Searched refs:channelhandles (Results 1 – 4 of 4) sorted by relevance
142 int channelhandles[NUM_CHANNELS]; variable191 return channelhandles[i]; // already have one in addsfx()281 channelhandles[slot] = slot | ((channelhandles[slot] + NUM_CHANNELS) & ~CHANNEL_NUM_MASK); in addsfx()282 return channelhandles[slot]; in addsfx()451 if (channelhandles[slot] == handle) in I_StopSound()462 if( channelhandles[slot] == handle ) in I_SoundIsPlaying()
87 int channelhandles[NUM_CHANNELS]; variable228 channelhandles[slot] = rc = handlenums++; in addsfx()
115 int channelhandles[8]; variable430 channelhandles[slot] = rc = handlenums++; in addsfx()
94 int channelhandles[NUM_CHANNELS]; variable