/net.sourceforge.ufoai.md2viewer/src/net/sourceforge/ufoai/md2viewer/opengl/
H A DOpenGLCanvas.java42 private float camDist = -200; field in OpenGLCanvas
77 camDist -= e.count * 10; in OpenGLCanvas()
78 if (camDist > -16) in OpenGLCanvas()
79 camDist = -16; in OpenGLCanvas()
254 GL11.glTranslatef(0.0f, 0.0f, camDist); in setCamera()
/dports/misc/visp/visp-3.4.0/modules/core/test/camera/
H A DtestCameraParametersConversion.cpp88 vpCameraParameters camDist; in main() local
98 camDist.initPersProjWithDistortion(px_dist, py_dist, u0_dist, v0_dist, kud_dist, kdu_dist); in main()
115 vpPixelMeterConversion::convertPoint(camDist, u1, v1, x1, y1); in main()
116 vpMeterPixelConversion::convertPoint(camDist, x1, y1, u2, v2); in main()
179 vpPixelMeterConversion::convertPoint(camDist, u1, v1, x1, y1); in main()
189 vpMeterPixelConversion::convertPoint(camDist, x1, y1, u1, v1); in main()
/dports/games/pioneer/pioneer-20210723/src/
H A DCamera.cpp83 return a.camDist > b.camDist; in sort_BodyAttrs()
94 return a.camDist > b.camDist; in sort_BodyAttrs()
162 attrs.camDist = attrs.viewCoords.Length(); in Update()
166 …const float pixSize = Graphics::GetScreenHeight() * 2.0 * rad / (attrs.camDist * Graphics::GetFovF… in Update()
/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/
H A DRemoteGUIHelper.h25 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[…
53 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa…
H A DRemoteGUIHelperTCP.h23 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[…
50 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa…
H A DRemoteGUIHelper.cpp248 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[… in getCameraInfo() argument
281 *camDist = status->m_getCameraInfoStatus.camDist; in getCameraInfo()
591 void RemoteGUIHelper::resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPo… in resetCamera() argument
H A DRemoteGUIHelperTCP.cpp259 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[… in getCameraInfo() argument
292 *camDist = status->m_getCameraInfoStatus.camDist; in getCameraInfo()
603 void RemoteGUIHelperTCP::resetCamera(float camDist, float yaw, float pitch, float camPosX, float ca… in resetCamera() argument
H A DGraphicsSharedMemoryCommands.h135 float camDist; member
/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/
H A DRemoteGUIHelper.h25 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[…
53 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa…
H A DRemoteGUIHelperTCP.h23 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[…
50 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa…
H A DRemoteGUIHelper.cpp248 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[… in getCameraInfo() argument
281 *camDist = status->m_getCameraInfoStatus.camDist; in getCameraInfo()
591 void RemoteGUIHelper::resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPo… in resetCamera() argument
H A DRemoteGUIHelperTCP.cpp259 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[… in getCameraInfo() argument
292 *camDist = status->m_getCameraInfoStatus.camDist; in getCameraInfo()
603 void RemoteGUIHelperTCP::resetCamera(float camDist, float yaw, float pitch, float camPosX, float ca… in resetCamera() argument
/dports/devel/bullet/bullet3-3.21/examples/Importers/ImportURDFDemo/
H A DUrdfRenderingInterface.h50 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa…
108 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float cameraTarg… in getCameraInfo()
/dports/devel/py-bullet3/bullet3-3.21/examples/Importers/ImportURDFDemo/
H A DUrdfRenderingInterface.h50 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa…
108 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float cameraTarg… in getCameraInfo()
/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/plugins/eglPlugin/
H A DeglRendererVisualShapeConverter.h34 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa…
70 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float cameraTarg…
/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/plugins/eglPlugin/
H A DeglRendererVisualShapeConverter.h34 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa…
70 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float cameraTarg…
/dports/devel/bullet/bullet3-3.21/examples/CommonInterfaces/
H A DCommonGUIHelperInterface.h73 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa…
75 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[… in getCameraInfo()
183 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa… in resetCamera()
/dports/devel/py-bullet3/bullet3-3.21/examples/CommonInterfaces/
H A DCommonGUIHelperInterface.h73 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa…
75 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[… in getCameraInfo()
183 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa… in resetCamera()
/dports/devel/bullet/bullet3-3.21/examples/ExampleBrowser/
H A DOpenGLGuiHelper.h56 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa…
57 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float cameraTarg…
/dports/devel/py-bullet3/bullet3-3.21/examples/ExampleBrowser/
H A DOpenGLGuiHelper.h56 …virtual void resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, floa…
57 …orward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float cameraTarg…
/dports/x11-toolkits/ctk/CTK-2018-10-29/Libs/Visualization/VTK/Widgets/
H A DctkVTKThumbnailView.cpp260 double camDist = cam->GetDistance (); in updateCamera() local
261 double boxDist = camDist * 0.89; in updateCamera()
288 boxHalfHit = (camDist) * tan ( thetaV * DEGREES2RADIANS); in updateCamera()
/dports/games/spring/spring_98.0/rts/Sim/Projectiles/WeaponProjectiles/
H A DStarburstProjectile.cpp103 …const float camDist = (camera->GetPos().distance(pos) * 0.2f) + ((1.0f - math::fabs(camDir.dot(dir… in CStarburstProjectile() local
105 drawTrail = (camDist >= 200.0f); in CStarburstProjectile()
318 …const float camDist = (camera->GetPos().distance(pos) * 0.2f + (1 - math::fabs(camDir.dot(dir))) *… in Update() local
320 drawTrail = (camDist > 300.0f); in Update()
H A DLaserProjectile.cpp190 const float camDist = dif.Length(); in Draw() local
191 dif /= camDist; in Draw()
211 if (camDist < weaponDef->visuals.lodDistance) { in Draw()

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