Home
last modified time | relevance | path

Searched refs:force_refdef (Results 1 – 25 of 30) sorted by relevance

12

/dports/games/r1q2/r1q2-8012_5/client/
H A Dcl_view.c448 cl.force_refdef = true; // make sure we have a valid refdef in CL_PrepRefresh()
605 if ( cl.frame.valid && (cl.force_refdef || !cl_paused->intvalue) ) in V_RenderView()
607 cl.force_refdef = false; in V_RenderView()
688 if (!cl.force_refdef) in V_RenderView()
H A Dclient.h198 qboolean force_refdef; // vid has changed, so we can't use a paused refdef member
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dcl_view.c400 cl.force_refdef = true; // make sure we have a valid refdef in CL_PrepRefresh()
535 if ( cl.frame.valid && (cl.force_refdef || !cl_paused->value) ) in V_RenderView()
537 cl.force_refdef = false; in V_RenderView()
H A Dclient.h120 qboolean force_refdef; // vid has changed, so we can't use a paused refdef member
H A Dcl_ents.c768 cl.force_refdef = true; in CL_ParseFrame()
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dcl_view.c400 cl.force_refdef = true; // make sure we have a valid refdef in CL_PrepRefresh()
535 if ( cl.frame.valid && (cl.force_refdef || !cl_paused->value) ) in V_RenderView()
537 cl.force_refdef = false; in V_RenderView()
H A Dclient.h120 qboolean force_refdef; // vid has changed, so we can't use a paused refdef member
H A Dcl_ents.c768 cl.force_refdef = true; in CL_ParseFrame()
/dports/games/alienarena/alienarena-7.66/source/win32/
H A Dvid_dll.c536 cl.force_refdef = true; // can't use a paused refdef in VID_NewWindow()
598 cl.force_refdef = true; // can't use a paused refdef in VID_CheckChanges()
/dports/games/alienarena-data/alienarena-7.66/source/win32/
H A Dvid_dll.c536 cl.force_refdef = true; // can't use a paused refdef in VID_NewWindow()
598 cl.force_refdef = true; // can't use a paused refdef in VID_CheckChanges()
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_view.c536 cl.force_refdef = true; // make sure we have a valid refdef in CL_PrepRefresh()
744 if ( cl.frame.valid && (cl.force_refdef || !cl_paused->value) ) in V_RenderView()
746 cl.force_refdef = false; in V_RenderView()
H A Dclient.h110 qboolean force_refdef; // vid has changed, so we can't use a paused refdef member
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_view.c584 cl.force_refdef = true; // make sure we have a valid refdef in CL_PrepRefresh()
650 if ( cl.frame.valid && (cl.force_refdef || !cl_paused->value) ) in V_RenderView()
652 cl.force_refdef = false; in V_RenderView()
H A Dclient.h97 qboolean force_refdef; // vid has changed, so we can't use a paused refdef member
H A Dcl_ents.c569 cl.force_refdef = true; in CL_ParseFrame()
/dports/games/quake2lnx/quake2-r0.16.2/src/win32/
H A Dvid_dll.c541 cl.force_refdef = true; // can't use a paused refdef in VID_NewWindow()
660 cl.force_refdef = true; // can't use a paused refdef in VID_CheckChanges()
/dports/games/quake2-source/quake2-r0.16.2/src/win32/
H A Dvid_dll.c541 cl.force_refdef = true; // can't use a paused refdef in VID_NewWindow()
660 cl.force_refdef = true; // can't use a paused refdef in VID_CheckChanges()
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/
H A Dvid_dll.c576 cl.force_refdef = true; // can't use a paused refdef in VID_NewWindow()
691 cl.force_refdef = true; // can't use a paused refdef in VID_CheckChanges()
/dports/games/alienarena/alienarena-7.66/source/client/
H A Dcl_view.c496 cl.force_refdef = true; // make sure we have a valid refdef in CL_PrepRefresh()
835 if ( cl.frame.valid && (cl.force_refdef || !cl_paused->value) ) in V_RenderView()
837 cl.force_refdef = false; in V_RenderView()
H A Dclient.h112 qboolean force_refdef; // vid has changed, so we can't use a paused refdef member
/dports/games/alienarena-data/alienarena-7.66/source/client/
H A Dcl_view.c496 cl.force_refdef = true; // make sure we have a valid refdef in CL_PrepRefresh()
835 if ( cl.frame.valid && (cl.force_refdef || !cl_paused->value) ) in V_RenderView()
837 cl.force_refdef = false; in V_RenderView()
H A Dclient.h112 qboolean force_refdef; // vid has changed, so we can't use a paused refdef member
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_view.c524 cl.force_refdef = true; /* make sure we have a valid refdef */ in CL_PrepRefresh()
869 if (cl.frame.valid && (cl.force_refdef || !cl_paused->value)) { in V_RenderView()
870 cl.force_refdef = false; in V_RenderView()
H A Dclient.h118 qboolean force_refdef; /* vid has changed, so we can't use a paused refdef */ member
/dports/games/r1q2/r1q2-8012_5/win32/
H A Dvid_dll.c732 cl.force_refdef = true; // can't use a paused refdef in VID_NewWindow()
969 cl.force_refdef = true; // can't use a paused refdef in VID_ReloadRefresh()

12