1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "neverhood/graphics.h"
24 #include "neverhood/resource.h"
25 #include "neverhood/screen.h"
26 
27 namespace Neverhood {
28 
BaseSurface(NeverhoodEngine * vm,int priority,int16 width,int16 height,Common::String name)29 BaseSurface::BaseSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height, Common::String name)
30 	: _vm(vm), _priority(priority), _visible(true), _transparent(true),
31 	_clipRects(NULL), _clipRectsCount(0), _version(0), _name(name) {
32 
33 	_drawRect.x = 0;
34 	_drawRect.y = 0;
35 	_drawRect.width = width;
36 	_drawRect.height = height;
37 	_sysRect.x = 0;
38 	_sysRect.y = 0;
39 	_sysRect.width = (width + 3) & 0xFFFC; // align by 4 bytes
40 	_sysRect.height = height;
41 	_clipRect.x1 = 0;
42 	_clipRect.y1 = 0;
43 	_clipRect.x2 = 640;
44 	_clipRect.y2 = 480;
45 	_surface = new Graphics::Surface();
46 	_surface->create(_sysRect.width, _sysRect.height, Graphics::PixelFormat::createFormatCLUT8());
47 }
48 
~BaseSurface()49 BaseSurface::~BaseSurface() {
50 	_surface->free();
51 	delete _surface;
52 }
53 
draw()54 void BaseSurface::draw() {
55 	if (_surface && _visible && _drawRect.width > 0 && _drawRect.height > 0) {
56 		if (_clipRects && _clipRectsCount) {
57 			_vm->_screen->drawSurfaceClipRects(_surface, _drawRect, _clipRects, _clipRectsCount, _transparent, _version);
58 		} else if (_sysRect.x == 0 && _sysRect.y == 0) {
59 			_vm->_screen->drawSurface2(_surface, _drawRect, _clipRect, _transparent, _version);
60 		} else {
61 			_vm->_screen->drawUnk(_surface, _drawRect, _sysRect, _clipRect, _transparent, _version);
62 		}
63 	}
64 }
65 
clear()66 void BaseSurface::clear() {
67 	_surface->fillRect(Common::Rect(0, 0, _surface->w, _surface->h), 0);
68 	++_version;
69 }
70 
drawSpriteResource(SpriteResource & spriteResource)71 void BaseSurface::drawSpriteResource(SpriteResource &spriteResource) {
72 	if (spriteResource.getDimensions().width <= _drawRect.width &&
73 		spriteResource.getDimensions().height <= _drawRect.height) {
74 		clear();
75 		spriteResource.draw(_surface, false, false);
76 		++_version;
77 	}
78 }
79 
drawSpriteResourceEx(SpriteResource & spriteResource,bool flipX,bool flipY,int16 width,int16 height)80 void BaseSurface::drawSpriteResourceEx(SpriteResource &spriteResource, bool flipX, bool flipY, int16 width, int16 height) {
81 	if (spriteResource.getDimensions().width <= _sysRect.width &&
82 		spriteResource.getDimensions().height <= _sysRect.height) {
83 		if (width > 0 && width <= _sysRect.width)
84 			_drawRect.width = width;
85 		if (height > 0 && height <= _sysRect.height)
86 			_drawRect.height = height;
87 		if (_surface) {
88 			clear();
89 			spriteResource.draw(_surface, flipX, flipY);
90 			++_version;
91 		}
92 	}
93 }
94 
drawAnimResource(AnimResource & animResource,uint frameIndex,bool flipX,bool flipY,int16 width,int16 height)95 void BaseSurface::drawAnimResource(AnimResource &animResource, uint frameIndex, bool flipX, bool flipY, int16 width, int16 height) {
96 	if (width > 0 && width <= _sysRect.width)
97 		_drawRect.width = width;
98 	if (height > 0 && height <= _sysRect.height)
99 		_drawRect.height = height;
100 	if (_surface) {
101 		clear();
102 		if (frameIndex < animResource.getFrameCount()) {
103 			animResource.draw(frameIndex, _surface, flipX, flipY);
104 			++_version;
105 		}
106 	}
107 }
108 
drawMouseCursorResource(MouseCursorResource & mouseCursorResource,int frameNum)109 void BaseSurface::drawMouseCursorResource(MouseCursorResource &mouseCursorResource, int frameNum) {
110 	if (frameNum < 3) {
111 		mouseCursorResource.draw(frameNum, _surface);
112 		++_version;
113 	}
114 }
115 
copyFrom(Graphics::Surface * sourceSurface,int16 x,int16 y,NDrawRect & sourceRect)116 void BaseSurface::copyFrom(Graphics::Surface *sourceSurface, int16 x, int16 y, NDrawRect &sourceRect) {
117 	// Copy a rectangle from sourceSurface, 0 is the transparent color
118 	// Clipping is performed against the right/bottom border since x, y will always be >= 0
119 
120 	if (x + sourceRect.width > _surface->w)
121 		sourceRect.width = _surface->w - x - 1;
122 
123 	if (y + sourceRect.height > _surface->h)
124 		sourceRect.height = _surface->h - y - 1;
125 
126 	byte *source = (byte*)sourceSurface->getBasePtr(sourceRect.x, sourceRect.y);
127 	byte *dest = (byte*)_surface->getBasePtr(x, y);
128 	int height = sourceRect.height;
129 	while (height--) {
130 		for (int xc = 0; xc < sourceRect.width; xc++)
131 			if (source[xc] != 0)
132 				dest[xc] = source[xc];
133 		source += sourceSurface->pitch;
134 		dest += _surface->pitch;
135 	}
136 	++_version;
137 }
138 
139 // ShadowSurface
140 
ShadowSurface(NeverhoodEngine * vm,int priority,int16 width,int16 height,BaseSurface * shadowSurface)141 ShadowSurface::ShadowSurface(NeverhoodEngine *vm, int priority, int16 width, int16 height, BaseSurface *shadowSurface)
142 	: BaseSurface(vm, priority, width, height, "shadow"), _shadowSurface(shadowSurface) {
143 	// Empty
144 }
145 
draw()146 void ShadowSurface::draw() {
147 	if (_surface && _visible && _drawRect.width > 0 && _drawRect.height > 0) {
148 		_vm->_screen->drawSurface2(_surface, _drawRect, _clipRect, _transparent, _version, _shadowSurface->getSurface());
149 	}
150 }
151 
152 // FontSurface
153 
FontSurface(NeverhoodEngine * vm,NPointArray * tracking,uint charsPerRow,uint16 numRows,byte firstChar,uint16 charWidth,uint16 charHeight)154 FontSurface::FontSurface(NeverhoodEngine *vm, NPointArray *tracking, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight)
155 	: BaseSurface(vm, 0, charWidth * charsPerRow, charHeight * numRows, "font"), _charsPerRow(charsPerRow), _numRows(numRows),
156 	_firstChar(firstChar), _charWidth(charWidth), _charHeight(charHeight), _tracking(NULL) {
157 
158 	_tracking = new NPointArray();
159 	*_tracking = *tracking;
160 
161 }
162 
FontSurface(NeverhoodEngine * vm,uint32 fileHash,uint charsPerRow,uint16 numRows,byte firstChar,uint16 charWidth,uint16 charHeight)163 FontSurface::FontSurface(NeverhoodEngine *vm, uint32 fileHash, uint charsPerRow, uint16 numRows, byte firstChar, uint16 charWidth, uint16 charHeight)
164 	: BaseSurface(vm, 0, charWidth * charsPerRow, charHeight * numRows, "font"), _charsPerRow(charsPerRow), _numRows(numRows),
165 	_firstChar(firstChar), _charWidth(charWidth), _charHeight(charHeight), _tracking(NULL) {
166 
167 	SpriteResource fontSpriteResource(_vm);
168 	fontSpriteResource.load(fileHash, true);
169 	drawSpriteResourceEx(fontSpriteResource, false, false, 0, 0);
170 }
171 
~FontSurface()172 FontSurface::~FontSurface() {
173 	delete _tracking;
174 }
175 
drawChar(BaseSurface * destSurface,int16 x,int16 y,byte chr)176 void FontSurface::drawChar(BaseSurface *destSurface, int16 x, int16 y, byte chr) {
177 	NDrawRect sourceRect;
178 	chr -= _firstChar;
179 	sourceRect.x = (chr % _charsPerRow) * _charWidth;
180 	sourceRect.y = (chr / _charsPerRow) * _charHeight;
181 	sourceRect.width = _charWidth;
182 	sourceRect.height = _charHeight;
183 	destSurface->copyFrom(_surface, x, y, sourceRect);
184 }
185 
drawString(BaseSurface * destSurface,int16 x,int16 y,const byte * string,int stringLen)186 void FontSurface::drawString(BaseSurface *destSurface, int16 x, int16 y, const byte *string, int stringLen) {
187 
188 	if (stringLen < 0)
189 		stringLen = strlen((const char*)string);
190 
191 	for (; stringLen > 0; --stringLen, ++string) {
192 		drawChar(destSurface, x, y, *string);
193 		x += _tracking ? (*_tracking)[*string - _firstChar].x : _charWidth;
194 	}
195 
196 }
197 
getStringWidth(const byte * string,int stringLen)198 int16 FontSurface::getStringWidth(const byte *string, int stringLen) {
199 	return string ? stringLen * _charWidth : 0;
200 }
201 
createFontSurface(NeverhoodEngine * vm,uint32 fileHash)202 FontSurface *FontSurface::createFontSurface(NeverhoodEngine *vm, uint32 fileHash) {
203 	FontSurface *fontSurface;
204 	DataResource fontData(vm);
205 	SpriteResource fontSprite(vm);
206 	fontData.load(calcHash("asRecFont"));
207 	uint16 numRows = fontData.getPoint(calcHash("meNumRows")).x;
208 	uint16 firstChar = fontData.getPoint(calcHash("meFirstChar")).x;
209 	uint16 charWidth = fontData.getPoint(calcHash("meCharWidth")).x;
210 	uint16 charHeight = fontData.getPoint(calcHash("meCharHeight")).x;
211 	NPointArray *tracking = fontData.getPointArray(calcHash("meTracking"));
212 	fontSprite.load(fileHash, true);
213 	fontSurface = new FontSurface(vm, tracking, 16, numRows, firstChar, charWidth, charHeight);
214 	fontSurface->drawSpriteResourceEx(fontSprite, false, false, 0, 0);
215 	return fontSurface;
216 }
217 
218 // Misc
219 
220 enum BitmapFlags {
221 	BF_RLE				= 1,
222 	BF_HAS_DIMENSIONS	= 2,
223 	BF_HAS_POSITION		= 4,
224 	BF_HAS_PALETTE		= 8,
225 	BF_HAS_IMAGE		= 16
226 };
227 
parseBitmapResource(const byte * sprite,bool * rle,NDimensions * dimensions,NPoint * position,const byte ** palette,const byte ** pixels)228 void parseBitmapResource(const byte *sprite, bool *rle, NDimensions *dimensions, NPoint *position, const byte **palette, const byte **pixels) {
229 
230 	uint16 flags;
231 
232 	flags = READ_LE_UINT16(sprite);
233 	sprite += 2;
234 
235 	if (rle)
236 		*rle = flags & BF_RLE;
237 
238 	if (flags & BF_HAS_DIMENSIONS) {
239 		if (dimensions) {
240 			dimensions->width = READ_LE_UINT16(sprite);
241 			dimensions->height = READ_LE_UINT16(sprite + 2);
242 		}
243 		sprite += 4;
244 	} else if (dimensions) {
245 		dimensions->width = 1;
246 		dimensions->height = 1;
247 	}
248 
249 	if (flags & BF_HAS_POSITION) {
250 		if (position) {
251 			position->x = READ_LE_UINT16(sprite);
252 			position->y = READ_LE_UINT16(sprite + 2);
253 		}
254 		sprite += 4;
255 	} else if (position) {
256 		position->x = 0;
257 		position->y = 0;
258 	}
259 
260 	if (flags & BF_HAS_PALETTE) {
261 		if (palette)
262 			*palette = sprite;
263 		sprite += 1024;
264 	} else if (palette)
265 		*palette = NULL;
266 
267 	if (flags & BF_HAS_IMAGE) {
268 		if (pixels)
269 			*pixels = sprite;
270 	} else if (pixels)
271 		*pixels = NULL;
272 
273 }
274 
unpackSpriteRle(const byte * source,int width,int height,byte * dest,int destPitch,bool flipX,bool flipY,byte oldColor,byte newColor)275 void unpackSpriteRle(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY, byte oldColor, byte newColor) {
276 
277 	const bool replaceColors = oldColor != newColor;
278 
279 	int16 rows, chunks;
280 	int16 skip, copy;
281 
282 	if (flipY) {
283 		dest += destPitch * (height - 1);
284 		destPitch = -destPitch;
285 	}
286 
287 	rows = READ_LE_UINT16(source);
288 	chunks = READ_LE_UINT16(source + 2);
289 	source += 4;
290 
291 	do {
292 		if (chunks == 0) {
293 			dest += rows * destPitch;
294 		} else {
295 			while (rows-- > 0) {
296 				uint16 rowChunks = chunks;
297 				while (rowChunks-- > 0) {
298 					skip = READ_LE_UINT16(source);
299 					copy = READ_LE_UINT16(source + 2);
300 					source += 4;
301 					if (!flipX) {
302 						memcpy(dest + skip, source, copy);
303 					} else {
304 						byte *flipDest = dest + width - skip - 1;
305 						for (int xc = 0; xc < copy; xc++) {
306 							*flipDest-- = source[xc];
307 						}
308 					}
309 					source += copy;
310 				}
311 				if (replaceColors)
312 					for (int xc = 0; xc < width; xc++)
313 						if (dest[xc] == oldColor)
314 							dest[xc] = newColor;
315 				dest += destPitch;
316 			}
317 		}
318 		rows = READ_LE_UINT16(source);
319 		chunks = READ_LE_UINT16(source + 2);
320 		source += 4;
321 	} while (rows > 0);
322 
323 }
324 
unpackSpriteNormal(const byte * source,int width,int height,byte * dest,int destPitch,bool flipX,bool flipY)325 void unpackSpriteNormal(const byte *source, int width, int height, byte *dest, int destPitch, bool flipX, bool flipY) {
326 
327 	const int sourcePitch = (width + 3) & 0xFFFC;
328 
329 	if (flipY) {
330 		dest += destPitch * (height - 1);
331 		destPitch = -destPitch;
332 	}
333 
334 	if (!flipX) {
335 		while (height-- > 0) {
336 			memcpy(dest, source, width);
337 			source += sourcePitch;
338 			dest += destPitch;
339 		}
340 	} else {
341 		while (height-- > 0) {
342 			dest += width - 1;
343 			for (int xc = 0; xc < width; xc++)
344 				*dest-- = source[xc];
345 			source += sourcePitch;
346 			dest += destPitch;
347 		}
348 	}
349 
350 }
351 
calcDistance(int16 x1,int16 y1,int16 x2,int16 y2)352 int calcDistance(int16 x1, int16 y1, int16 x2, int16 y2) {
353 	const int16 deltaX = ABS(x1 - x2);
354 	const int16 deltaY = ABS(y1 - y2);
355 	return (int)sqrt((double)(deltaX * deltaX + deltaY * deltaY));
356 }
357 
358 } // End of namespace Neverhood
359