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Searched refs:check_rect (Results 1 – 25 of 31) sorted by relevance

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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/tests/
H A DClearTest.cpp162 if (!check_rect( in clear_op_test()
164 !check_rect( in clear_op_test()
166 !check_rect( in clear_op_test()
168 !check_rect( in clear_op_test()
197 if (!check_rect( in clear_op_test()
199 !check_rect( in clear_op_test()
201 !check_rect( in clear_op_test()
203 !check_rect( in clear_op_test()
208 if (!check_rect( in clear_op_test()
210 !check_rect( in clear_op_test()
[all …]
/dports/graphics/ipe/ipe-7.2.23/src/ipelua/
H A Dipeluageo.cpp378 Rect *r = check_rect(L, 1); in rect_tostring()
387 Rect *r = check_rect(L, 1); in rect_isEmpty()
394 Rect *r = check_rect(L, 1); in rect_topRight()
401 Rect *r = check_rect(L, 1); in rect_bottomLeft()
408 Rect *r = check_rect(L, 1); in rect_topLeft()
415 Rect *r = check_rect(L, 1); in rect_bottomRight()
422 Rect *r = check_rect(L, 1); in rect_left()
429 Rect *r = check_rect(L, 1); in rect_right()
436 Rect *r = check_rect(L, 1); in rect_bottom()
443 Rect *r = check_rect(L, 1); in rect_top()
[all …]
H A Dipelua.h83 inline ipe::Rect *check_rect(lua_State *L, int i) in check_rect() function
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/Shape.ocd/
H A DScript.c16 var check_rect = this->GetBoundingRectangle(); in GetArea() local
18 for (var x = check_rect.x; x < check_rect.x + check_rect.wdt; x++) in GetArea()
19 for (var y = check_rect.y; y < check_rect.y + check_rect.hgt; y++) in GetArea()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_depth_bounds_test/
H A Ddepth_bounds.c93 check_rect(int i, bool *pass) in check_rect() function
150 check_rect(i, &pass); in piglit_display()
155 check_rect(i, &pass); in piglit_display()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dtouch_screen_button.cpp259 bool check_rect = true; in _is_point_inside() local
262 check_rect = false; in _is_point_inside()
271 check_rect = false; in _is_point_inside()
279 if (!touched && check_rect) { in _is_point_inside()
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dscreen_button.cpp259 bool check_rect = true; in _is_touch_inside() local
265 check_rect = false; in _is_touch_inside()
272 check_rect = false; in _is_touch_inside()
280 if (!touched && check_rect) { in _is_touch_inside()
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dscreen_button.cpp259 bool check_rect = true; in _is_touch_inside() local
265 check_rect = false; in _is_touch_inside()
272 check_rect = false; in _is_touch_inside()
280 if (!touched && check_rect) { in _is_touch_inside()
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dtouch_screen_button.cpp259 bool check_rect = true; in _is_point_inside() local
262 check_rect = false; in _is_point_inside()
271 check_rect = false; in _is_point_inside()
279 if (!touched && check_rect) { in _is_point_inside()
/dports/print/qpdf/qpdf-10.5.0/libtests/
H A Dmatrix.cc25 static void check_rect(QPDFObjectHandle::Rectangle const& r, in check_rect() function
84 check_rect( in main()
/dports/games/3omns/3omns-0.2/l3/
H A Dinternal.h67 b3_rect check_rect(lua_State *restrict l, int arg_index);
H A Dimage.c57 b3_rect rect = check_rect(l, 2); in image_sub()
H A Dutil.c82 b3_rect check_rect(lua_State *restrict l, int arg_index) { in check_rect() function
/dports/net/freerdp/freerdp-2.5.0/libfreerdp/codec/
H A Dh264.c77 static BOOL check_rect(const H264_CONTEXT* h264, const RECTANGLE_16* rect, UINT32 nDstWidth, in check_rect() function
125 if (!check_rect(h264, rect, nDstWidth, nDstHeight)) in avc_yuv_to_rgb()
373 if (!check_rect(h264, rect, nDstWidth, nDstHeight)) in avc444_process_rects()
/dports/games/pengpong/pengpong-0.3_13/
H A Dmenu.h167 int check_rect(SDL_Rect rect, int x, int y) in check_rect() function
189 if(check_rect(cursor->data.rect, event.motion.x, event.motion.y)) in check_region()
/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/
H A DC4MapScript.cpp402 C4Rect check_rect; in FnLayerGetPixelCount() local
403 if (!FnParRect(layer, rect, &check_rect)) return -1; in FnLayerGetPixelCount()
404 return layer->GetPixCount(check_rect, mask_spec); in FnLayerGetPixelCount()
/dports/cad/graywolf/graywolf-0.1.6-4-gf47937b/src/Ylib/
H A Dbuster.c85 static BOOL check_rect( P4(INT xx1, INT yy1, INT xx2, INT yy2 ) ) ;
/dports/devel/godot-tools/godot-3.2.3-stable/editor/
H A Deditor_inspector.h75 Rect2 check_rect; variable
H A Deditor_inspector.cpp230check_rect = Rect2(ofs, ((size.height - checkbox->get_height()) / 2), checkbox->get_width(), check… in _notification()
231 draw_texture(checkbox, check_rect.position, color2); in _notification()
235 check_rect = Rect2(); in _notification()
629 bool new_check_hover = check_rect.has_point(me->get_position()) && !button_left; in _gui_input()
705 if (check_rect.has_point(mb->get_position())) { in _gui_input()
H A Danimation_track_editor.h152 Rect2 check_rect; variable
/dports/devel/godot/godot-3.2.3-stable/editor/
H A Deditor_inspector.h75 Rect2 check_rect; variable
H A Deditor_inspector.cpp230check_rect = Rect2(ofs, ((size.height - checkbox->get_height()) / 2), checkbox->get_width(), check… in _notification()
231 draw_texture(checkbox, check_rect.position, color2); in _notification()
235 check_rect = Rect2(); in _notification()
629 bool new_check_hover = check_rect.has_point(me->get_position()) && !button_left; in _gui_input()
705 if (check_rect.has_point(mb->get_position())) { in _gui_input()
H A Danimation_track_editor.h152 Rect2 check_rect; variable
/dports/math/p5-Math-Pari/pari-2.3.5/src/graph/
H A Dplotport.c227 check_rect(long ne) in check_rect() function
239 PariRect *e = check_rect(ne); in check_rect_init()
273 e = check_rect(ne); if (RHead(e)) killrect(ne); in initrect()
378 check_rect(ne); in rectcolor()
1620 RHasGraph(check_rect(drawrect)) = 1; in rectplothrawin()
1914 ne = itos(win); check_rect(ne); in gendraw()
/dports/games/renpy/renpy-7.4.11-sdk/renpy/common/
H A D00gui.rpy545 check_rect = (
565 … Image("button", "check_selected_foreground", check_width, height).fill_rect(check_rect).save()

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