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Searched refs:endGame (Results 1 – 25 of 200) sorted by relevance

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/dports/games/amoebax/amoebax-0.2.1/src/
H A Dmain.cxx36 static void endGame (void);
55 endGame (); in main()
58 endGame (); in main()
73 endGame (void) in endGame() function
/dports/games/cgoban/cgoban-1.9.14/src/gmp/
H A Dclient.c36 static void endGame(void *packet);
53 newGame, gotMoveFromServer, gotUndoFromServer, endGame, logout}; in gmpClient_create()
75 endGame(cli); in newGame()
115 static void endGame(void *packet) { in endGame() function
142 endGame(gc); in gmpClient_destroy()
H A Dplay.h60 SgfElem *endGame; /* Used to backtrack after a dispute. */ member
/dports/games/xemeraldia/xemeraldia-0.4.3/
H A Dgames.c22 static void decideMaxRnd(void), decideNextItem(void), pauseProc(void), endGame(void);
201 endGame(); in makeNext()
207 endGame (); in makeNext()
243 static void endGame () in endGame() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dug05.cpp114 endGame(); in ClickedOnActor()
170 endGame(); in ClickedOnExit()
261 void SceneScriptUG05::endGame() { in endGame() function in BladeRunner::SceneScriptUG05
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dug05.cpp114 endGame(); in ClickedOnActor()
170 endGame(); in ClickedOnExit()
261 void SceneScriptUG05::endGame() { in endGame() function in BladeRunner::SceneScriptUG05
/dports/www/aria2/aria2-1.36.0/test/
H A DMockPieceStorage.h23 bool endGame; variable
38 endGame(false), in MockPieceStorage()
218 virtual bool isEndGame() CXX11_OVERRIDE { return endGame; } in isEndGame()
222 virtual void enterEndGame() CXX11_OVERRIDE { this->endGame = true; } in enterEndGame()
H A DMockBtRequestFactory.h34 createRequestMessages(size_t max, bool endGame) CXX11_OVERRIDE in createRequestMessages() argument
/dports/games/tanglet/tanglet-1.6.0/src/
H A Dwindow.cpp503 QAction* end_action = menu->addAction(tr("&End"), this, SLOT(endGame())); in Window()
668 if (endGame()) { in dropEvent()
677 if (endGame()) { in dropEvent()
729 if (endGame()) { in newRoll()
738 if (endGame()) { in newGame()
751 if (!endGame()) { in chooseGame()
825 bool Window::endGame() in endGame() function in Window
/dports/games/pysolfc/PySolFC-2.14.1/pysollib/
H A Dactions.py248 self.game.endGame()
251 self.game.endGame()
262 self.game.endGame()
283 self.game.endGame()
286 self.game.endGame()
348 self.game.endGame()
362 self.game.endGame()
390 self.game.endGame(holdgame=1)
399 self.game.endGame()
667 self.game.endGame()
[all …]
/dports/games/avoision/avoision-1.1/Data/Avoision/
H A DGameLayer.lua75 self:endGame()
119 function gameLayer.endGame(self) function
H A DPauseScreen.lua37 board:endGame()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/mapstuff/game/
H A DGameBoard.java166 protected void endGame() { in endGame() method in GameBoard
175 endGame(); in timeOut()
H A DTicTacToeBoard.java77 endGame(); in checkBoardStatus()
83 endGame(); in checkBoardStatus()
/dports/games/glest/glest_source_3.2.2/source/glest_game/game/
H A Dscript_manager.cpp63 luaScript.registerFunction(endGame, "endGame"); in init()
207 void ScriptManager::endGame(){ in endGame() function in Glest::Game::ScriptManager
331 int ScriptManager::endGame(LuaHandle* luaHandle){ in endGame() function in Glest::Game::ScriptManager
333 thisScriptManager->endGame(); in endGame()
H A Dscript_manager.h140 void endGame();
166 static int endGame(LuaHandle* luaHandle);
/dports/games/dontspace/dontspace-1.2/
H A Dhelp.tcl43 endGame "quit"
49 endGame "quit"
/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Ddisplay.h47 void endGame(void);
/dports/games/fbg2/fbg2-0.4/Data/Fbg2/
H A DPauseScreen.lua37 board:endGame(true, true)
/dports/games/passage/Passage_v4_UnixSource/gamma256/gameSource/iPhone/
H A Dgame.cpp325 void endGame();
553 endGame(); in freeScreenDrawer()
1527 endGame(); in drawIntoScreen()
1533 void endGame() { in endGame() function
/dports/www/aria2/aria2-1.36.0/src/
H A DBtRequestFactory.h73 createRequestMessages(size_t max, bool endGame) = 0;
/dports/games/cgoban/cgoban-1.9.14/src/
H A Dlocal.h51 SgfElem *endGame; /* Used to backtrack after a dispute. */ member
/dports/games/kiriki/kiriki-21.12.3/src/
H A Dkiriki.h47 void endGame();
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/parallaction/
H A Dballoons.cpp271 int setLocationBalloon(const Common::String &text, bool endGame);
389 int BalloonManager_ns::setLocationBalloon(const Common::String &text, bool endGame) { in setLocationBalloon() argument
397 int id = createBalloon(w+(endGame ? 5 : 10), h+5, -1, BALLOON_TRANSPARENT_COLOR_NS); in setLocationBalloon()
559 int setLocationBalloon(const Common::String &text, bool endGame);
685 int BalloonManager_br::setLocationBalloon(const Common::String &text, bool endGame) { in setLocationBalloon() argument
/dports/games/scummvm/scummvm-2.5.1/engines/parallaction/
H A Dballoons.cpp270 int setLocationBalloon(const Common::String &text, bool endGame) override;
388 int BalloonManager_ns::setLocationBalloon(const Common::String &text, bool endGame) { in setLocationBalloon() argument
396 int id = createBalloon(w+(endGame ? 5 : 10), h+5, -1, BALLOON_TRANSPARENT_COLOR_NS); in setLocationBalloon()
557 int setLocationBalloon(const Common::String &text, bool endGame) override;
683 int BalloonManager_br::setLocationBalloon(const Common::String &text, bool endGame) { in setLocationBalloon() argument

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