/dports/science/bagel/bagel-1.2.2/src/ci/ciutil/ |
H A D | cistringspace.h | 94 const size_t downkey = plus->key(); in build_linkage() local 95 if (phidown_.find(downkey) == phidown_.end()) in build_linkage() 96 phidown_[downkey] = phidown; in build_linkage() 98 phidown_[downkey]->insert(phidown); in build_linkage()
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/dports/games/sdl_scavenger/sdlscav-145/data/ |
H A D | micromanrc | 6 downkey=112
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H A D | scavrc | 6 downkey=112
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H A D | highrc | 6 downkey=112
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H A D | microrc | 6 downkey=112
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H A D | reddevilrc | 6 downkey=112
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H A D | shamrc | 6 downkey=112
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/dports/games/sdl_scavenger/sdlscav-145/scav/ |
H A D | highrc | 6 downkey=112
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H A D | micromanrc | 6 downkey=112
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H A D | scavrc | 6 downkey=112
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H A D | reddevilrc | 6 downkey=112
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H A D | shamrc | 6 downkey=112
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/dports/games/asylum/asylum-0.3.2/ |
H A D | asylum.cpp | 260 options.downkey = keydefs[3]; in setdefaults() 696 case 3: options.downkey = -temp; break; in loadconfig() 727 config_keywords[3], -options.downkey, in saveconfig()
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H A D | keyboard.cpp | 209 if ((osbyte_81(options.downkey) == 0xff) || !(r4&8)) in keyread()
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H A D | menus.cpp | 195 options.downkey = selectkey(48, 128, 0, 0, "Press Key For Down"); in choosekeys()
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/dports/games/sdl_scavenger/sdlscav-145/ |
H A D | gfx.c | 219 markkey(downkey,0); in scaninput() 222 markkey(downkey,1); in scaninput() 227 markkey(downkey,0); in scaninput()
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H A D | scav.c | 82 int upkey,downkey,leftkey,rightkey,digleftkey,digrightkey; variable 208 "downkey",&downkey,setint, 1605 downkey=SDLK_DOWN; in finddata() 1633 fprintf(file,"downkey=%x\n",downkey); in makercfile() 2807 else if(checkpressed(downkey)) what=2; in movement() 2991 int olddown=downkey; in remapkeys() 3002 if (!cancelmap) cancelmap = remapkey("key for moving down",&downkey); in remapkeys() 3015 downkey=olddown; in remapkeys()
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H A D | scav.h | 309 extern int upkey,downkey,leftkey,rightkey,digleftkey,digrightkey;
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/dports/games/xscavenger/xscavenger-1.4.5/src/ |
H A D | scav.c | 109 int upkey,downkey,leftkey,rightkey,digleftkey,digrightkey; variable 224 "downkey",&downkey,setint, 1478 downkey=XK_KP_Begin; in finddata() 1506 fprintf(file,"downkey=%x\n",downkey); in makercfile() 2460 else if(checkpressed(downkey)) what=2; in movement() 2611 remapkey("key for moving down",&downkey,1); in remapkeys()
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H A D | scav.h | 256 extern int upkey,downkey,leftkey,rightkey,digleftkey,digrightkey;
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/dports/net/x11vnc/x11vnc-0.9.16/src/ |
H A D | keyboard.c | 924 int i, cnt = 0, downkey = -1; in sloppy_key_check() 954 downkey = i; in sloppy_key_check() 961 (int) key, downkey, downkey, nmods_down); in sloppy_key_check() 963 *new_kc = downkey; in sloppy_key_check()
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/dports/devel/allegro/allegro-4.4.3.1/src/ |
H A D | guiproc.c | 1779 int upkey, downkey; in d_slider_proc() local 1882 downkey = KEY_DOWN; in d_slider_proc() 1890 downkey = KEY_LEFT; in d_slider_proc() 1899 else if (c == downkey) in d_slider_proc()
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/dports/games/mari0/ |
H A D | mario.lua | 825 elseif downkey(self.playernumber) then 930 …if inmap(math.floor(self.x+30/16), math.floor(self.y+self.height+20/16)) and downkey(self.playernu… 950 if downkey(self.playernumber) then 1767 …if downkey(self.playernumber) == false and map[x][y]["gels"]["top"] == 1 and self.speedy > gdt*yac… 1919 …if downkey(self.playernumber) == false and map[x][y]["gels"]["left"] == 1 and (self.falling or sel… 2032 …if downkey(self.playernumber) == false and map[x][y]["gels"]["right"] == 1 and (self.falling or se…
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/dports/games/golly/golly-3.3-src/Scripts/Lua/ |
H A D | breakout.lua | 1535 local function drawpercent(downkey, upkey, setting, valname, leftx, h, y) 1536 local width = messages[downkey].width 1537 local height = messages[downkey].height 1544 drawtextclip(downkey, leftx, y, text.alignleft)
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/dports/textproc/py-docutils/docutils-0.17.1/build/lib/docutils/writers/s5_html/themes/default/ |
H A D | slides.js | 260 case 40: // downkey
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