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Searched refs:exp_correction (Results 1 – 10 of 10) sorted by relevance

/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dclass.h41 int32_t exp_correction = 0; variable
58 && l.exp_correction == r.exp_correction
H A Dactor.h53 int32_t exp_correction = 0; variable
87 && l.exp_correction == r.exp_correction
/dports/games/liblcf/liblcf-0.7.0/src/generated/
H A Dldb_class.cpp80 &rpg::Class::exp_correction,
81 LDB_Reader::ChunkClass::exp_correction,
H A Dldb_actor.cpp150 &rpg::Actor::exp_correction,
151 LDB_Reader::ChunkActor::exp_correction,
H A Drpg_class.cpp28 os << ", exp_correction="<< obj.exp_correction; in operator <<()
H A Drpg_actor.cpp38 os << ", exp_correction="<< obj.exp_correction; in operator <<()
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/
H A Dchunks.h68 exp_correction = 0x2B, enumerator
344 exp_correction = 0x2B, enumerator
/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Dtest_mock_actor.h158 actor.exp_correction = 40;
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_actor.cpp581 correction = klass->exp_correction; in CalculateExp()
587 correction = actor.exp_correction; in CalculateExp()
/dports/games/liblcf/liblcf-0.7.0/generator/csv/
H A Dfields.csv22 Actor,exp_correction,f,Int32,0x2B,0,0,0,Integer
129 Class,exp_correction,f,Int32,0x2B,0,0,0,Integer