Home
last modified time | relevance | path

Searched refs:combatOn (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor_combat.h65 …void combatOn(int actorId, int initialState, bool rangedAttack, int enemyId, int waypointType, int…
H A Dactor_combat.cpp53 void ActorCombat::combatOn(int actorId, int initialState, bool rangedAttackFlag, int enemyId, int w… in combatOn() function in BladeRunner::ActorCombat
H A Dactor.cpp1121 …_combatInfo->combatOn(_id, initialState, rangedAttack, enemyId, waypointType, fleeRatio, coverRati… in combatModeOn()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor_combat.h65 …void combatOn(int actorId, int initialState, bool rangedAttack, int enemyId, int waypointType, int…
H A Dactor_combat.cpp53 void ActorCombat::combatOn(int actorId, int initialState, bool rangedAttackFlag, int enemyId, int w… in combatOn() function in BladeRunner::ActorCombat
H A Dactor.cpp1268 …_combatInfo->combatOn(_id, initialState, rangedAttack, enemyId, waypointType, fleeRatio, coverRati… in combatModeOn()