/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/ |
H A D | graphics.h | 132 void fontSprite(int x1, int y1, Sprite &single, const SpritePalette &fontPal); 214 void fontSprite(bool flip, int x, int y, Sprite &single, const SpritePalette &fontPal);
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H A D | sprites.cpp | 309 void GraphicsManager::fontSprite(bool flip, int x, int y, Sprite &single, const SpritePalette &font… in fontSprite() function in Sludge::GraphicsManager 324 void GraphicsManager::fontSprite(int x, int y, Sprite &single, const SpritePalette &fontPal) { in fontSprite() function in Sludge::GraphicsManager 325 fontSprite(false, x, y, single, fontPal); in fontSprite() 329 fontSprite(true, x, y, single, fontPal); in flipFontSprite()
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H A D | cursors.cpp | 93 _vm->_gfxMan->fontSprite( in displayCursor()
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H A D | fonttext.cpp | 110 g_sludge->_gfxMan->fontSprite(xOff, y, *mySprite, thePal); in pasteString()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/ |
H A D | graphics.cpp | 205 SpriteResource fontSprite(vm); in createFontSurface() local 212 fontSprite.load(fileHash, true); in createFontSurface() 214 fontSurface->drawSpriteResourceEx(fontSprite, false, false, 0, 0); in createFontSurface()
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/ |
H A D | graphics.cpp | 205 SpriteResource fontSprite(vm); in createFontSurface() local 212 fontSprite.load(fileHash, true); in createFontSurface() 214 fontSurface->drawSpriteResourceEx(fontSprite, false, false, 0, 0); in createFontSurface()
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/dports/games/scummvm/scummvm-2.5.1/engines/sludge/ |
H A D | graphics.h | 143 void fontSprite(int x1, int y1, Sprite &single, const SpritePalette &fontPal); 236 void fontSprite(bool flip, int x, int y, Sprite &single, const SpritePalette &fontPal);
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H A D | cursors.cpp | 92 _vm->_gfxMan->fontSprite( in displayCursor()
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H A D | sprites.cpp | 302 void GraphicsManager::fontSprite(bool flip, int x, int y, Sprite &single, const SpritePalette &font… in fontSprite() function in Sludge::GraphicsManager 317 void GraphicsManager::fontSprite(int x, int y, Sprite &single, const SpritePalette &fontPal) { in fontSprite() function in Sludge::GraphicsManager 318 fontSprite(false, x, y, single, fontPal); in fontSprite() 322 fontSprite(true, x, y, single, fontPal); in flipFontSprite()
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H A D | fonttext.cpp | 110 g_sludge->_gfxMan->fontSprite(xOff, y, *mySprite, thePal); in pasteString()
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