Home
last modified time | relevance | path

Searched refs:doturn (Results 1 – 25 of 60) sorted by relevance

123

/dports/games/tileworld/tworld-1.3.0/
H A Dplay.h52 extern int doturn(int cmd);
H A Dtworld.c957 n = doturn(cmd); in playgame()
1055 n = doturn(CmdNone); in playbackgame()
1131 n = doturn(CmdNone); in verifyplayback()
1234 while (!(f = doturn(CmdNone))) in batchverify()
H A Dplay.c241 int doturn(int cmd) in doturn() function
/dports/games/spring/spring_98.0/rts/Sim/Projectiles/WeaponProjectiles/
H A DStarburstProjectile.cpp52 CR_MEMBER(doturn),
77 , doturn(true) in CStarburstProjectile()
201 } else if (doturn && ttl > 0 && distanceToTravel > 0.0f) { in Update()
207 doturn = false; in Update()
H A DStarburstProjectile.h49 bool doturn; variable
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dlnspec.cpp968 doturn(true), dist(6*FRACUNIT + FRACUNIT/2), activator(activator) in EVVictorySpin()
984 arc << doturn in Serialize()
994 if(doturn) in Tick()
999 doturn = false; in Tick()
1053 bool doturn; member in EVVictorySpin
/dports/games/nethack33/nethack-3.3.1/sys/msdos/old/
H A Dtrampoli.c376 #undef doturn
381 int doturn() { return doturn_(); } in doturn() function
/dports/games/nethack33-nox11/nethack-3.3.1/sys/msdos/old/
H A Dtrampoli.c376 #undef doturn
381 int doturn() { return doturn_(); } in doturn() function
/dports/games/falconseye/falconseye-1.9.3_11/sys/msdos/old/
H A Dtrampoli.c376 #undef doturn
381 int doturn() { return doturn_(); } in doturn() function
/dports/games/xnethack/xNetHack-xnh6.1/outdated/include/
H A Dtrampoli.h178 #define doturn() doturn_() macro
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/
H A Dtrampoli.h178 #define doturn() doturn_() macro
/dports/games/nethack33-nox11/nethack-3.3.1/include/
H A Dtrampoli.h206 #define doturn() doturn_() macro
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/
H A Dtrampoli.h178 #define doturn() doturn_() macro
/dports/games/nethack34-nox11/nethack-3.4.3/include/
H A Dtrampoli.h206 #define doturn() doturn_() macro
/dports/games/nethack34/nethack-3.4.3/include/
H A Dtrampoli.h206 #define doturn() doturn_() macro
/dports/games/nethack33/nethack-3.3.1/include/
H A Dtrampoli.h206 #define doturn() doturn_() macro
/dports/games/falconseye/falconseye-1.9.3_11/include/
H A Dtrampoli.h206 #define doturn() doturn_() macro
/dports/games/vultures-eye/vulture-2.3.67/nethack/include/
H A Dtrampoli.h206 #define doturn() doturn_() macro
/dports/games/vultures-eye/vulture-2.3.67/slashem/include/
H A Dtrampoli.h212 #define doturn() doturn_() macro
/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/
H A Dtrampoli.h206 #define doturn() doturn_() macro
/dports/games/unnethack/unnethack-5.1.0-20131208/include/
H A Dtrampoli.h206 #define doturn() doturn_() macro
/dports/games/nethack33-nox11/nethack-3.3.1/src/
H A Dcmd.c78 extern int NDECL(doturn); /**/
1234 {M('t'), TRUE, doturn},
1300 {"turn", "turn undead", doturn, TRUE},
/dports/games/nethack33/nethack-3.3.1/src/
H A Dcmd.c78 extern int NDECL(doturn); /**/
1234 {M('t'), TRUE, doturn},
1300 {"turn", "turn undead", doturn, TRUE},
/dports/games/falconseye/falconseye-1.9.3_11/src/
H A Dcmd.c78 extern int NDECL(doturn); /**/
1234 {M('t'), TRUE, doturn},
1300 {"turn", "turn undead", doturn, TRUE},
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/win/Qt4/
H A Dqt4main.cpp592 { magic, "Turn undead", 3, doturn}, in NetHackQtMainWindow()

123