/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/tests/unittests/wire/ |
H A D | WireOptionalTests.cpp | 105 WGPUDepthStencilStateDescriptor depthStencilState = {}; in TEST_F() local 107 depthStencilState.depthWriteEnabled = false; in TEST_F() 108 depthStencilState.depthCompare = WGPUCompareFunction_Always; in TEST_F() 109 depthStencilState.stencilBack = stencilFace; in TEST_F() 110 depthStencilState.stencilFront = stencilFace; in TEST_F() 111 depthStencilState.stencilReadMask = 0xff; in TEST_F() 112 depthStencilState.stencilWriteMask = 0xff; in TEST_F() 145 pipelineDescriptor.depthStencilState = &depthStencilState; in TEST_F() 153 return desc->depthStencilState != nullptr && in TEST_F() 176 pipelineDescriptor.depthStencilState = nullptr; in TEST_F() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/dawn/src/dawn_native/vulkan/ |
H A D | RenderPipelineVk.cpp | 281 depthStencilState.pNext = nullptr; in ComputeDepthStencilDesc() 282 depthStencilState.flags = 0; in ComputeDepthStencilDesc() 285 depthStencilState.depthTestEnable = in ComputeDepthStencilDesc() 293 depthStencilState.minDepthBounds = 0.0f; in ComputeDepthStencilDesc() 294 depthStencilState.maxDepthBounds = 1.0f; in ComputeDepthStencilDesc() 296 depthStencilState.stencilTestEnable = in ComputeDepthStencilDesc() 301 depthStencilState.front.depthFailOp = in ComputeDepthStencilDesc() 307 depthStencilState.back.depthFailOp = in ComputeDepthStencilDesc() 318 depthStencilState.front.reference = 0; in ComputeDepthStencilDesc() 319 depthStencilState.back.reference = 0; in ComputeDepthStencilDesc() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/dawn_native/vulkan/ |
H A D | RenderPipelineVk.cpp | 263 depthStencilState.pNext = nullptr; in ComputeDepthStencilDesc() 264 depthStencilState.flags = 0; in ComputeDepthStencilDesc() 267 depthStencilState.depthTestEnable = in ComputeDepthStencilDesc() 275 depthStencilState.minDepthBounds = 0.0f; in ComputeDepthStencilDesc() 276 depthStencilState.maxDepthBounds = 1.0f; in ComputeDepthStencilDesc() 278 depthStencilState.stencilTestEnable = in ComputeDepthStencilDesc() 283 depthStencilState.front.depthFailOp = in ComputeDepthStencilDesc() 289 depthStencilState.back.depthFailOp = in ComputeDepthStencilDesc() 300 depthStencilState.front.reference = 0; in ComputeDepthStencilDesc() 301 depthStencilState.back.reference = 0; in ComputeDepthStencilDesc() [all …]
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 326 depthStencilState.stencilPassDepthFail != in syncState() 328 depthStencilState.stencilPassDepthPass != in syncState() 339 depthStencilState.stencilBackPassDepthFail != in syncState() 341 depthStencilState.stencilBackPassDepthPass != in syncState() 389 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 431 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 434 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 437 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 440 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 455 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 325 depthStencilState.stencilPassDepthFail != in syncState() 327 depthStencilState.stencilPassDepthPass != in syncState() 338 depthStencilState.stencilBackPassDepthFail != in syncState() 340 depthStencilState.stencilBackPassDepthPass != in syncState() 388 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local 430 setDepthMask(depthStencilState.depthMask); in setBlendDepthRasterStates() 433 setDepthFunc(depthStencilState.depthTest, depthStencilState.depthFunc); in setBlendDepthRasterStates() 436 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates() 439 setStencilFuncsFront(depthStencilState.stencilFunc, depthStencilState.stencilMask, in setBlendDepthRasterStates() 454 setStencilOpsFront(depthStencilState.stencilFail, in setBlendDepthRasterStates() [all …]
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/dports/misc/usd/USD-21.11/pxr/imaging/hgiVulkan/ |
H A D | graphicsPipeline.cpp | 183 depthStencilState.depthCompareOp = in HgiVulkanGraphicsPipeline() 187 depthStencilState.depthBoundsTestEnable = VK_FALSE; in HgiVulkanGraphicsPipeline() 188 depthStencilState.minDepthBounds = 0; in HgiVulkanGraphicsPipeline() 189 depthStencilState.maxDepthBounds = 0; in HgiVulkanGraphicsPipeline() 191 depthStencilState.stencilTestEnable = in HgiVulkanGraphicsPipeline() 197 depthStencilState.back.failOp = VK_STENCIL_OP_KEEP; in HgiVulkanGraphicsPipeline() 198 depthStencilState.back.passOp = VK_STENCIL_OP_KEEP; in HgiVulkanGraphicsPipeline() 200 depthStencilState.back.compareMask = 0; in HgiVulkanGraphicsPipeline() 201 depthStencilState.back.reference = 0; in HgiVulkanGraphicsPipeline() 203 depthStencilState.back.writeMask = 0; in HgiVulkanGraphicsPipeline() [all …]
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