Searched refs:getBiomes (Results 1 – 5 of 5) sorted by relevance
214 …GroundCover_Biome oe_GroundCover_biomes[" << getBiomes().size() << "] = oe_GroundCover_Biome[" << … in createShader()240 for(int i=0; i<getBiomes().size(); ++i) in createShader()242 const GroundCoverBiome* biome = getBiomes()[i].get(); in createShader()327 if ( (i+1) < getBiomes().size() ) in createShader()404 for(int biomeIndex=0; biomeIndex<getBiomes().size(); ++biomeIndex) in createPredicateShader()406 const GroundCoverBiome* biome = getBiomes()[biomeIndex].get(); in createPredicateShader()467 for(int b=0; b<getBiomes().size(); ++b) in createTexture()469 const GroundCoverBiome* biome = getBiomes()[b].get(); in createTexture()
222 GroundCoverBiomes& getBiomes() { return _biomes; }223 const GroundCoverBiomes& getBiomes() const { return _biomes; }
373 if (!groundCover->getBiomes().empty() || groundCover->getTotalNumObjects() > 0) in buildStateSets()
113 virtual biome_t *getBiomes(s16 *heightmap, v3s16 pmin) = 0;169 biome_t *getBiomes(s16 *heightmap, v3s16 pmin);
257 biome_t *BiomeGenOriginal::getBiomes(s16 *heightmap, v3s16 pmin) in getBiomes() function in BiomeGenOriginal