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Searched refs:cosmic_spritelayout16 (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/
H A Dcosmic.c904 static struct GfxLayout cosmic_spritelayout16 = variable
937 { REGION_GFX1, 0, &cosmic_spritelayout16, 0, 8 },
944 { REGION_GFX1, 0, &cosmic_spritelayout16, 0, 16 },
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/
H A Dcosmic.c1057 static struct GfxLayout cosmic_spritelayout16 = variable
1090 { REGION_GFX1, 0, &cosmic_spritelayout16, 0, 8 },
1097 { REGION_GFX1, 0, &cosmic_spritelayout16, 0, 16 },
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dcosmic.cpp881 static const gfx_layout cosmic_spritelayout16 =
913 GFXDECODE_ENTRY( "gfx1", 0, cosmic_spritelayout16, 16, 8 )
918 GFXDECODE_ENTRY( "gfx1", 0, cosmic_spritelayout16, 8, 16 )
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dcosmic.cpp881 static const gfx_layout cosmic_spritelayout16 =
913 GFXDECODE_ENTRY( "gfx1", 0, cosmic_spritelayout16, 16, 8 )
918 GFXDECODE_ENTRY( "gfx1", 0, cosmic_spritelayout16, 8, 16 )