Home
last modified time | relevance | path

Searched refs:getUVProjMode (Results 1 – 12 of 12) sorted by relevance

/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Software/
H A DTransformUnit.cpp251 switch (gstate.getUVProjMode()) {
270 ERROR_LOG_REPORT(G3D, "Software: Unsupported UV projection mode %x", gstate.getUVProjMode());
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Software/
H A DTransformUnit.cpp251 switch (gstate.getUVProjMode()) { in ReadVertex()
270 ERROR_LOG_REPORT(G3D, "Software: Unsupported UV projection mode %x", gstate.getUVProjMode()); in ReadVertex()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Software/
H A DTransformUnit.cpp251 switch (gstate.getUVProjMode()) { in ReadVertex()
270 ERROR_LOG_REPORT(G3D, "Software: Unsupported UV projection mode %x", gstate.getUVProjMode()); in ReadVertex()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/
H A DShaderId.cpp106 id.SetBits(VS_BIT_UVPROJ_MODE, 2, gstate.getUVProjMode()); in ComputeVertexShaderID()
H A DSoftwareTransformCommon.cpp352 switch (gstate.getUVProjMode()) { in Decode()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/
H A DShaderId.cpp106 id.SetBits(VS_BIT_UVPROJ_MODE, 2, gstate.getUVProjMode()); in ComputeVertexShaderID()
H A DSoftwareTransformCommon.cpp352 switch (gstate.getUVProjMode()) { in Decode()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/
H A DShaderId.cpp106 id.SetBits(VS_BIT_UVPROJ_MODE, 2, gstate.getUVProjMode()); in ComputeVertexShaderID()
H A DSoftwareTransformCommon.cpp352 switch (gstate.getUVProjMode()) { in Decode()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/
H A DGPUState.h380 …GETexProjMapMode getUVProjMode() const { return static_cast<GETexProjMapMode>((texmapmode >> 8) & … in getUVProjMode() function
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/
H A DGPUState.h380 …GETexProjMapMode getUVProjMode() const { return static_cast<GETexProjMapMode>((texmapmode >> 8) & … in getUVProjMode() function
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/
H A DGPUState.h380 …GETexProjMapMode getUVProjMode() const { return static_cast<GETexProjMapMode>((texmapmode >> 8) & … in getUVProjMode() function