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Searched refs:forceRedraw (Results 1 – 25 of 282) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/wince/CEgui/
H A DPanel.cpp54 void Panel::forceRedraw() { in forceRedraw() function in CEGUI::Panel
56 GUIElement::forceRedraw(); in forceRedraw()
58 ((GUIElement *)(iterator->_value))->forceRedraw(); in forceRedraw()
H A DToolbarHandler.cpp56 _active->forceRedraw(); in setActive()
83 void ToolbarHandler::forceRedraw() { in forceRedraw() function in CEGUI::ToolbarHandler
85 _active->forceRedraw(); in forceRedraw()
H A DItemSwitch.cpp72 _panel->forceRedraw(); in action()
85 _panel->forceRedraw(); in action()
/dports/graphics/xpdf/xpdf-4.03/xpdf/
H A DDisplayState.cc219 void DisplayState::forceRedraw() { in forceRedraw() function in DisplayState
220 tileMap->forceRedraw(); in forceRedraw()
221 tileCache->forceRedraw(); in forceRedraw()
222 tileCompositor->forceRedraw(); in forceRedraw()
/dports/graphics/xpdf4/xpdf-4.03/xpdf/
H A DDisplayState.cc219 void DisplayState::forceRedraw() { in forceRedraw() function in DisplayState
220 tileMap->forceRedraw(); in forceRedraw()
221 tileCache->forceRedraw(); in forceRedraw()
222 tileCompositor->forceRedraw(); in forceRedraw()
/dports/games/scummvm/scummvm-2.5.1/graphics/macgui/
H A Dmacwindow.h143 virtual bool draw(bool forceRedraw = false) = 0;
152 virtual bool draw(ManagedSurface *g, bool forceRedraw = false) = 0;
242 virtual bool draw(ManagedSurface *g, bool forceRedraw = false) override;
244 virtual bool draw(bool forceRedraw = false) override;
H A Dmacbutton.cpp137 bool MacButton::draw(bool forceRedraw) { in draw() argument
138 if (!_contentIsDirty && !forceRedraw) in draw()
168 bool MacButton::draw(ManagedSurface *g, bool forceRedraw) { in draw() argument
169 if (!MacButton::draw(forceRedraw)) in draw()
H A Dmacbutton.h61 virtual bool draw(ManagedSurface *g, bool forceRedraw = false) override;
62 virtual bool draw(bool forceRedraw = false) override;
H A Dmacwidget.h67 virtual bool draw(ManagedSurface *g, bool forceRedraw = false);
68 virtual bool draw(bool forceRedraw = false);
H A Dmactextwindow.h41 virtual bool draw(ManagedSurface *g, bool forceRedraw = false);
42 virtual bool draw(bool forceRedraw = false);
H A Dmactextwindow.cpp195 bool MacTextWindow::draw(bool forceRedraw) { in draw() argument
196 if (!_borderIsDirty && !_contentIsDirty && !_cursorDirty && !_inputIsDirty && !forceRedraw) in draw()
199 if (_borderIsDirty || forceRedraw) { in draw()
209 if (_inputIsDirty || forceRedraw) { in draw()
229 bool MacTextWindow::draw(ManagedSurface *g, bool forceRedraw) { in draw() argument
230 if (!draw(forceRedraw)) in draw()
H A Dmacwidget.cpp76 bool MacWidget::draw(bool forceRedraw) { in draw() argument
82 bool MacWidget::draw(ManagedSurface *g, bool forceRedraw) { in draw() argument
H A Dmacwindow.cpp149 bool MacWindow::draw(bool forceRedraw) { in draw() argument
150 if (!_borderIsDirty && !_contentIsDirty && !forceRedraw) in draw()
153 if (_borderIsDirty || forceRedraw) in draw()
161 bool MacWindow::draw(ManagedSurface *g, bool forceRedraw) { in draw() argument
162 if (!draw(forceRedraw)) in draw()
/dports/cad/ldview/ldview-4.4/
H A DToolbarStrip.cpp1531 forceRedraw(); in doWireframe()
1540 forceRedraw(); in doSeams()
1549 forceRedraw(); in doEdges()
1558 forceRedraw(); in doPrimitiveSubstitution()
1567 forceRedraw(); in doLighting()
1618 forceRedraw(); in doTexmaps()
1627 forceRedraw(); in doTextureStuds()
1734 forceRedraw(); in doBfc()
1743 forceRedraw(); in doShowAxes()
1752 forceRedraw(); in doRandomColors()
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/dports/games/hs-scroll/scroll-1.20180421/
H A DControl.hs24 mainLoop (EventCharacter '\t') = forceRedraw
110 forceRedraw :: M NextStep
111 forceRedraw = do function
/dports/emulators/stella/stella-6.6/src/emucore/
H A DFrameBuffer.cxx346 bool forceRedraw = mode & UpdateMode::REDRAW; in update() local
347 bool redraw = forceRedraw; in update()
387 myOSystem.optionsMenu().draw(forceRedraw); in update()
406 myOSystem.commandMenu().draw(forceRedraw); in update()
425 myOSystem.highscoresMenu().draw(forceRedraw); in update()
444 myOSystem.messageMenu().draw(forceRedraw); in update()
457 myOSystem.plusRomsMenu().draw(forceRedraw); in update()
470 myOSystem.timeMachine().draw(forceRedraw); in update()
525 myOSystem.launcher().draw(forceRedraw); in update()
538 myOSystem.debugger().draw(forceRedraw); in update()
/dports/sysutils/xbatt/xbatt-1.2.1/
H A Dxbatt.c127 static int forceRedraw = 0; variable
296 || (forceRedraw != 0) in updateStatus()
304 forceRedraw = 0; in updateStatus()
755 forceRedraw = 1; in CallbackEnter()
771 forceRedraw = 1; in CallbackLeave()
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/macgui/
H A Dmacwindow.h131 virtual bool draw(ManagedSurface *g, bool forceRedraw = false) = 0;
231 virtual bool draw(ManagedSurface *g, bool forceRedraw = false);
H A Dmactextwindow.cpp130 bool MacTextWindow::draw(ManagedSurface *g, bool forceRedraw) { in draw() argument
131 if (!_borderIsDirty && !_contentIsDirty && !_cursorDirty && !_inputIsDirty && !forceRedraw) in draw()
134 if (_borderIsDirty || forceRedraw) { in draw()
140 if (_inputIsDirty || forceRedraw) { in draw()
/dports/emulators/mgba/mgba-0.9.2/src/platform/qt/
H A DDisplayGL.cpp455 bool forceRedraw = !m_videoProxy; in draw() local
463 forceRedraw = sync->videoFrameWait; in draw()
465 if (!forceRedraw) { in draw()
466forceRedraw = m_delayTimer.nsecsElapsed() + 1'000'000 >= 1'000'000'000 / m_surface->screen()->refr… in draw()
471 if (forceRedraw) { in draw()
/dports/print/scribus-devel/scribus-1.5.7/scribus/
H A Dcanvas.h65 bool forceRedraw {false};
187 void setForcedRedraw(bool on) { m_viewMode.forceRedraw = on; } in setForcedRedraw()
188 bool isForcedRedraw() const { return m_viewMode.forceRedraw; } in isForcedRedraw()
/dports/audio/vst3sdk/vst3sdk-3.7.1_build_50-1-g8199057/vstgui4/vstgui/tests/unittest/lib/
H A Dplatform_helper.h17 virtual void forceRedraw () = 0;
H A Dplatform_helper_linux.cpp25 void PlatformParentHandle::forceRedraw () in forceRedraw() function in VSTGUI::UnitTest::PlatformParentHandle
/dports/audio/surge-synthesizer-lv2/surge-release_1.9.0/vstgui.surge/vstgui/tests/unittest/lib/
H A Dplatform_helper.h17 virtual void forceRedraw () = 0;
H A Dplatform_helper_linux.cpp25 void PlatformParentHandle::forceRedraw () in forceRedraw() function in VSTGUI::UnitTest::PlatformParentHandle

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