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Searched refs:device_update_transforms (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dobject.h123 void device_update_transforms(DeviceScene *dscene, Scene *scene, Progress &progress);
H A Dobject.cpp560 void ObjectManager::device_update_transforms(DeviceScene *dscene, Scene *scene, Progress &progress) in device_update_transforms() function in ObjectManager
671 device_update_transforms(dscene, scene, progress); in device_update()