Searched refs:exp_correction (Results 1 – 10 of 10) sorted by relevance
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | class.h | 41 int32_t exp_correction = 0; variable 58 && l.exp_correction == r.exp_correction
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H A D | actor.h | 53 int32_t exp_correction = 0; variable 87 && l.exp_correction == r.exp_correction
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/dports/games/liblcf/liblcf-0.7.0/src/generated/ |
H A D | ldb_class.cpp | 80 &rpg::Class::exp_correction, 81 LDB_Reader::ChunkClass::exp_correction,
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H A D | ldb_actor.cpp | 150 &rpg::Actor::exp_correction, 151 LDB_Reader::ChunkActor::exp_correction,
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H A D | rpg_class.cpp | 28 os << ", exp_correction="<< obj.exp_correction; in operator <<()
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H A D | rpg_actor.cpp | 38 os << ", exp_correction="<< obj.exp_correction; in operator <<()
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/ |
H A D | chunks.h | 68 exp_correction = 0x2B, enumerator 344 exp_correction = 0x2B, enumerator
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/dports/games/easyrpg-player/Player-0.7.0/tests/ |
H A D | test_mock_actor.h | 158 actor.exp_correction = 40;
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | game_actor.cpp | 581 correction = klass->exp_correction; in CalculateExp() 587 correction = actor.exp_correction; in CalculateExp()
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/dports/games/liblcf/liblcf-0.7.0/generator/csv/ |
H A D | fields.csv | 22 Actor,exp_correction,f,Int32,0x2B,0,0,0,Integer 129 Class,exp_correction,f,Int32,0x2B,0,0,0,Integer
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