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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dtr_surfacesprites.cpp554 vec2_t fog1, fog2, fog3; in RB_DrawVerticalSurfaceSprites() local
651 fog1[0] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)); in RB_DrawVerticalSurfaceSprites()
652 fog1[1] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)+1); in RB_DrawVerticalSurfaceSprites()
765 fogv[0] = fog1[0]*fa + fog2[0]*fb + fog3[0]*fc; in RB_DrawVerticalSurfaceSprites()
766 fogv[1] = fog1[1]*fa + fog2[1]*fb + fog3[1]*fc; in RB_DrawVerticalSurfaceSprites()
938 vec2_t fog1, fog2, fog3; in RB_DrawOrientedSurfaceSprites() local
991 fog1[0] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)); in RB_DrawOrientedSurfaceSprites()
992 fog1[1] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)+1); in RB_DrawOrientedSurfaceSprites()
1073 fogv[0] = fog1[0]*fa + fog2[0]*fb + fog3[0]*fc; in RB_DrawOrientedSurfaceSprites()
1074 fogv[1] = fog1[1]*fa + fog2[1]*fb + fog3[1]*fc; in RB_DrawOrientedSurfaceSprites()
H A Dtr_main.cpp1448 qboolean R_FogParmsMatch( int fog1, int fog2 ) in R_FogParmsMatch() argument
1452 if ( tr.world->fogs[fog1].parms.color[i] != tr.world->fogs[fog2].parms.color[i] ) in R_FogParmsMatch()
H A Dtr_local.h1829 qboolean R_FogParmsMatch( int fog1, int fog2 );
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_surfacesprites.cpp545 vec2_t fog1, fog2, fog3; in RB_DrawVerticalSurfaceSprites() local
642 fog1[0] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)); in RB_DrawVerticalSurfaceSprites()
643 fog1[1] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)+1); in RB_DrawVerticalSurfaceSprites()
756 fogv[0] = fog1[0]*fa + fog2[0]*fb + fog3[0]*fc; in RB_DrawVerticalSurfaceSprites()
757 fogv[1] = fog1[1]*fa + fog2[1]*fb + fog3[1]*fc; in RB_DrawVerticalSurfaceSprites()
929 vec2_t fog1, fog2, fog3; in RB_DrawOrientedSurfaceSprites() local
982 fog1[0] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)); in RB_DrawOrientedSurfaceSprites()
983 fog1[1] = *((float *)(tess.svars.texcoords[0])+(curvert<<1)+1); in RB_DrawOrientedSurfaceSprites()
1064 fogv[0] = fog1[0]*fa + fog2[0]*fb + fog3[0]*fc; in RB_DrawOrientedSurfaceSprites()
1065 fogv[1] = fog1[1]*fa + fog2[1]*fb + fog3[1]*fc; in RB_DrawOrientedSurfaceSprites()
/dports/games/openspades/openspades-0.1.3/Sources/Draw/
H A DSWRenderer.cpp386 uint32_t fog1 = static_cast<uint32_t>(fogB + fogR * 0x10000); in ApplyFog() local
427 v1 += fog1 * factor; in ApplyFog()
519 auto fog1 = _mm_mullo_epi16(fog, factor1Y); in ApplyFog() local
520 fog1 = _mm_adds_epu16(fog1, color1); in ApplyFog()
521 fog1 = _mm_srli_epi16(fog1, 8); in ApplyFog()
532 auto pack = _mm_packus_epi16(fog1, fog2); in ApplyFog()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/
H A DGPUState.h153 fog1, // 0xCD member
221 float getFogCoef1() const { return getFloat24(fog1); } in getFogCoef1()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/
H A DGPUState.h153 fog1, // 0xCD member
221 float getFogCoef1() const { return getFloat24(fog1); } in getFogCoef1()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/
H A DGPUState.h153 fog1, // 0xCD member
221 float getFogCoef1() const { return getFloat24(fog1); } in getFogCoef1()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/
H A DShaderUniforms.cpp182 getFloat24(gstate.fog1), in BaseUpdateUniforms()
H A DSoftwareTransformCommon.cpp181 float fog_end = getFloat24(gstate.fog1); in Decode()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/
H A DShaderUniforms.cpp182 getFloat24(gstate.fog1), in BaseUpdateUniforms()
H A DSoftwareTransformCommon.cpp181 float fog_end = getFloat24(gstate.fog1); in Decode()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/
H A DShaderUniforms.cpp182 getFloat24(gstate.fog1), in BaseUpdateUniforms()
H A DSoftwareTransformCommon.cpp181 float fog_end = getFloat24(gstate.fog1); in Decode()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/
H A DShaderManagerDX9.cpp368 getFloat24(gstate.fog1),
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Software/
H A DTransformUnit.cpp225 float fog_end = getFloat24(gstate.fog1);
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/
H A DShaderManagerDX9.cpp368 getFloat24(gstate.fog1), in VSUpdateUniforms()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Software/
H A DTransformUnit.cpp225 float fog_end = getFloat24(gstate.fog1); in ReadVertex()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Software/
H A DTransformUnit.cpp225 float fog_end = getFloat24(gstate.fog1); in ReadVertex()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/
H A DShaderManagerDX9.cpp368 getFloat24(gstate.fog1), in VSUpdateUniforms()
/dports/games/easyrpg-player/Player-0.7.0/resources/rtp_table/
H A DRTP2k3.csv650 ,霧1,fog1,fog1,,Fog1,안개1,霧1
/dports/games/wesnoth/wesnoth-1.14.17/data/core/
H A Dterrain.cfg1841 symbol_image=fog/fog1
2328 symbol_image=fog/fog1
2341 symbol_image=fog/fog1
2698 symbol_image=fog/fog1
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Dmenu.cpp1360 void fog1() in fog1() function
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_codeptr.cpp4442 AActor *fog1 = NULL, *fog2 = NULL; in DEFINE_ACTION_FUNCTION_PARAMS() local
4455 fog1 = Spawn(fog_type, prev, ALLOW_REPLACE); in DEFINE_ACTION_FUNCTION_PARAMS()
4456 if (fog1 != NULL) in DEFINE_ACTION_FUNCTION_PARAMS()
4457 fog1->target = ref; in DEFINE_ACTION_FUNCTION_PARAMS()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/
H A DShaderManagerGLES.cpp389 getFloat24(gstate.fog1), in UpdateUniforms()

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