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Searched refs:evaluate_spill_costs (Results 1 – 25 of 33) sorted by relevance

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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor
454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
H A Dbrw_vec4.h136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
H A Dbrw_vec4.cpp2832 evaluate_spill_costs(spill_costs, no_spill); in run()
/dports/lang/clover/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor
454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
H A Dbrw_vec4.h136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
H A Dbrw_vec4.cpp2832 evaluate_spill_costs(spill_costs, no_spill); in run()
/dports/graphics/libosmesa/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor
454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
H A Dbrw_vec4.h136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor
454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
H A Dbrw_vec4.h136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor
454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
H A Dbrw_vec4.h136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor
454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
H A Dbrw_vec4.h136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor
454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
H A Dbrw_vec4.h136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor
454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
H A Dbrw_vec4.h136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor
454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
H A Dbrw_vec4.h135 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
H A Dbrw_vec4.cpp2478 evaluate_spill_costs(spill_costs, no_spill); in run()
/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp341 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor
454 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
H A Dbrw_vec4.h136 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/intel/compiler/
H A Dbrw_vec4_reg_allocate.cpp381 vec4_visitor::evaluate_spill_costs(float *spill_costs, bool *no_spill) in evaluate_spill_costs() function in brw::vec4_visitor
493 evaluate_spill_costs(spill_costs, no_spill); in choose_spill_reg()
H A Dbrw_vec4.h134 void evaluate_spill_costs(float *spill_costs, bool *no_spill);

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