Searched refs:darkenRect (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | dialogue_menu.h | 115 static void darkenRect(Graphics::Surface &s, int x1, int y1, int x2, int y2);
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H A D | dialogue_menu.cpp | 361 darkenRect(s, x1 + 8, y1 + 8, x2 + 2, y2 + 2); in draw() 545 void DialogueMenu::darkenRect(Graphics::Surface &s, int x1, int y1, int x2, int y2) { in darkenRect() function in BladeRunner::DialogueMenu
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | dialogue_menu.h | 115 static void darkenRect(Graphics::Surface &s, int x1, int y1, int x2, int y2);
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H A D | dialogue_menu.cpp | 361 darkenRect(s, x1 + 8, y1 + 8, x2 + 2, y2 + 2); in draw() 545 void DialogueMenu::darkenRect(Graphics::Surface &s, int x1, int y1, int x2, int y2) { in darkenRect() function in BladeRunner::DialogueMenu
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