Searched refs:combatOn (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | actor_combat.h | 65 …void combatOn(int actorId, int initialState, bool rangedAttack, int enemyId, int waypointType, int…
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H A D | actor_combat.cpp | 53 void ActorCombat::combatOn(int actorId, int initialState, bool rangedAttackFlag, int enemyId, int w… in combatOn() function in BladeRunner::ActorCombat
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H A D | actor.cpp | 1121 …_combatInfo->combatOn(_id, initialState, rangedAttack, enemyId, waypointType, fleeRatio, coverRati… in combatModeOn()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | actor_combat.h | 65 …void combatOn(int actorId, int initialState, bool rangedAttack, int enemyId, int waypointType, int…
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H A D | actor_combat.cpp | 53 void ActorCombat::combatOn(int actorId, int initialState, bool rangedAttackFlag, int enemyId, int w… in combatOn() function in BladeRunner::ActorCombat
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H A D | actor.cpp | 1268 …_combatInfo->combatOn(_id, initialState, rangedAttack, enemyId, waypointType, fleeRatio, coverRati… in combatModeOn()
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