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Searched refs:findFleeWaypoint (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dcombat.h91 int findFleeWaypoint(int setId, int enemyId, const Vector3& position) const;
H A Dcombat.cpp181 int Combat::findFleeWaypoint(int setId, int enemyId, const Vector3& position) const { in findFleeWaypoint() function in BladeRunner::Combat
H A Dactor_combat.cpp508 int fleeWaypointId = _vm->_combat->findFleeWaypoint(actor->getSetId(), _enemyId, _actorPosition); in flee()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dcombat.h91 int findFleeWaypoint(int setId, int enemyId, const Vector3& position) const;
H A Dcombat.cpp181 int Combat::findFleeWaypoint(int setId, int enemyId, const Vector3& position) const { in findFleeWaypoint() function in BladeRunner::Combat
H A Dactor_combat.cpp510 int fleeWaypointId = _vm->_combat->findFleeWaypoint(actor->getSetId(), _enemyId, _actorPosition); in flee()