Searched refs:createDropDownBoxButton (Results 1 – 4 of 4) sorted by relevance
/dports/games/dunelegacy/dunelegacy-0.96.4/src/GUI/ |
H A D | DropDownBox.cpp | 297 …openListBoxButton.setSurfaces( GUIStyle::getInstance().createDropDownBoxButton(17,false,false,col… in updateButtonSurface() 298 … GUIStyle::getInstance().createDropDownBoxButton(17,true,true,color), true, in updateButtonSurface() 299 … GUIStyle::getInstance().createDropDownBoxButton(17,false,true,color), true); in updateButtonSurface()
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/dports/games/dunelegacy/dunelegacy-0.96.4/include/GUI/ |
H A D | GUIStyle.h | 151 …virtual SDL_Surface* createDropDownBoxButton(Uint32 size, bool pressed, bool activated, Uint32 col…
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/dports/games/dunelegacy/dunelegacy-0.96.4/include/GUI/dune/ |
H A D | DuneStyle.h | 115 …virtual SDL_Surface* createDropDownBoxButton(Uint32 size, bool pressed, bool activated, Uint32 col…
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/dports/games/dunelegacy/dunelegacy-0.96.4/src/GUI/dune/ |
H A D | DuneStyle.cpp | 278 SDL_Surface* DuneStyle::createDropDownBoxButton(Uint32 size, bool pressed, bool activated, Uint32 c… in createDropDownBoxButton() function in DuneStyle
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