/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_data.c | 437 exc->fadestart = 0; in R_CreateDefaultColormap() 551 (fadestart == 0 in R_CheckDefaultColormapByValues() 590 (exc_a->fadestart == exc_b->fadestart in R_CheckEqualColormaps() 620 && fadestart == exc->fadestart in R_GetColormapFromListByValues() 673 exc->fadestart = 0; in R_ColormapForName() 711 UINT8 fadestart = extra_colormap->fadestart, in R_CreateLightTable() local 893 if (fadestart > 30) in R_CreateColormapFromLinedef() 894 fadestart = 0; in R_CreateColormapFromLinedef() 978 extra_colormap->fadestart = (UINT16)fadestart; in R_CreateColormap() 1082 exc_augend->fadestart in R_AddColormaps() [all …]
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H A D | r_data.h | 69 INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 flags, lumpnum_t lump); 70 extracolormap_t *R_GetColormapFromListByValues(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 f… 73 INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8 flags); 74 extracolormap_t *R_GetColormapFromListByValues(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 f… 100 extracolormap_t* R_CreateColormap(INT32 rgba, INT32 fadergba, UINT8 fadestart, UINT8 fadeend, UINT8…
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H A D | r_defs.h | 62 UINT8 fadestart, fadeend; member
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H A D | p_saveg.c | 614 WRITEUINT8(save_p, exc->fadestart); in P_NetArchiveColormaps() 646 UINT8 fadestart, fadeend, flags; in P_NetUnArchiveColormaps() local 652 fadestart = READUINT8(save_p); in P_NetUnArchiveColormaps() 684 exc->fadestart = fadestart; in P_NetUnArchiveColormaps() 696 existing_exc = R_GetColormapFromListByValues(rgba, fadergba, fadestart, fadeend, flags); in P_NetUnArchiveColormaps()
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/dports/games/jigzo/jigzo-0.6.1/src/ |
H A D | main.cxx | 141 Uint32 fadestart = 0; variable 199 fadestart = SDL_GetTicks(); in FadeIn() 205 fadestart = SDL_GetTicks(); in FadeOutTo() 241 Uint32 fadestart; member in PuzzlePieceSprite 248 fadestart = 0; in PuzzlePieceSprite() 268 if (piece->fadestart==0) piece->fadestart = SDL_GetTicks(); in GrabToFront() 988 if (fadestart) in DrawFade() 994 fadestart = 0; in DrawFade() 1000 fadestart = 0; in DrawFade() 1197 if (piece->fadestart!=0) in Display2() [all …]
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/dports/games/tong/tong/ |
H A D | tong.cpp | 176 Uint32 fadestart=0; in SDL_main() local 417 fadestart=SDL_GetTicks()+500; in SDL_main() 469 fadestart = lastlastupdate; in SDL_main() 501 fadestart=0; in SDL_main() 537 fadestart=0; in SDL_main() 1811 fadestart=SDL_GetTicks(); in SDL_main() 1826 fadestart=lastupdate+2000; in SDL_main() 1830 fadestart=0; in SDL_main() 1839 fadestart=0; in SDL_main() 1842 fadestart=lastupdate; in SDL_main() [all …]
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | r_data.c | 2464 colormapp->fadestart = 0; in R_Colormap_Analyze() 2726 unsigned int fadestart = 0, fadeend = 33; in R_Create_Colormap_str() local 2761 if(fadestart > 32 || fadestart < 0) in R_Create_Colormap_str() 2762 fadestart = 0; in R_Create_Colormap_str() 2786 && fadestart == extra_colormaps[i].fadestart in R_Create_Colormap_str() 2816 extra_colormap_p->fadestart = fadestart; in R_Create_Colormap_str() 2850 unsigned int fadestart, fadeend, c_alpha; in R_Create_Colormap_ex() local 2856 fadestart = extra_colormap_p->fadestart; in R_Create_Colormap_ex() 2879 double fadedist = fadeend - fadestart; in R_Create_Colormap_ex() 2925 if( p < fadestart ) in R_Create_Colormap_ex() [all …]
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H A D | r_defs.h | 174 uint16_t fadestart, fadeend; member
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Graphic/ |
H A D | Sprite.cpp | 28 extern float fadestart; 193 …(144 - (distsq(&tempviewer, &sprites[i]->position) - (144 * fadestart)) * (1 / (1 - fadestart))) /… in Draw() 195 …distsq(&viewer, &sprites[i]->position) - (viewdistsquared * fadestart)) * (1 / (1 - fadestart))) /… in Draw()
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/dports/audio/aylet/aylet-0.5/ |
H A D | main.h | 48 int fadestart,fadelen; member
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H A D | TODO | 1 Provide some way of using fadestart/fadelen info from those files that
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H A D | main.c | 581 READWORD(aydata.tracks[f].fadestart); in read_ay_file()
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Environment/ |
H A D | Terrain.cpp | 30 extern float fadestart; 183 …][j][3] = (viewdistsquared - (distance - (viewdistsquared * fadestart)) * (1 / (1 - fadestart))) /… in UpdateTransparency() 261 …][j][3] = (viewdistsquared - (distance - (viewdistsquared * fadestart)) * (1 / (1 - fadestart))) /… in UpdateTransparencyotherother() 1018 if (distance[i][j] > viewdistsquared * fadestart - viewdistsquared) { in draw() 1022 if (distance[i + 1][j] > viewdistsquared * fadestart - viewdistsquared) { in draw() 1027 if (distance[i][j + 1] > viewdistsquared * fadestart - viewdistsquared) { in draw() 1032 if (distance[i + 1][j + 1] > viewdistsquared * fadestart - viewdistsquared) { in draw() 1128 … (distsq(&viewer, &decals[i].position) - (viewdistsquared * fadestart)) * (1 / (1 - fadestart))) /… in drawdecals() 1137 … (distsq(&viewer, &decals[i].position) - (viewdistsquared * fadestart)) * (1 / (1 - fadestart))) /… in drawdecals() 1152 … (distsq(&viewer, &decals[i].position) - (viewdistsquared * fadestart)) * (1 / (1 - fadestart))) /… in drawdecals()
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/dports/audio/ocp/ocp-0.2.90/playay/ |
H A D | main.h | 65 int fadestart,fadelen; member
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H A D | ayplay.c | 458 READWORD(aydata.tracks[f].fadestart); in read_ay_file()
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/ |
H A D | GameDraw.cpp | 38 extern float fadestart; 432 …* viewdistance - (distance - (viewdistance * viewdistance * fadestart)) * (1 / (1 - fadestart))) /… in DrawGLScene() 484 …* viewdistance - (distance - (viewdistance * viewdistance * fadestart)) * (1 / (1 - fadestart))) /… in DrawGLScene() 485 …* viewdistance - (distance - (viewdistance * viewdistance * fadestart)) * (1 / (1 - fadestart))) /… in DrawGLScene() 488 …* viewdistance - (distance - (viewdistance * viewdistance * fadestart)) * (1 / (1 - fadestart))) /… in DrawGLScene() 504 …* viewdistance - (distance - (viewdistance * viewdistance * fadestart)) * (1 / (1 - fadestart))) /… in DrawGLScene()
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H A D | Globals.cpp | 53 float fadestart = 0; variable
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H A D | GameInitDispose.cpp | 32 extern float fadestart; 711 fadestart = .6; in LoadStuff()
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/dports/multimedia/lives/lives-3.2.0/lives-plugins/plugins/effects/RFXscripts/ |
H A D | skip_forwards.script | 33 fadestart|_Fade start|num0|50|0|100
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Devtools/ |
H A D | ConsoleCmds.def | 57 DECLARE_COMMAND(fadestart)
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H A D | ConsoleCmds.cpp | 50 extern float fadestart; 213 fpackf(tfile, "Bf Bf", viewdistance, fadestart); in ch_save() 710 fadestart = atof(args); in ch_fadestart()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_servercmds.c | 254 int fadestart, fadeduration; in CG_ParseScreenFade() local 260 fadestart = atoi( token ); in CG_ParseScreenFade() 264 CG_Fade( 0, 0, 0, (int)( fadealpha * 255.0f ), fadestart, fadeduration ); in CG_ParseScreenFade()
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Objects/ |
H A D | Object.cpp | 25 extern float fadestart; 349 …* viewdistance - (distance - (viewdistance * viewdistance * fadestart)) * (1 / (1 - fadestart))) /… in draw()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/extras/conf/udb/Includes/ |
H A D | SRB222_misc.cfg | 209 fadestart
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H A D | SRB222_linedefs.cfg | 1682 512 = "Subtract fadestart"; 1722 512 = "Subtract fadestart";
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