/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_surfacesprites.cpp | 554 vec2_t fog1, fog2, fog3; in RB_DrawVerticalSurfaceSprites() local 651 fog1[0] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)); in RB_DrawVerticalSurfaceSprites() 652 fog1[1] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)+1); in RB_DrawVerticalSurfaceSprites() 765 fogv[0] = fog1[0]*fa + fog2[0]*fb + fog3[0]*fc; in RB_DrawVerticalSurfaceSprites() 766 fogv[1] = fog1[1]*fa + fog2[1]*fb + fog3[1]*fc; in RB_DrawVerticalSurfaceSprites() 938 vec2_t fog1, fog2, fog3; in RB_DrawOrientedSurfaceSprites() local 991 fog1[0] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)); in RB_DrawOrientedSurfaceSprites() 992 fog1[1] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)+1); in RB_DrawOrientedSurfaceSprites() 1073 fogv[0] = fog1[0]*fa + fog2[0]*fb + fog3[0]*fc; in RB_DrawOrientedSurfaceSprites() 1074 fogv[1] = fog1[1]*fa + fog2[1]*fb + fog3[1]*fc; in RB_DrawOrientedSurfaceSprites()
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H A D | tr_main.cpp | 1448 qboolean R_FogParmsMatch( int fog1, int fog2 ) in R_FogParmsMatch() argument 1452 if ( tr.world->fogs[fog1].parms.color[i] != tr.world->fogs[fog2].parms.color[i] ) in R_FogParmsMatch()
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H A D | tr_local.h | 1829 qboolean R_FogParmsMatch( int fog1, int fog2 );
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_surfacesprites.cpp | 545 vec2_t fog1, fog2, fog3; in RB_DrawVerticalSurfaceSprites() local 642 fog1[0] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)); in RB_DrawVerticalSurfaceSprites() 643 fog1[1] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)+1); in RB_DrawVerticalSurfaceSprites() 756 fogv[0] = fog1[0]*fa + fog2[0]*fb + fog3[0]*fc; in RB_DrawVerticalSurfaceSprites() 757 fogv[1] = fog1[1]*fa + fog2[1]*fb + fog3[1]*fc; in RB_DrawVerticalSurfaceSprites() 929 vec2_t fog1, fog2, fog3; in RB_DrawOrientedSurfaceSprites() local 982 fog1[0] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)); in RB_DrawOrientedSurfaceSprites() 983 fog1[1] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)+1); in RB_DrawOrientedSurfaceSprites() 1064 fogv[0] = fog1[0]*fa + fog2[0]*fb + fog3[0]*fc; in RB_DrawOrientedSurfaceSprites() 1065 fogv[1] = fog1[1]*fa + fog2[1]*fb + fog3[1]*fc; in RB_DrawOrientedSurfaceSprites()
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/dports/games/openspades/openspades-0.1.3/Sources/Draw/ |
H A D | SWRenderer.cpp | 386 uint32_t fog1 = static_cast<uint32_t>(fogB + fogR * 0x10000); in ApplyFog() local 427 v1 += fog1 * factor; in ApplyFog() 519 auto fog1 = _mm_mullo_epi16(fog, factor1Y); in ApplyFog() local 520 fog1 = _mm_adds_epu16(fog1, color1); in ApplyFog() 521 fog1 = _mm_srli_epi16(fog1, 8); in ApplyFog() 532 auto pack = _mm_packus_epi16(fog1, fog2); in ApplyFog()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/ |
H A D | GPUState.h | 153 fog1, // 0xCD member 221 float getFogCoef1() const { return getFloat24(fog1); } in getFogCoef1()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/ |
H A D | GPUState.h | 153 fog1, // 0xCD member 221 float getFogCoef1() const { return getFloat24(fog1); } in getFogCoef1()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/ |
H A D | GPUState.h | 153 fog1, // 0xCD member 221 float getFogCoef1() const { return getFloat24(fog1); } in getFogCoef1()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/ |
H A D | ShaderUniforms.cpp | 182 getFloat24(gstate.fog1), in BaseUpdateUniforms()
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H A D | SoftwareTransformCommon.cpp | 181 float fog_end = getFloat24(gstate.fog1); in Decode()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | ShaderUniforms.cpp | 182 getFloat24(gstate.fog1), in BaseUpdateUniforms()
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H A D | SoftwareTransformCommon.cpp | 181 float fog_end = getFloat24(gstate.fog1); in Decode()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | ShaderUniforms.cpp | 182 getFloat24(gstate.fog1), in BaseUpdateUniforms()
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H A D | SoftwareTransformCommon.cpp | 181 float fog_end = getFloat24(gstate.fog1); in Decode()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/ |
H A D | ShaderManagerDX9.cpp | 368 getFloat24(gstate.fog1),
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Software/ |
H A D | TransformUnit.cpp | 225 float fog_end = getFloat24(gstate.fog1);
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | ShaderManagerDX9.cpp | 368 getFloat24(gstate.fog1), in VSUpdateUniforms()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Software/ |
H A D | TransformUnit.cpp | 225 float fog_end = getFloat24(gstate.fog1); in ReadVertex()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Software/ |
H A D | TransformUnit.cpp | 225 float fog_end = getFloat24(gstate.fog1); in ReadVertex()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | ShaderManagerDX9.cpp | 368 getFloat24(gstate.fog1), in VSUpdateUniforms()
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/dports/games/easyrpg-player/Player-0.7.0/resources/rtp_table/ |
H A D | RTP2k3.csv | 650 ,霧1,fog1,fog1,,Fog1,안개1,霧1
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/dports/games/wesnoth/wesnoth-1.14.17/data/core/ |
H A D | terrain.cfg | 1841 symbol_image=fog/fog1 2328 symbol_image=fog/fog1 2341 symbol_image=fog/fog1 2698 symbol_image=fog/fog1
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | menu.cpp | 1360 void fog1() in fog1() function
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/dports/games/zdoom/zdoom-2.8.1/src/thingdef/ |
H A D | thingdef_codeptr.cpp | 4442 AActor *fog1 = NULL, *fog2 = NULL; in DEFINE_ACTION_FUNCTION_PARAMS() local 4455 fog1 = Spawn(fog_type, prev, ALLOW_REPLACE); in DEFINE_ACTION_FUNCTION_PARAMS() 4456 if (fog1 != NULL) in DEFINE_ACTION_FUNCTION_PARAMS() 4457 fog1->target = ref; in DEFINE_ACTION_FUNCTION_PARAMS()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/ |
H A D | ShaderManagerGLES.cpp | 389 getFloat24(gstate.fog1), in UpdateUniforms()
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