/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/ |
H A D | interpolated_camera.cpp | 75 float fov = Math::lerp(get_fov(), cam->get_fov(), delta); in _notification()
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H A D | camera.h | 124 float get_fov() const;
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/ |
H A D | interpolated_camera.cpp | 70 float fov = Math::lerp(get_fov(), cam->get_fov(), delta); in _notification()
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H A D | camera.h | 112 float get_fov() const;
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H A D | camera.cpp | 602 ObjectTypeDB::bind_method(_MD("get_fov"), &Camera::get_fov); in _bind_methods() 626 float Camera::get_fov() const { in get_fov() function in Camera
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/dports/devel/godot2/godot-2.1.6-stable/scene/3d/ |
H A D | interpolated_camera.cpp | 70 float fov = Math::lerp(get_fov(), cam->get_fov(), delta); in _notification()
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H A D | camera.h | 112 float get_fov() const;
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/dports/devel/godot/godot-3.2.3-stable/scene/3d/ |
H A D | interpolated_camera.cpp | 75 float fov = Math::lerp(get_fov(), cam->get_fov(), delta); in _notification()
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H A D | camera.h | 124 float get_fov() const;
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/dports/games/pink-pony/pink-pony-1.4.1/src/ |
H A D | Camera.hh | 80 float get_fov() in get_fov() function in Camera
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/ |
H A D | camera_matrix.h | 67 float get_fov() const;
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/dports/devel/godot2/godot-2.1.6-stable/core/math/ |
H A D | camera_matrix.h | 67 float get_fov() const;
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/dports/devel/godot/godot-3.2.3-stable/core/math/ |
H A D | camera_matrix.h | 70 real_t get_fov() const;
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/dports/devel/godot-tools/godot-3.2.3-stable/core/math/ |
H A D | camera_matrix.h | 70 real_t get_fov() const;
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/slic3r/GUI/ |
H A D | Camera.hpp | 92 double get_fov() const;
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H A D | Camera.cpp | 120 double Camera::get_fov() const in get_fov() function in Slic3r::GUI::Camera 257 float fov = (float)get_fov(); in debug_render()
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/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/ |
H A D | spatial_editor_plugin.h | 151 float get_fov() const; 475 float get_fov() const { return settings_fov->get_val(); } in get_fov() function
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/ |
H A D | spatial_editor_plugin.h | 151 float get_fov() const; 475 float get_fov() const { return settings_fov->get_val(); } in get_fov() function
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/camera/ |
H A D | camera.h | 77 float get_fov();
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/camera/ |
H A D | camera.h | 77 float get_fov();
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/dports/games/minetest/minetest-5.4.1/src/script/lua_api/ |
H A D | l_camera.cpp | 231 luamethod(LuaCamera, get_fov),
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/render/ |
H A D | 3dsetup.cpp | 134 g3_set_view_matrix(&pos, &ori, cam->get_fov()); in g3_set_view()
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/dports/games/flightgear/flightgear-2020.3.11/src/Viewer/ |
H A D | view.hxx | 183 double get_fov() const { return _fov_deg; } in get_fov() function in flightgear::View
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/gamemgr/ |
H A D | modmgr.h | 248 ModManager *get_fov() { in get_fov() function
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/dports/editors/gummi/gummi-0.8.1/src/gui/ |
H A D | gui-preview.c | 153 static inline LayeredRectangle get_fov (GuPreviewGui* pc); 605 LayeredRectangle fov = get_fov(pc); in update_page_positions() 1701 static inline LayeredRectangle get_fov(GuPreviewGui* pc) { in get_fov() function 1773 LayeredRectangle fov = get_fov(pc); in run_garbage_collector() 2006 LayeredRectangle fov = get_fov(pc); in on_resize() 2013 fov = get_fov(pc); in on_resize()
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