/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | animmodel.h | 678 fogplane.rotate(c, s, d); in calcpitchaxis() 687 render(anim, basetime, basetime2, pitch, axis, d, dir, campos, fogplane, as); in render() 714 plane rfogplane(fogplane); in render() 868 parts[0]->render(anim, basetime, basetime2, pitch, axis, d, dir, campos, fogplane, as); in render() 887 p->render(anim, basetime, basetime2, pitch, axis, d, dir, campos, fogplane); in render() 903 plane fogplane; in render() local 927 render(anim, basetime, basetime2, pitch, vec(0, -1, 0), d, a, rdir, campos, fogplane); in render() 943 fogplane = plane(0, 0, 1, -reflectz); in render() 948 fogplane.offset += o.z; in render() 957 fogplane.offset += d->ragdoll->center.z; in render() [all …]
|
H A D | renderva.cpp | 908 float fogplane; member 922 …ask(true), blending(false), mtglow(false), skippedglow(false), vbuf(0), fogplane(-1), diffusetmu(0… in renderstate() 1095 float fogplane = reflectz - vaorigin.z; in changefogplane() local 1096 if(cur.fogplane!=fogplane) in changefogplane() 1098 cur.fogplane = fogplane; in changefogplane() 1099 …if(fogging) setfogplane(1.0f/(1<<VVEC_FRAC), fogplane, false, -0.25f/(1<<VVEC_FRAC), 0.5f + 0.25f*… in changefogplane() 1100 else setfogplane(0, 0, false, 0.25f/(1<<VVEC_FRAC), 0.5f - 0.25f*fogplane); in changefogplane()
|
H A D | rendergl.cpp | 886 float fogselect[4] = {1, fadescale, fadeoffset, 0}, fogplane[4] = {0, 0, 0, 0}; in setfogplane() local 890 fogplane[2] = scale; in setfogplane() 891 fogplane[3] = -z; in setfogplane() 896 flushenvparamfv("fogplane", SHPARAM_VERTEX, 9, fogplane); in setfogplane() 901 setenvparamfv("fogplane", SHPARAM_VERTEX, 9, fogplane); in setfogplane()
|
/dports/games/cake/cake_src/cake/ |
H A D | render.cpp | 925 *f++ = surf->fogplane; in PushTriangles() 1707 cplane_t* fogplane = NULL; in SetTextureCoordinates() local 1728 if (*f) fogplane = *f; in SetTextureCoordinates() 1730 if (!fogplane) continue; in SetTextureCoordinates() 1782 cplane_t fogplane; in SetTextureCoordinates() local 1788 fogplane.normal[0] = 0; in SetTextureCoordinates() 1789 fogplane.normal[1] = 0; in SetTextureCoordinates() 1790 fogplane.normal[2] = 1; in SetTextureCoordinates() 1791 fogplane.dist = 0; in SetTextureCoordinates() 1792 fogplane.type = 3; in SetTextureCoordinates() [all …]
|
H A D | surface.cpp | 28 fogplane = NULL; in Surface()
|
H A D | types.h | 819 cplane_t * fogplane; /**< fog plane */ variable
|
H A D | q3bsp.cpp | 349 surf->fogplane = r_planes + r_effects[surf->effect].planeidx; in Init() 353 surf->fogplane = NULL; in Init() 361 surf->fogplane = NULL; in Init()
|
/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendergl.cpp | 673 vec fogplane(cammatrix.c); in setcamprojmatrix() local 674 fogplane.x /= projmatrix.a.x; in setcamprojmatrix() 675 fogplane.y /= projmatrix.b.y; in setcamprojmatrix() 676 fogplane.z /= projmatrix.c.w; in setcamprojmatrix() 677 GLOBALPARAMF(fogplane, fogplane.x, fogplane.y, 0, fogplane.z); in setcamprojmatrix() 682 GLOBALPARAMF(fogplane, 0, 0, lineardepthscale.x, lineardepthscale.y); in setcamprojmatrix()
|
/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | rendergl.cpp | 671 vec fogplane(cammatrix.c); in setcamprojmatrix() local 672 fogplane.x /= projmatrix.a.x; in setcamprojmatrix() 673 fogplane.y /= projmatrix.b.y; in setcamprojmatrix() 674 fogplane.z /= projmatrix.c.w; in setcamprojmatrix() 675 GLOBALPARAMF(fogplane, fogplane.x, fogplane.y, 0, fogplane.z); in setcamprojmatrix() 680 GLOBALPARAMF(fogplane, 0, 0, lineardepthscale.x, lineardepthscale.y); in setcamprojmatrix()
|
/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | gl_rmain.c | 2622 …ter4f(D3DVSREGISTER_FogPlane, rsurface.fogplane[0], rsurface.fogplane[1], rsurface.fogplane[2], rs… in R_SetupShader_Surface() 2689 …ter4f(D3DPSREGISTER_FogPlane, rsurface.fogplane[0], rsurface.fogplane[1], rsurface.fogplane[2], rs… in R_SetupShader_Surface() 2859 …sl_permutation->loc_FogPlane, rsurface.fogplane[0], rsurface.fogplane[1], rsurface.fogplane[2], rs… in R_SetupShader_Surface() 3005 …(DPSOFTRAST_UNIFORM_FogPlane, rsurface.fogplane[0], rsurface.fogplane[1], rsurface.fogplane[2], rs… in R_SetupShader_Surface() 7042 Vector4Set(r_refdef.fogplane, 0, 0, 1, -r_refdef.fog_height); in R_UpdateFog() 7043 …r_refdef.fogplaneviewdist = DotProduct(r_refdef.fogplane, r_refdef.view.origin) + r_refdef.fogplan… in R_UpdateFog() 8487 Vector4Copy(r_refdef.fogplane, rsurface.fogplane); in RSurf_ActiveWorldEntity() 8616 …ace.inversematrix, r_refdef.fogplane[0], r_refdef.fogplane[1], r_refdef.fogplane[2], r_refdef.fogp… in RSurf_ActiveModelEntity() 8866 …ace.inversematrix, r_refdef.fogplane[0], r_refdef.fogplane[1], r_refdef.fogplane[2], r_refdef.fogp… in RSurf_ActiveCustomEntity() 9014 float FogPlaneVertexDist = DotProduct(r_refdef.fogplane, v) + r_refdef.fogplane[3]; in RSurf_FogPoint() [all …]
|
H A D | render.h | 431 float fogplane[4]; member
|
H A D | client.h | 1917 float fogplane[4]; member
|
/dports/games/darkplaces/darkplaces/ |
H A D | gl_rmain.c | 2526 …ter4f(D3DVSREGISTER_FogPlane, rsurface.fogplane[0], rsurface.fogplane[1], rsurface.fogplane[2], rs… in R_SetupShader_Surface() 2599 …ter4f(D3DPSREGISTER_FogPlane, rsurface.fogplane[0], rsurface.fogplane[1], rsurface.fogplane[2], rs… in R_SetupShader_Surface() 2777 …sl_permutation->loc_FogPlane, rsurface.fogplane[0], rsurface.fogplane[1], rsurface.fogplane[2], rs… in R_SetupShader_Surface() 2929 …(DPSOFTRAST_UNIFORM_FogPlane, rsurface.fogplane[0], rsurface.fogplane[1], rsurface.fogplane[2], rs… in R_SetupShader_Surface() 6945 Vector4Set(r_refdef.fogplane, 0, 0, 1, -r_refdef.fog_height); in R_UpdateFog() 6946 …r_refdef.fogplaneviewdist = DotProduct(r_refdef.fogplane, r_refdef.view.origin) + r_refdef.fogplan… in R_UpdateFog() 8504 …ace.inversematrix, r_refdef.fogplane[0], r_refdef.fogplane[1], r_refdef.fogplane[2], r_refdef.fogp… in RSurf_ActiveModelEntity() 8746 …ace.inversematrix, r_refdef.fogplane[0], r_refdef.fogplane[1], r_refdef.fogplane[2], r_refdef.fogp… in RSurf_ActiveCustomEntity() 8887 float FogPlaneVertexDist = DotProduct(r_refdef.fogplane, v) + r_refdef.fogplane[3]; in RSurf_FogPoint() 8903 float FogPlaneVertexDist = DotProduct(rsurface.fogplane, v) + rsurface.fogplane[3]; in RSurf_FogVertex()
|
H A D | render.h | 424 float fogplane[4]; member
|
H A D | client.h | 1954 float fogplane[4]; member
|
/dports/games/bloodfrontier/bloodfrontier/data/ |
H A D | stdshader.cfg | 34 TEMP fogplane; 35 MAD fogplane, state.matrix.modelview.row[2], program.env[8].x, program.env[9]; 36 DP4 result.fogcoord, -opos, fogplane; 2835 uniform vec4 texgenS, texgenT, camera, orienttangent, orientbinormal, fogselect, fogplane; 2842 …l_ModelViewMatrix[1].z, gl_ModelViewMatrix[2].z, gl_ModelViewMatrix[3].z) * fogselect.x + fogplane;
|
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/ |
H A D | hw_main.c | 68 … lightlevel, INT32 alpha, sector_t *FOFSector, FBITFIELD blend, boolean fogplane, extracolormap_t … 4546 boolean fogplane; member 4588 … lightlevel, INT32 alpha, sector_t *FOFSector, FBITFIELD blend, boolean fogplane, extracolormap_t … in HWR_AddTransparentFloor() argument 4610 planeinfo[numplanes].fogplane = fogplane; in HWR_AddTransparentFloor()
|