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Searched refs:fbfire_info (Results 1 – 2 of 2) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/
H A Dship.cpp11650 beam_fire_info fbfire_info; in ship_fire_primary() local
11692 fbfire_info.beam_info_override = NULL; in ship_fire_primary()
11693 fbfire_info.shooter = &Objects[shipp->objnum]; in ship_fire_primary()
11698 fbfire_info.target = NULL; in ship_fire_primary()
11701 fbfire_info.bfi_flags = BFIF_IS_FIGHTER_BEAM; in ship_fire_primary()
11702 fbfire_info.bank = bank_to_fire; in ship_fire_primary()
11703 fbfire_info.burst_index = old_burst_counter; in ship_fire_primary()
11704 fbfire_info.burst_seed = old_burst_seed; in ship_fire_primary()
11718 fbfire_info.point = j; in ship_fire_primary()
11719 fbfire_info.fire_method = BFM_FIGHTER_FIRED; in ship_fire_primary()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/
H A Dship.cpp10337 beam_fire_info fbfire_info; in ship_fire_primary() local
10374 fbfire_info.target_subsys = Ai_info[shipp->ai_index].targeted_subsys; in ship_fire_primary()
10376 fbfire_info.beam_info_override = NULL; in ship_fire_primary()
10377 fbfire_info.shooter = &Objects[shipp->objnum]; in ship_fire_primary()
10380 fbfire_info.target = &Objects[aip->target_objnum]; in ship_fire_primary()
10382 fbfire_info.target = NULL; in ship_fire_primary()
10384 fbfire_info.turret = &shipp->fighter_beam_turret_data; in ship_fire_primary()
10385 fbfire_info.bfi_flags |= BFIF_IS_FIGHTER_BEAM; in ship_fire_primary()
10386 fbfire_info.bank = bank_to_fire; in ship_fire_primary()
10400 fbfire_info.point = j; in ship_fire_primary()
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