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Searched refs:carVel (Results 1 – 8 of 8) sorted by relevance

/dports/games/xrally/xrally/
H A Dglobal.h71 int carVel; member
H A Dmain.c260 blue_car.vel = map->carVel; in mainGameLoop()
355 blue_car.vel = map->carVel + (actualFuel/map->fuelImpact); in mainGameLoop()
H A Dmap.c262 map->carVel = STEP; in initMap()
H A Dlevel.c412 map->carVel = a; in mapOption()
H A Dmenu.c709 …ev.number, (lev.number>1)?'s':' ', livStr, lev.extra, bonStr, lev.map[0].carVel, lev.map[0].aiVel); in levelDescription()
/dports/games/stuntrally/stuntrally-2.6.1/source/road/
H A DPaceNotes.h105 float carVel; variable
H A DPaceNotes.cpp201 float d = std::max(-1.f, std::min(1.f, 0.12f*(carVel - n.vel))); in updTxt()
213 ,carVel(140.f/3.6f) // for ed in PaceNotes()
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/
H A DUpdate.cpp425 scn->pace->carVel = vel; in frameStart()