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Searched refs:createDropDownBoxButton (Results 1 – 4 of 4) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/src/GUI/
H A DDropDownBox.cpp297 …openListBoxButton.setSurfaces( GUIStyle::getInstance().createDropDownBoxButton(17,false,false,col… in updateButtonSurface()
298 … GUIStyle::getInstance().createDropDownBoxButton(17,true,true,color), true, in updateButtonSurface()
299 … GUIStyle::getInstance().createDropDownBoxButton(17,false,true,color), true); in updateButtonSurface()
/dports/games/dunelegacy/dunelegacy-0.96.4/include/GUI/
H A DGUIStyle.h151 …virtual SDL_Surface* createDropDownBoxButton(Uint32 size, bool pressed, bool activated, Uint32 col…
/dports/games/dunelegacy/dunelegacy-0.96.4/include/GUI/dune/
H A DDuneStyle.h115 …virtual SDL_Surface* createDropDownBoxButton(Uint32 size, bool pressed, bool activated, Uint32 col…
/dports/games/dunelegacy/dunelegacy-0.96.4/src/GUI/dune/
H A DDuneStyle.cpp278 SDL_Surface* DuneStyle::createDropDownBoxButton(Uint32 size, bool pressed, bool activated, Uint32 c… in createDropDownBoxButton() function in DuneStyle