Searched refs:d_level_shared_destructible_light_state (Results 1 – 12 of 12) sorted by relevance
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | gamesave.h | 60 d_level_shared_destructible_light_state &LevelSharedDestructibleLightState, 65 const d_level_shared_destructible_light_state &LevelSharedDestructibleLightState,
|
H A D | fwd-segment.h | 155 struct d_level_shared_destructible_light_state; 179 int subtract_light(const d_level_shared_destructible_light_state &LevelSharedDestructibleLightState… 180 int add_light(const d_level_shared_destructible_light_state &LevelSharedDestructibleLightState, vms…
|
H A D | collide.h | 43 const d_level_shared_destructible_light_state &LevelSharedDestructibleLightState, 78 int check_effect_blowup(const d_level_shared_destructible_light_state &LevelSharedDestructibleLight…
|
H A D | state.h | 121 int state_restore_all_sub(const d_level_shared_destructible_light_state &LevelSharedDestructibleLig…
|
H A D | segment.h | 344 struct d_level_shared_destructible_light_state struct 568 d_level_shared_destructible_light_state DestructibleLights;
|
H A D | gameseg.h | 223 void apply_all_changed_light(const d_level_shared_destructible_light_state &LevelSharedDestructible…
|
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | gamesave.cpp | 900 d_level_shared_destructible_light_state &LevelSharedDestructibleLightState, in load_game_data() 1318 d_level_shared_destructible_light_state &LevelSharedDestructibleLightState, in load_level() 1662 const d_level_shared_destructible_light_state &LevelSharedDestructibleLightState, in save_game_data() 1824 const d_level_shared_destructible_light_state &LevelSharedDestructibleLightState, in save_level_sub() 1980 const d_level_shared_destructible_light_state &LevelSharedDestructibleLightState, in save_level()
|
H A D | gameseg.cpp | 1742 static void change_light(const d_level_shared_destructible_light_state &LevelSharedDestructibleLigh… in change_light() 1775 int subtract_light(const d_level_shared_destructible_light_state &LevelSharedDestructibleLightState… in subtract_light() 1791 int add_light(const d_level_shared_destructible_light_state &LevelSharedDestructibleLightState, con… in add_light() 1804 void apply_all_changed_light(const d_level_shared_destructible_light_state &LevelSharedDestructible… in apply_all_changed_light()
|
H A D | switch.cpp | 97 static int do_light_on(const d_level_shared_destructible_light_state &LevelSharedDestructibleLightS… in do_light_on() 115 static int do_light_off(const d_level_shared_destructible_light_state &LevelSharedDestructibleLight… in do_light_off()
|
H A D | collide.cpp | 557 int check_effect_blowup(const d_level_shared_destructible_light_state &LevelSharedDestructibleLight… in check_effect_blowup() 745 const d_level_shared_destructible_light_state &LevelSharedDestructibleLightState, in collide_weapon_and_wall() 2716 const d_level_shared_destructible_light_state &LevelSharedDestructibleLightState, in collide_object_with_wall()
|
H A D | game.cpp | 153 static void flicker_lights(const d_level_shared_destructible_light_state &LevelSharedDestructibleLi… 2182 static void flicker_lights(const d_level_shared_destructible_light_state &LevelSharedDestructibleLi… in flicker_lights()
|
H A D | state.cpp | 1773 int state_restore_all_sub(const d_level_shared_destructible_light_state &LevelSharedDestructibleLig… in state_restore_all_sub()
|