/dports/cad/opencascade/opencascade-7.6.0/src/GccAna/ |
H A D | GccAna_Circ2d2TanRad.cxx | 64 gp_Dir2d dirx(1.,0.); in GccAna_Circ2d2TanRad() local 175 gp_Ax2d axe(C(2).Location(),dirx); in GccAna_Circ2d2TanRad() 188 signe*(R1-Radius)*dir1.XY()),dirx); in GccAna_Circ2d2TanRad() 248 signe*(R1-Radius)*dir1.XY()),dirx); in GccAna_Circ2d2TanRad() 327 signe*(R1-Radius)*dir1.XY()),dirx); in GccAna_Circ2d2TanRad() 354 gp_Ax2d axe(C(1).Location(),dirx); in GccAna_Circ2d2TanRad() 471 dirx); in GccAna_Circ2d2TanRad() 532 dirx); in GccAna_Circ2d2TanRad() 573 C(4) = gp_Circ2d(gp_Ax2d(center2,dirx),Radius+R2); in GccAna_Circ2d2TanRad() 574 C(5) = gp_Circ2d(gp_Ax2d(center1,dirx),Radius+R1); in GccAna_Circ2d2TanRad() [all …]
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H A D | GccAna_Circ2d2TanRad_2.cxx | 64 gp_Dir2d dirx(1.0,0.0); in GccAna_Circ2d2TanRad() local 102 C(2) = gp_Circ2d(gp_Ax2d(Point2,dirx),Radius); in GccAna_Circ2d2TanRad() 118 C(2) = gp_Circ2d(gp_Ax2d(Point2,dirx),Radius); in GccAna_Circ2d2TanRad() 133 C(2) = gp_Circ2d(gp_Ax2d(Point2,dirx),Radius); in GccAna_Circ2d2TanRad() 142 cirsol(1) = gp_Circ2d(gp_Ax2d(Center,dirx),Radius); in GccAna_Circ2d2TanRad() 164 C(2) = gp_Circ2d(gp_Ax2d(Point2,dirx),Radius); in GccAna_Circ2d2TanRad() 169 C(2) = gp_Circ2d(gp_Ax2d(Point2,dirx),Radius); in GccAna_Circ2d2TanRad() 171 C(4) = gp_Circ2d(gp_Ax2d(Point2,dirx),Radius); in GccAna_Circ2d2TanRad() 183 cirsol(NbrSol) = gp_Circ2d(gp_Ax2d(Center,dirx),Radius); in GccAna_Circ2d2TanRad() 221 cirsol(1) = gp_Circ2d(gp_Ax2d(Center,dirx),Radius); in GccAna_Circ2d2TanRad()
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H A D | GccAna_Circ2d2TanRad_5.cxx | 57 gp_Dir2d dirx(1.0,0.0); in GccAna_Circ2d2TanRad() local 68 gp_Ax2d axe(gp_Pnt2d(0.5*(Point1.XY()+Point2.XY())),dirx); in GccAna_Circ2d2TanRad() 79 gp_Circ2d C1(gp_Ax2d(Point1,dirx),Radius); in GccAna_Circ2d2TanRad() 80 gp_Circ2d C2(gp_Ax2d(Point2,dirx),Radius); in GccAna_Circ2d2TanRad() 87 cirsol(NbrSol) = gp_Circ2d(gp_Ax2d(Center,dirx),Radius); in GccAna_Circ2d2TanRad()
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H A D | GccAna_Circ2dTanCen.cxx | 68 gp_Dir2d dirx(1.0,0.0); in GccAna_Circ2dTanCen() local 102 cirsol(NbrSol) = gp_Circ2d(gp_Ax2d(Pcenter,dirx),Radius); in GccAna_Circ2dTanCen() 131 cirsol(NbrSol) = gp_Circ2d(gp_Ax2d(Pcenter,dirx),Radius); in GccAna_Circ2dTanCen() 185 gp_Dir2d dirx(1.0,0.0); in GccAna_Circ2dTanCen() local 187 cirsol(1) = gp_Circ2d(gp_Ax2d(Pcenter,dirx),rayon); in GccAna_Circ2dTanCen() 233 gp_Dir2d dirx(1.0,0.0); in GccAna_Circ2dTanCen() local 235 cirsol(1) = gp_Circ2d(gp_Ax2d(Pcenter,dirx),rayon); in GccAna_Circ2dTanCen()
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/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/ |
H A D | Camera.cpp | 12 dirx = rotation*dirx; in RotateLR() 20 dirx = rotation*dirx; in RotateUD() 36 dirx = rotation*quat(0, 1, 0, 0); in SetRotation() 120 return normalize(vec3(dirx.x, dirx.y, dirx.z)); in GetDirX() 152 cam.dirx = GetDirX(); in GetGLdata() 237 dirx.x = dir.x; in SetDirX() 238 dirx.y = dir.y; in SetDirX() 239 dirx.z = dir.z; in SetDirX()
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/dports/games/formido/formido-1.0.1/src/ |
H A D | critter.cpp | 347 dirx += dx; in move() 351 x += dirx; in move() 353 dirx = -dirx; in move() 354 dirx += RANDF(-2,2); in move() 361 dirx += RANDF(-2,2); in move() 392 dirx *= 0.8; in move() 487 dirx = diry = 0; in clear() 621 dirx *= 0.96; in move() 629 x += dirx; in move() 631 dirx = -dirx; in move() [all …]
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H A D | bomb.cpp | 79 temp->dirx += px; in explode_bomb() 100 bomb[f].dirx = dx; in create_bomb() 122 bomb[f].dirx = dx; in create_mine() 247 dirx *= 0.96; in move() 251 dirx *= 0.94; in move() 260 x += dirx; in move() 262 dirx = -dirx; in move() 286 dirx *= -0.7; in move() 294 if(fabs(dirx) <= 0.1 && fabs(diry) <= 0.1) { in move() 322 if(fabs(dirx) <= 0.1 && fabs(diry) <= 0.1) { in move() [all …]
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/dports/games/xjig/xjig-2.4/ |
H A D | rotate.H | 14 Vec2 dirx,diry,edge; variable 29 dirx=Vec2(-1,0).TurnAngleDeg(windir); 33 dirx=Vec2(1,0).TurnAngleDeg(-windir); 36 edge=wcenter-offx*dirx-offy*diry; 39 dirx=(*itm)*Vec2(1,0); 61 pt+=dirx; 72 pt+=dirx; 109 t=edge+width*dirx; 112 t=edge+height*diry+width*dirx; 125 pt+=dirx; [all …]
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/dports/x11/xlockmore/xlockmore-5.67/modes/ |
H A D | sphere.c | 106 int dirx, diry; member 147 sp->dirx = 1; in init_sphere() 177 sp->dirx = 0; in draw_sphere() 189 if (sp->dirx == 1) { in draw_sphere() 192 } else if (sp->dirx == -1) { in draw_sphere() 203 if (sp->dirx) { in draw_sphere() 217 if (sp->dirx) { in draw_sphere() 227 if (sp->dirx) in draw_sphere() 239 if (sp->dirx) { in draw_sphere() 262 if (sp->dirx == 1) { in draw_sphere() [all …]
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/ |
H A D | sphere.c | 106 int dirx, diry; member 135 sp->dirx = 1; in init_sphere() 165 sp->dirx = 0; in draw_sphere() 177 if (sp->dirx == 1) { in draw_sphere() 180 } else if (sp->dirx == -1) { in draw_sphere() 191 if (sp->dirx) { in draw_sphere() 205 if (sp->dirx) { in draw_sphere() 215 if (sp->dirx) in draw_sphere() 227 if (sp->dirx) { in draw_sphere() 250 if (sp->dirx == 1) { in draw_sphere() [all …]
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/ |
H A D | seahorsecommon.lua | 37 v.dirx = 0 525 v.dirx, v.diry = 0, 1 527 v.dirx, v.diry = 1, 1 529 v.dirx, v.diry = 1, 0 531 v.dirx, v.diry = 1,-1 533 v.dirx, v.diry = 0,-1 535 v.dirx, v.diry = -1,-1 537 v.dirx, v.diry = -1, 0 539 v.dirx, v.diry = -1, 1 545 v.dirx, v.diry = vector_setLength(v.dirx, v.diry, amt) [all …]
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/dports/cad/pcb/pcb-4.2.0/src/hid/gcode/ |
H A D | decompose.c | 283 dirx = 0; in findpath() 309 x += dirx; in findpath() 320 c = BM_GET (bm, x + (dirx + diry - 1) / 2, y + (diry - dirx - 1) / 2); in findpath() 321 d = BM_GET (bm, x + (dirx - diry - 1) / 2, y + (diry + dirx - 1) / 2); in findpath() 335 dirx = diry; in findpath() 340 tmp = dirx; /* left turn */ in findpath() 341 dirx = -diry; in findpath() 347 tmp = dirx; in findpath() 348 dirx = diry; in findpath() 353 tmp = dirx; in findpath() [all …]
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/thirdparty/potrace/src/ |
H A D | decompose.cpp | 257 int x, y, dirx, diry, len, size; in findpath() local 265 dirx = 0; in findpath() 294 x += dirx; in findpath() 305 c = BM_GET( bm, x + ( dirx + diry - 1 ) / 2, y + ( diry - dirx - 1 ) / 2 ); in findpath() 306 d = BM_GET( bm, x + ( dirx - diry - 1 ) / 2, y + ( diry + dirx - 1 ) / 2 ); in findpath() 319 dirx = diry; in findpath() 325 dirx = -diry; in findpath() 332 tmp = dirx; in findpath() 333 dirx = diry; in findpath() 339 tmp = dirx; in findpath() [all …]
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/dports/graphics/libpotrace/potrace-1.16/src/ |
H A D | decompose.c | 205 int x, y, dirx, diry, len, size; in findpath() local 213 dirx = 0; in findpath() 236 x += dirx; in findpath() 246 c = BM_GET(bm, x + (dirx+diry-1)/2, y + (diry-dirx-1)/2); in findpath() 247 d = BM_GET(bm, x + (dirx-diry-1)/2, y + (diry+dirx-1)/2); in findpath() 257 dirx = diry; in findpath() 261 dirx = -diry; in findpath() 265 tmp = dirx; in findpath() 266 dirx = diry; in findpath() 269 tmp = dirx; in findpath() [all …]
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/dports/graphics/potrace/potrace-1.16/src/ |
H A D | decompose.c | 205 int x, y, dirx, diry, len, size; in findpath() local 213 dirx = 0; in findpath() 236 x += dirx; in findpath() 246 c = BM_GET(bm, x + (dirx+diry-1)/2, y + (diry-dirx-1)/2); in findpath() 247 d = BM_GET(bm, x + (dirx-diry-1)/2, y + (diry+dirx-1)/2); in findpath() 257 dirx = diry; in findpath() 261 dirx = -diry; in findpath() 265 tmp = dirx; in findpath() 266 dirx = diry; in findpath() 269 tmp = dirx; in findpath() [all …]
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/dports/games/gltron/gltron-0.70/src/video/ |
H A D | recognizer.c | 39 float dirx; in drawRecognizerShadow() local 58 dirx = getRecognizerAngle(&v); in drawRecognizerShadow() 63 glRotatef(dirx, 0, 0, 1); /* up */ in drawRecognizerShadow() 82 float dirx; in drawRecognizer() local 89 dirx = getRecognizerAngle(&v); in drawRecognizer() 92 glRotatef(dirx, 0, 0, 1); /* up */ in drawRecognizer()
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/dports/games/7kaa/7kaa-2.15.4p1/src/imgfun/generic/ |
H A D | I_LINE.cpp | 51 int dirx; in IMGline() local 58 dirx = (deltax>0) ? (1) : (-1); // direction in IMGline() 72 if (acc >= deltay) x += dirx; in IMGline() 81 x += dirx; in IMGline()
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/embree/embree2/ |
H A D | rtcore_ray.h | 62 float dirx[4]; //!< x coordinate of ray direction member 95 float dirx[8]; //!< x coordinate of ray direction member 128 float dirx[16]; //!< x coordinate of ray direction member 163 float* dirx; //!< x coordinate of ray direction member
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/dports/math/jts/jts-jts-1.18.1/modules/app/src/main/java/org/locationtech/jtstest/testbuilder/ui/ |
H A D | GraphicsUtil.java | 53 int dirx = 0; in drawStringAlign() local 54 if (anchorx <= 0) dirx = 1; in drawStringAlign() 55 if (anchorx >= 1) dirx = -1; in drawStringAlign() 62 g2d.drawString(s, x - anchorx*width + dirx*offset, y + anchory*height + diry*offset); in drawStringAlign()
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/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/ |
H A D | Lights.c | 57 jfloat dirx, in Java_javax_media_j3d_NativePipeline_updateDirectionalLight() argument 69 lightSlot, dirx, diry, dirz, red, green, blue); in Java_javax_media_j3d_NativePipeline_updateDirectionalLight() 78 values[0] = -dirx; in Java_javax_media_j3d_NativePipeline_updateDirectionalLight() 152 jfloat dirx, in Java_javax_media_j3d_NativePipeline_updateSpotLight() argument 162 attenx, atteny, attenz, dirx, diry, dirz, in Java_javax_media_j3d_NativePipeline_updateSpotLight() 180 values[0] = dirx; in Java_javax_media_j3d_NativePipeline_updateSpotLight()
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/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/game_folder/shaders/compute/utility/ |
H A D | camera.glsl | 12 vec3 dirx; 52 …cray.pos = cam.position + (cam.cross_eye?(cam.dirx*delta):(cam.size*(cam.dirx*(shift.x) + cam.diry… 53 cray.dir = normalize(cam.dirx*shift.x + cam.diry*shift.y + cam.dirz); 69 …return length(Camera.position + (Camera.cross_eye?(Camera.dirx*delta):(Camera.size*(Camera.dirx*(s… 112 …UV = vec2(dot(a,normalize(cam.dirx))/cam.aspect_ratio,-dot(a,normalize(cam.diry)))/(2.*cam.FOV*dot… 116 …UV = vec2(dot(a,normalize(cam.dirx))/cam.aspect_ratio,-dot(a,normalize(cam.diry)))/(2.*cam.FOV*dot…
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/procedural/ |
H A D | iq-batman.glsl | 115 float ellipse( in vec2 p, in float x, in float y, in float dirx, in float diry, in float radx, in f… 118 float u = dot( q, vec2(dirx,diry) ); 119 float v = dot( q, vec2(diry,dirx)*vec2(-1.0,1.0) ); 123 float box( in vec2 p, in float x, in float y, in float dirx, in float diry, in float radx, in float… 126 float u = dot( q, vec2(dirx,diry) ); 127 float v = dot( q, vec2(diry,dirx)*vec2(-1.0,1.0) ); 132 float fillEllipse( in vec2 p, in float x, in float y, in float dirx, in float diry, in float radx, … 134 float d = ellipse(p,x,y,dirx,diry,radx,rady); 141 float d = abs(ellipse(p,x,y,dirx,diry,radx,rady)) - thickness; 147 float fillRectangle( in vec2 p, in float x, in float y, in float dirx, in float diry, in float radx… [all …]
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/dports/lang/perl5.34/perl-5.34.0/dist/IO/t/ |
H A D | io_dir.t | 75 my %dirx; 76 tie %dirx, $CLASS, $DIR, DIR_UNLINK; 78 my $statx = $dirx{'X'}; 83 delete $dirx{'X'};
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/dports/lang/perl5.30/perl-5.30.3/dist/IO/t/ |
H A D | io_dir.t | 73 my %dirx; 74 tie %dirx, $CLASS, $DIR, DIR_UNLINK; 76 my $statx = $dirx{'X'}; 81 delete $dirx{'X'};
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/dports/lang/perl5.32/perl-5.32.1/dist/IO/t/ |
H A D | io_dir.t | 73 my %dirx; 74 tie %dirx, $CLASS, $DIR, DIR_UNLINK; 76 my $statx = $dirx{'X'}; 81 delete $dirx{'X'};
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