Searched refs:cosmic_spritelayout32 (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/ |
H A D | cosmic.c | 917 static struct GfxLayout cosmic_spritelayout32 = variable 938 { REGION_GFX1, 0, &cosmic_spritelayout32, 0, 8 }, 945 { REGION_GFX1, 0, &cosmic_spritelayout32, 0, 16 },
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/ |
H A D | cosmic.c | 1070 static struct GfxLayout cosmic_spritelayout32 = variable 1091 { REGION_GFX1, 0, &cosmic_spritelayout32, 0, 8 }, 1098 { REGION_GFX1, 0, &cosmic_spritelayout32, 0, 16 },
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | cosmic.cpp | 894 static const gfx_layout cosmic_spritelayout32 = variable 914 GFXDECODE_ENTRY( "gfx1", 0, cosmic_spritelayout32, 16, 8 ) 919 GFXDECODE_ENTRY( "gfx1", 0, cosmic_spritelayout32, 8, 16 )
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | cosmic.cpp | 894 static const gfx_layout cosmic_spritelayout32 = variable 914 GFXDECODE_ENTRY( "gfx1", 0, cosmic_spritelayout32, 16, 8 ) 919 GFXDECODE_ENTRY( "gfx1", 0, cosmic_spritelayout32, 8, 16 )
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