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Searched refs:cosmic_spritelayout32 (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/
H A Dcosmic.c917 static struct GfxLayout cosmic_spritelayout32 = variable
938 { REGION_GFX1, 0, &cosmic_spritelayout32, 0, 8 },
945 { REGION_GFX1, 0, &cosmic_spritelayout32, 0, 16 },
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/
H A Dcosmic.c1070 static struct GfxLayout cosmic_spritelayout32 = variable
1091 { REGION_GFX1, 0, &cosmic_spritelayout32, 0, 8 },
1098 { REGION_GFX1, 0, &cosmic_spritelayout32, 0, 16 },
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dcosmic.cpp894 static const gfx_layout cosmic_spritelayout32 = variable
914 GFXDECODE_ENTRY( "gfx1", 0, cosmic_spritelayout32, 16, 8 )
919 GFXDECODE_ENTRY( "gfx1", 0, cosmic_spritelayout32, 8, 16 )
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dcosmic.cpp894 static const gfx_layout cosmic_spritelayout32 = variable
914 GFXDECODE_ENTRY( "gfx1", 0, cosmic_spritelayout32, 16, 8 )
919 GFXDECODE_ENTRY( "gfx1", 0, cosmic_spritelayout32, 8, 16 )