Searched refs:draw_current_shader_outputs (Results 1 – 25 of 33) sorted by relevance
12
77 uint num_outputs = draw_current_shader_outputs(draw); in screen_interp()
496 uint draw_current_shader_outputs(const struct draw_context *draw);
608 num_outputs = draw_current_shader_outputs(draw); in draw_alloc_extra_vertex_attrib()944 draw_current_shader_outputs(const struct draw_context *draw) in draw_current_shader_outputs() function
464 uint draw_current_shader_outputs(const struct draw_context *draw);