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Searched refs:getMusicTrack (Results 1 – 15 of 15) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_info.h82 const Common::String &getMusicTrack(int i) const;
H A Dgame_info.cpp151 const Common::String &GameInfo::getMusicTrack(int i) const { in getMusicTrack() function in BladeRunner::GameInfo
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_info.h82 const Common::String &getMusicTrack(int i) const;
H A Dgame_info.cpp155 const Common::String &GameInfo::getMusicTrack(int i) const { in getMusicTrack() function in BladeRunner::GameInfo
H A Ddebugger.cpp655 _vm->_music->play(_vm->_gameInfo->getMusicTrack(musicId), 100, 0, 0, -1, kMusicLoopPlayOnce, 0); in cmdMusic()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/
H A Dend_credits.cpp56 _vm->_music->play(_vm->_gameInfo->getMusicTrack(kMusicCredits), 100, 0, 2, -1, 0, 3); in show()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/
H A Dend_credits.cpp56 …_vm->_music->play(_vm->_gameInfo->getMusicTrack(kMusicCredits), 100, 0, 2, -1, kMusicLoopPlayOnce,… in show()
/dports/games/scourge/scourge/src/
H A Dsound.cpp199 if ( mission && mission->getMusicTrack() ) { in selectMusic()
201 filename << rootDir << "/sound/music/" << mission->getMusicTrack() << ".ogg"; in selectMusic()
H A Dboard.h266 inline char *getMusicTrack() { in getMusicTrack() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/draci/
H A Dgame.h255 int getMusicTrack() const { return _currentRoom._music; } in getMusicTrack() function
H A Dscript.cpp517 _vm->_music->playSMF(_vm->_game->getMusicTrack(), true); in startMusic()
/dports/games/scummvm/scummvm-2.5.1/engines/draci/
H A Dgame.h255 int getMusicTrack() const { return _currentRoom._music; } in getMusicTrack() function
H A Dscript.cpp517 _vm->_music->playSMF(_vm->_game->getMusicTrack(), true); in startMusic()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dscript.cpp1151 …return _vm->_music->play(_vm->_gameInfo->getMusicTrack(musicId), volume, pan, timeFadeIn, timePlay… in Music_Play()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dscript.cpp1182 …return _vm->_music->play(_vm->_gameInfo->getMusicTrack(musicId), volume, pan, timeFadeInSeconds, t… in Music_Play()