/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor 454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
|
H A D | brw_vec4.h | 136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
|
H A D | brw_vec4.cpp | 2832 evaluate_spill_costs(spill_costs, no_spill); in run()
|
/dports/lang/clover/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor 454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
|
H A D | brw_vec4.h | 136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
|
H A D | brw_vec4.cpp | 2832 evaluate_spill_costs(spill_costs, no_spill); in run()
|
/dports/graphics/libosmesa/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor 454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
|
H A D | brw_vec4.h | 136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
|
/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor 454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
|
H A D | brw_vec4.h | 136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
|
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor 454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
|
H A D | brw_vec4.h | 136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
|
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor 454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
|
H A D | brw_vec4.h | 136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
|
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor 454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
|
H A D | brw_vec4.h | 136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
|
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor 454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
|
H A D | brw_vec4.h | 136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
|
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor 454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
|
H A D | brw_vec4.h | 135 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
|
H A D | brw_vec4.cpp | 2478 evaluate_spill_costs(spill_costs, no_spill); in run()
|
/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor 454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
|
H A D | brw_vec4.h | 136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
|
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/intel/compiler/ |
H A D | brw_vec4_reg_allocate.cpp | 381 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor 493 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
|
H A D | brw_vec4.h | 134 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
|