Searched refs:findFleeWaypoint (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | combat.h | 91 int findFleeWaypoint(int setId, int enemyId, const Vector3& position) const;
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H A D | combat.cpp | 181 int Combat::findFleeWaypoint(int setId, int enemyId, const Vector3& position) const { in findFleeWaypoint() function in BladeRunner::Combat
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H A D | actor_combat.cpp | 508 int fleeWaypointId = _vm->_combat->findFleeWaypoint(actor->getSetId(), _enemyId, _actorPosition); in flee()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | combat.h | 91 int findFleeWaypoint(int setId, int enemyId, const Vector3& position) const;
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H A D | combat.cpp | 181 int Combat::findFleeWaypoint(int setId, int enemyId, const Vector3& position) const { in findFleeWaypoint() function in BladeRunner::Combat
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H A D | actor_combat.cpp | 510 int fleeWaypointId = _vm->_combat->findFleeWaypoint(actor->getSetId(), _enemyId, _actorPosition); in flee()
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