/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/title/ |
H A D | en.easter | 10 <color_white> _______ ___ _ ,---. .--.,---. .--.<color_light_cyan>.-./`)<color_white>… 11 …color_white> \ ____ \ .' | | || \ | || \ | |<color_light_cyan> \<color_light_red>… 12 …color_white> | | \ | | .' | || , \ | || , \ | |<color_light_cyan>/ <color_light_red>… 13 …color_white> | |____/ / .' '<color_green>_<color_white> | || |\<color_light_blue>_<color_whit… 14 …color_white> | <color_yellow>_ _<color_white> '. ' <color_green>( \.-.<color_white>|| <colo… 15 …color_white> | <color_yellow>( ' )<color_white> \' <color_green>(`. <color_yellow>_<color_gree… 16 …color_white> | <color_yellow>(_<color_red>{;}<color_yellow>_)<color_white> || <color_green>(_ <c… 17 <color_white> | <color_yellow>(_,_)<color_white> / \ <color_green>/ . \<color_white> /| | … 18 <color_white> /_______.' `<color_green>`-'`-'<color_white>' '--' '--''--' '--' '---' `…
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H A D | en.thanksgiving | 17 <color_white> .--. <color_light_blue>/ _ \ | |__ ____ _____ … 19 <color_white> { `\<color_brown> \ (-<color_red>(~` <color_light_blue>/ | \|… 21 <color_white> {'-{ ' \<color_brown> .-""'-. \ \ <color_light_blue>\/ \/ … 22 <color_white> {._{'.' \<color_brown>/ '.) \ … 23 <color_white> {_.{. <color_brown>{` | … 24 <color_white> {._{ ' <color_brown>{ <color_white>;'-=-.<color_brown> | … 25 <color_white> {-.{.' <color_brown>{ <color_white>';-=-.`<color_brown> / … 26 <color_white> {._.{.<color_brown>; <color_white>'-=-<color_brown> .' … 27 <color_white> {_.-' <color_brown>`'.__ _,-' … 28 <color_white> <color_red>|||` … [all …]
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H A D | en.independence_day | 16 <color_white> _____ .__ .___ 17 <color_light_gray> ________ <color_white> / _ \ | |__ ____ _____ __| _/ … 18 …olor_light_gray> |<color_blue>:<color_white>:<color_blue>:<color_white>:<color_red>====<color_lig… 19 <color_light_gray> |<color_white>:<color_blue>:<color_white>:<color_blue>:<color_white>====<color_… 20 <color_light_gray> |<color_red>========<color_light_gray>|<color_white> \____|__ /___| /\… 21 <color_light_gray> <color_white> \/ \/ \/ \/ \/ …
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H A D | zh_CN.title | 12 <color_white> *** </color><color_light_blue>* *** </… 13 <color_white> * * /-\ </color><color_light_green>,,,,/ … 14 <color_white> *** ==========' <color_red>---- ---- </color><color_lig… 15 <color_white> ||'''/ | </color><color_light_green>`````'… 16 <color_white> ,\. | </color><color_light_gree… 17 <color_white> / | ^ ___,,,,,,,,,,...-------''''''`````````` </colo…
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/title/ |
H A D | en.easter | 10 <color_white> _______ ___ _ ,---. .--.,---. .--.<color_light_cyan>.-./`)<color_white>… 11 …color_white> \ ____ \ .' | | || \ | || \ | |<color_light_cyan> \<color_light_red>… 12 …color_white> | | \ | | .' | || , \ | || , \ | |<color_light_cyan>/ <color_light_red>… 13 …color_white> | |____/ / .' '<color_green>_<color_white> | || |\<color_light_blue>_<color_whit… 14 …color_white> | <color_yellow>_ _<color_white> '. ' <color_green>( \.-.<color_white>|| <colo… 15 …color_white> | <color_yellow>( ' )<color_white> \' <color_green>(`. <color_yellow>_<color_gree… 16 …color_white> | <color_yellow>(_<color_red>{;}<color_yellow>_)<color_white> || <color_green>(_ <c… 17 <color_white> | <color_yellow>(_,_)<color_white> / \ <color_green>/ . \<color_white> /| | … 18 <color_white> /_______.' `<color_green>`-'`-'<color_white>' '--' '--''--' '--' '---' `…
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H A D | en.thanksgiving | 17 <color_white> .--. <color_light_blue>/ _ \ | |__ ____ _____ … 19 <color_white> { `\<color_brown> \ (-<color_red>(~` <color_light_blue>/ | \|… 21 <color_white> {'-{ ' \<color_brown> .-""'-. \ \ <color_light_blue>\/ \/ … 22 <color_white> {._{'.' \<color_brown>/ '.) \ … 23 <color_white> {_.{. <color_brown>{` | … 24 <color_white> {._{ ' <color_brown>{ <color_white>;'-=-.<color_brown> | … 25 <color_white> {-.{.' <color_brown>{ <color_white>';-=-.`<color_brown> / … 26 <color_white> {._.{.<color_brown>; <color_white>'-=-<color_brown> .' … 27 <color_white> {_.-' <color_brown>`'.__ _,-' … 28 <color_white> <color_red>|||` … [all …]
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H A D | en.independence_day | 16 <color_white> _____ .__ .___ 17 <color_light_gray> ________ <color_white> / _ \ | |__ ____ _____ __| _/ … 18 …olor_light_gray> |<color_blue>:<color_white>:<color_blue>:<color_white>:<color_red>====<color_lig… 19 <color_light_gray> |<color_white>:<color_blue>:<color_white>:<color_blue>:<color_white>====<color_… 20 <color_light_gray> |<color_red>========<color_light_gray>|<color_white> \____|__ /___| /\… 21 <color_light_gray> <color_white> \/ \/ \/ \/ \/ …
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H A D | zh_CN.title | 12 <color_white> *** </color><color_light_blue>* *** </… 13 <color_white> * * /-\ </color><color_light_green>,,,,/ … 14 <color_white> *** ==========' <color_red>---- ---- </color><color_lig… 15 <color_white> ||'''/ | </color><color_light_green>`````'… 16 <color_white> ,\. | </color><color_light_gree… 17 <color_white> / | ^ ___,,,,,,,,,,...-------''''''`````````` </colo…
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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_credits.c | 75 UI_DrawProportionalString( 320, y, names[i], UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw_ioq3() 112 UI_DrawProportionalString( 320, y, "id Software is:", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 115 UI_DrawProportionalString( 320, y, "Programming", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 120 UI_DrawProportionalString( 320, y, "Art", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 127 UI_DrawProportionalString( 320, y, "Game Designer", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 129 UI_DrawProportionalString( 320, y, "Graeme Devine", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 132 UI_DrawProportionalString( 320, y, "Level Design", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 137 UI_DrawProportionalString( 320, y, "CEO", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 144 UI_DrawProportionalString( 320, y, "Marty Stratton", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 149 UI_DrawProportionalString( 320, y, "Donna Jackson", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() [all …]
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H A D | ui_connect.c | 92 UI_DrawProportionalString( 8, 128, dlText, style, color_white ); in UI_DisplayDownloadInfo() 93 UI_DrawProportionalString( 8, 160, etaText, style, color_white ); in UI_DisplayDownloadInfo() 94 UI_DrawProportionalString( 8, 224, xferText, style, color_white ); in UI_DisplayDownloadInfo() 102 UI_DrawProportionalString( leftWidth, 128, s, style, color_white ); in UI_DisplayDownloadInfo() 110 va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white ); in UI_DisplayDownloadInfo() 132 dlTimeBuf, style, color_white ); in UI_DisplayDownloadInfo() 134 va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white ); in UI_DisplayDownloadInfo() 137 "estimating", style, color_white ); in UI_DisplayDownloadInfo() 143 va("(%s copied)", dlSizeBuf), style, color_white ); in UI_DisplayDownloadInfo() 149 va("%s/Sec", xferRateBuf), style, color_white ); in UI_DisplayDownloadInfo() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_credits.c | 75 UI_DrawProportionalString( 320, y, names[i], UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw_ioq3() 112 UI_DrawProportionalString( 320, y, "id Software is:", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 115 UI_DrawProportionalString( 320, y, "Programming", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 120 UI_DrawProportionalString( 320, y, "Art", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 127 UI_DrawProportionalString( 320, y, "Game Designer", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 129 UI_DrawProportionalString( 320, y, "Graeme Devine", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 132 UI_DrawProportionalString( 320, y, "Level Design", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 137 UI_DrawProportionalString( 320, y, "CEO", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 144 UI_DrawProportionalString( 320, y, "Marty Stratton", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 149 UI_DrawProportionalString( 320, y, "Donna Jackson", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() [all …]
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H A D | ui_connect.c | 92 UI_DrawProportionalString( 8, 128, dlText, style, color_white ); in UI_DisplayDownloadInfo() 93 UI_DrawProportionalString( 8, 160, etaText, style, color_white ); in UI_DisplayDownloadInfo() 94 UI_DrawProportionalString( 8, 224, xferText, style, color_white ); in UI_DisplayDownloadInfo() 102 UI_DrawProportionalString( leftWidth, 128, s, style, color_white ); in UI_DisplayDownloadInfo() 110 va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white ); in UI_DisplayDownloadInfo() 132 dlTimeBuf, style, color_white ); in UI_DisplayDownloadInfo() 134 va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white ); in UI_DisplayDownloadInfo() 137 "estimating", style, color_white ); in UI_DisplayDownloadInfo() 143 va("(%s copied)", dlSizeBuf), style, color_white ); in UI_DisplayDownloadInfo() 149 va("%s/Sec", xferRateBuf), style, color_white ); in UI_DisplayDownloadInfo() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_credits.c | 66 UI_DrawProportionalString( 320, y, "id Software is:", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 69 UI_DrawProportionalString( 320, y, "Programming", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 74 UI_DrawProportionalString( 320, y, "Art", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 81 UI_DrawProportionalString( 320, y, "Game Designer", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 83 UI_DrawProportionalString( 320, y, "Graeme Devine", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 86 UI_DrawProportionalString( 320, y, "Level Design", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 91 UI_DrawProportionalString( 320, y, "CEO", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 93 UI_DrawProportionalString( 320, y, "Todd Hollenshead", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 98 UI_DrawProportionalString( 320, y, "Marty Stratton", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 103 UI_DrawProportionalString( 320, y, "Donna Jackson", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() [all …]
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H A D | ui_connect.c | 92 UI_DrawProportionalString( 8, 128, dlText, style, color_white ); in UI_DisplayDownloadInfo() 93 UI_DrawProportionalString( 8, 160, etaText, style, color_white ); in UI_DisplayDownloadInfo() 94 UI_DrawProportionalString( 8, 224, xferText, style, color_white ); in UI_DisplayDownloadInfo() 102 UI_DrawProportionalString( leftWidth, 128, s, style, color_white ); in UI_DisplayDownloadInfo() 110 va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white ); in UI_DisplayDownloadInfo() 132 dlTimeBuf, style, color_white ); in UI_DisplayDownloadInfo() 134 va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white ); in UI_DisplayDownloadInfo() 137 "estimating", style, color_white ); in UI_DisplayDownloadInfo() 143 va("(%s copied)", dlSizeBuf), style, color_white ); in UI_DisplayDownloadInfo() 149 va("%s/Sec", xferRateBuf), style, color_white ); in UI_DisplayDownloadInfo() [all …]
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_credits.c | 66 UI_DrawProportionalString( 320, y, "id Software is:", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 69 UI_DrawProportionalString( 320, y, "Programming", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 74 UI_DrawProportionalString( 320, y, "Art", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 81 UI_DrawProportionalString( 320, y, "Game Designer", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 83 UI_DrawProportionalString( 320, y, "Graeme Devine", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 86 UI_DrawProportionalString( 320, y, "Level Design", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 91 UI_DrawProportionalString( 320, y, "CEO", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 93 UI_DrawProportionalString( 320, y, "Todd Hollenshead", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 98 UI_DrawProportionalString( 320, y, "Marty Stratton", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() 103 UI_DrawProportionalString( 320, y, "Donna Jackson", UI_CENTER|UI_SMALLFONT, color_white ); in UI_CreditMenu_Draw() [all …]
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H A D | ui_connect.c | 92 UI_DrawProportionalString( 8, 128, dlText, style, color_white ); in UI_DisplayDownloadInfo() 93 UI_DrawProportionalString( 8, 160, etaText, style, color_white ); in UI_DisplayDownloadInfo() 94 UI_DrawProportionalString( 8, 224, xferText, style, color_white ); in UI_DisplayDownloadInfo() 102 UI_DrawProportionalString( leftWidth, 128, s, style, color_white ); in UI_DisplayDownloadInfo() 110 va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white ); in UI_DisplayDownloadInfo() 132 dlTimeBuf, style, color_white ); in UI_DisplayDownloadInfo() 134 va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), style, color_white ); in UI_DisplayDownloadInfo() 137 "estimating", style, color_white ); in UI_DisplayDownloadInfo() 143 va("(%s copied)", dlSizeBuf), style, color_white ); in UI_DisplayDownloadInfo() 149 va("%s/Sec", xferRateBuf), style, color_white ); in UI_DisplayDownloadInfo() [all …]
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/credits/ |
H A D | ru.credits | 4 <color_white>Автор идеи:</color> <color_white>Руководитель проекта:</color> 7 <color_white>Главные разработчики:</color> 12 <color_white>Особая благодарность:</color> 20 <color_white>Особая благодарность за художественный вклад:</color> 31 <color_white>Основные разработчики (<color_cyan>0.E</color>):</color> 36 <color_white>Особая благодарность (<color_cyan>0.E</color>):</color> 53 <color_white>Особая благодарность (<color_cyan>0.D</color>):</color> 96 <color_white>Main Developers (<color_cyan>0.9</color>):</color> 99 <color_white>Special thanks to (<color_cyan>0.9</color>):</color> 107 <color_white>Main Developers (<color_cyan>0.8</color>):</color> [all …]
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H A D | en.credits | 4 <color_white>Original author:</color> <color_white>Project Manager:</color> 7 <color_white>Current Main Developers:</color> 12 <color_white>Special thanks to:</color> 20 <color_white>Special thanks for art contributions:</color> 23 <color_white>For a full list of contributors please see:</color> 31 <color_white>Main Developers (<color_cyan>0.E</color>):</color> 36 <color_white>Special thanks to (<color_cyan>0.E</color>):</color> 53 <color_white>Main Developers (<color_cyan>0.D</color>):</color> 56 <color_white>Special thanks to:</color> 64 <color_white>Main Developers (<color_cyan>0.C</color>):</color> [all …]
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H A D | ja.credits | 4 <color_white>オリジナルの作者:</color> <color_white>プロジェクト管理者:</color> 7 <color_white>現在の主要な開発者:</color> 12 <color_white>スペシャルサンクス:</color> 20 <color_white>技術に関するスペシャルサンクス:</color> 23 <color_white>全貢献者リスト:</color> 26 <color_light_cyan>Cataclysm</color>: <color_light_blue>Dark Days Ahead</color>は<color_white>CC-BY-S…
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H A D | zh_CN.credits | 4 <color_white>原作者:</color> <color_white>项目管理员:</color> 7 <color_white>当前主要开发者:</color> 12 <color_white>特别感谢:</color> 20 <color_white>特别鸣谢艺术贡献者:</color> 23 <color_white>完整贡献者列表请见:</color> 26 《<color_light_cyan>大灾变</color>·<color_light_blue>劫后余生</color>》按<color_white> CC-BY-SA 3.0 </color> …
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/credits/ |
H A D | ru.credits | 4 <color_white>Автор идеи:</color> <color_white>Руководитель проекта:</color> 7 <color_white>Главные разработчики:</color> 12 <color_white>Особая благодарность:</color> 20 <color_white>Особая благодарность за художественный вклад:</color> 31 <color_white>Основные разработчики (<color_cyan>0.E</color>):</color> 36 <color_white>Особая благодарность (<color_cyan>0.E</color>):</color> 53 <color_white>Особая благодарность (<color_cyan>0.D</color>):</color> 96 <color_white>Main Developers (<color_cyan>0.9</color>):</color> 99 <color_white>Special thanks to (<color_cyan>0.9</color>):</color> 107 <color_white>Main Developers (<color_cyan>0.8</color>):</color> [all …]
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H A D | en.credits | 4 <color_white>Original author:</color> <color_white>Project Manager:</color> 7 <color_white>Current Main Developers:</color> 12 <color_white>Special thanks to:</color> 20 <color_white>Special thanks for art contributions:</color> 23 <color_white>For a full list of contributors please see:</color> 31 <color_white>Main Developers (<color_cyan>0.E</color>):</color> 36 <color_white>Special thanks to (<color_cyan>0.E</color>):</color> 53 <color_white>Main Developers (<color_cyan>0.D</color>):</color> 56 <color_white>Special thanks to:</color> 64 <color_white>Main Developers (<color_cyan>0.C</color>):</color> [all …]
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H A D | zh_CN.credits | 4 <color_white>原作者:</color> <color_white>项目管理员:</color> 7 <color_white>当前主要开发者:</color> 12 <color_white>特别感谢:</color> 20 <color_white>特别鸣谢艺术贡献者:</color> 23 <color_white>完整贡献者列表请见:</color> 26 《<color_light_cyan>大灾变</color>·<color_light_blue>劫后余生</color>》按<color_white> CC-BY-SA 3.0 </color> …
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H A D | ja.credits | 4 <color_white>オリジナルの作者:</color> <color_white>プロジェクト管理者:</color> 7 <color_white>現在の主要な開発者:</color> 12 <color_white>スペシャルサンクス:</color> 20 <color_white>技術に関するスペシャルサンクス:</color> 23 <color_white>全貢献者リスト:</color> 26 <color_light_cyan>Cataclysm</color>: <color_light_blue>Dark Days Ahead</color>は<color_white>CC-BY-S…
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/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | editor_level_properties_dialog.cpp | 82 add_widget(widget_ptr(new label("Level Properties", graphics::color_white(), 48)), 10, 10); in init() 90 g->add_col(widget_ptr(new label("Change Title", graphics::color_white(), 36))) in init() 100 g->add_col(widget_ptr(new label("Background", graphics::color_white()))) in init() 101 ….add_col(widget_ptr(new button(widget_ptr(new label(background_id, graphics::color_white())), boos… in init() 106 g->add_col(widget_ptr(new label("Next Level", graphics::color_white()))); in init() 107 g->add_col(widget_ptr(new label(editor_.get_level().next_level(), graphics::color_white()))); in init() 108 …g->add_col(widget_ptr(new button(widget_ptr(new label("Set", graphics::color_white())), boost::bin… in init() 110 g->add_col(widget_ptr(new label("Previous Level", graphics::color_white()))); in init() 111 g->add_col(widget_ptr(new label(editor_.get_level().previous_level(), graphics::color_white()))); in init() 112 …g->add_col(widget_ptr(new button(widget_ptr(new label("Set", graphics::color_white())), boost::bin… in init() [all …]
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