Home
last modified time | relevance | path

Searched refs:framestart (Results 1 – 25 of 46) sorted by relevance

12

/dports/graphics/rayshade/rayshade.4.0/raypaint/
H A Dmain.c81 Options.framestart = Options.starttime +
83 SamplingSetTime(Options.framestart, Options.shutterspeed,
H A Drender.c149 TopRay.time = Options.framestart;
245 return Options.framestart;
249 res = Options.framestart + window * (sampnum + jitter);
/dports/graphics/libgphoto2/libgphoto2-2.5.26/camlibs/sonix/
H A Dlibrary.c203 unsigned int framestart[1024]; in get_file_func() local
267 framestart[0] = 0; in get_file_func()
292 framestart[numframes+1] = in get_file_func()
293 framestart[numframes] + endpoint; in get_file_func()
358 offset = 0x40*(framestart[i]/0x40)+0x40; in get_file_func()
359 if (offset == framestart[i] + 0x40) in get_file_func()
362 framestart[i]); in get_file_func()
/dports/games/warzone2100/warzone2100/tools/subtitle-converter/
H A Dconvert-subtitles.py14 framestart = float(tokens[2])
17 return (xpos, ypos, framestart, frameend, text)
/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/ConcatUGens/
H A DConcat.cpp732 int framestart= (sourcecounter + sourcesize- framesize)%sourcesize; in sourcefeatures() local
739 pos= (framestart+i)%sourcesize; in sourcefeatures()
811 int framestart= (controlcounter + controlsize- framesize)%controlsize; in matchfeatures() local
818 pos= (framestart+i)%controlsize; in matchfeatures()
969 int framestart= (sourcecounter + sourcesize- framesize)%sourcesize; in sourcefeatures2() local
975 pos= (framestart+i)%sourcesize; in sourcefeatures2()
1030 int framestart= (controlcounter + controlsize- framesize)%controlsize; in matchfeatures2() local
1036 pos= (framestart+i)%controlsize; in matchfeatures2()
/dports/graphics/rayshade/rayshade.4.0/libshade/
H A Dsetup.c205 Options.framestart = Options.starttime +
207 SamplingSetTime(Options.framestart, Options.shutterspeed,
H A Doptions.h81 framestart, /* start time of the current frame */ member
/dports/games/zdoom/zdoom-2.8.1/src/r_data/
H A Dsprites.cpp123 int framestart; in R_InstallSprite() local
215 sprites[num].spriteframes = WORD(framestart = SpriteFrames.Reserve (maxframe)); in R_InstallSprite()
218 …memcpy (SpriteFrames[framestart+frame].Texture, sprtemp[frame].Texture, sizeof(sprtemp[frame].Text… in R_InstallSprite()
219 SpriteFrames[framestart+frame].Flip = sprtemp[frame].Flip; in R_InstallSprite()
220 SpriteFrames[framestart+frame].Voxel = sprtemp[frame].Voxel; in R_InstallSprite()
230 TexMan[sprtemp[frame].Texture[rot]]->Rotations = framestart + frame; in R_InstallSprite()
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_cin.h26 byte *framestart; member
H A Dgl_cin.c183 cin->framestart = cin->offset; in Huff1TableInit()
527 cin->offset = cin->framestart; in CIN_StartCinematic()
/dports/games/mari0/
H A Dlaser.lua13 self.framestart = 0
46 if self.framestart < 2 then
47 self.framestart = self.framestart + 1
/dports/graphics/xmedcon/xmedcon-0.17.0/source/
H A Dm-acr.h88 float timeslottime, frametime, framestart, frameduration, nrframes; member
/dports/emulators/dosbox/dosbox-0.74-3/src/hardware/
H A Dvga_misc.cpp35 double timeInFrame = PIC_FullIndex()-vga.draw.delay.framestart; in vga_read_p3da()
H A Dvga_other.cpp414 double timeInFrame = PIC_FullIndex()-vga.draw.delay.framestart; in write_tandy()
540 double timeInFrame = PIC_FullIndex()-vga.draw.delay.framestart; in read_herc_status()
/dports/emulators/dosbox-staging/dosbox-staging-0.78.0/src/hardware/
H A Dvga_misc.cpp34 const auto timeInFrame = PIC_FullIndex() - vga.draw.delay.framestart; in vga_read_p3da()
/dports/games/libretro-dosbox/dosbox-libretro-aa71b67/src/hardware/
H A Dvga_misc.cpp34 double timeInFrame = PIC_FullIndex()-vga.draw.delay.framestart; in vga_read_p3da()
H A Dvga_other.cpp166 double timeInFrame = PIC_FullIndex()-vga.draw.delay.framestart; in write_lightpen()
772 double timeInFrame = PIC_FullIndex()-vga.draw.delay.framestart; in read_herc_status()
/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dscrollrt.cpp59 int framestart; variable
1362 framestart = SDL_GetTicks(); in EnableFrameCount()
1376 frames = tc - framestart; in DrawFPS()
1377 if (tc - framestart >= 1000) { in DrawFPS()
1378 framestart = tc; in DrawFPS()
/dports/graphics/rayshade/rayshade.4.0/rayshade/
H A Draytrace.c427 return Options.framestart;
431 res = Options.framestart + window * (sampnum + jitter);
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h696 short int framestart; //First frame of counter range. member
732 short int framestart; //Frame animation loops back to. member
739 short int framestart; //Frame to start quake. member
/dports/emulators/dosbox/dosbox-0.74-3/include/
H A Dvga.h144 double framestart; member
/dports/games/libretro-dosbox/dosbox-libretro-aa71b67/include/
H A Dvga.h143 double framestart; member
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h699 int framestart:16; //First frame of counter range. member
729 int framestart:16; //Frame animation loops back to. member
736 int framestart:16; //Frame to start quake. member
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h712 int framestart; //First frame of counter range. member
742 int framestart; //Frame animation loops back to. member
749 int framestart; //Frame to start quake. member
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dbuild.h530 int md_defineanimation(int modelid, const char *framestart, const char *frameend, int fps, int flag…

12