Searched refs:eval_tent_filter (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/crt-royale/src/ |
H A D | tex2Dantialias.h | 302 inline float eval_tent_filter(const float dist) in eval_tent_filter() function 431 eval_tent_filter(offset_r.x) * eval_tent_filter(offset_r.y), in eval_unorm_rgb_weights() 432 eval_tent_filter(offset_g.x) * eval_tent_filter(offset_g.y), in eval_unorm_rgb_weights() 433 eval_tent_filter(offset_b.x) * eval_tent_filter(offset_b.y)); in eval_unorm_rgb_weights() 437 return float3(eval_tent_filter(length(offset_r)), in eval_unorm_rgb_weights() 438 eval_tent_filter(length(offset_g)), in eval_unorm_rgb_weights() 439 eval_tent_filter(length(offset_b))); in eval_unorm_rgb_weights()
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/crt-royale/port-helpers/ |
H A D | tex2Dantialias.h | 305 inline float eval_tent_filter(const float dist) in eval_tent_filter() function 434 eval_tent_filter(offset_r.x) * eval_tent_filter(offset_r.y), in eval_unorm_rgb_weights() 435 eval_tent_filter(offset_g.x) * eval_tent_filter(offset_g.y), in eval_unorm_rgb_weights() 436 eval_tent_filter(offset_b.x) * eval_tent_filter(offset_b.y)); in eval_unorm_rgb_weights() 440 return float3(eval_tent_filter(length(offset_r)), in eval_unorm_rgb_weights() 441 eval_tent_filter(length(offset_g)), in eval_unorm_rgb_weights() 442 eval_tent_filter(length(offset_b))); in eval_unorm_rgb_weights()
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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/crt/shaders/crt-royale/src/ |
H A D | crt-royale-geometry-aa-last-pass.glsl | 3481 inline float eval_tent_filter(const float dist) 3610 eval_tent_filter(offset_r.x) * eval_tent_filter(offset_r.y), 3611 eval_tent_filter(offset_g.x) * eval_tent_filter(offset_g.y), 3612 eval_tent_filter(offset_b.x) * eval_tent_filter(offset_b.y)); 3616 return float3(eval_tent_filter(length(offset_r)), 3617 eval_tent_filter(length(offset_g)), 3618 eval_tent_filter(length(offset_b)));
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H A D | crt-royale-geometry-aa-last-pass-intel.glsl | 3483 inline float eval_tent_filter(const float dist) 3612 eval_tent_filter(offset_r.x) * eval_tent_filter(offset_r.y), 3613 eval_tent_filter(offset_g.x) * eval_tent_filter(offset_g.y), 3614 eval_tent_filter(offset_b.x) * eval_tent_filter(offset_b.y)); 3618 return float3(eval_tent_filter(length(offset_r)), 3619 eval_tent_filter(length(offset_g)), 3620 eval_tent_filter(length(offset_b)));
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