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Searched refs:channelhandles (Results 1 – 4 of 4) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/os2/
H A DI_sound.c142 int channelhandles[NUM_CHANNELS]; variable
191 return channelhandles[i]; // already have one in addsfx()
281 channelhandles[slot] = slot | ((channelhandles[slot] + NUM_CHANNELS) & ~CHANNEL_NUM_MASK); in addsfx()
282 return channelhandles[slot]; in addsfx()
451 if (channelhandles[slot] == handle) in I_StopSound()
462 if( channelhandles[slot] == handle ) in I_SoundIsPlaying()
/dports/games/heretic/glheretic-1.2/gsisound/
H A Di_sound.c87 int channelhandles[NUM_CHANNELS]; variable
228 channelhandles[slot] = rc = handlenums++; in addsfx()
/dports/games/heretic/glheretic-1.2/sndserv/
H A Dsoundsrv.c115 int channelhandles[8]; variable
430 channelhandles[slot] = rc = handlenums++; in addsfx()
/dports/games/heretic/glheretic-1.2/soundclient/
H A Di_sound.c94 int channelhandles[NUM_CHANNELS]; variable