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Searched refs:get_previous_carried_object_behavior (Results 1 – 16 of 16) sorted by relevance

/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/hero/
H A DJumpingState.cpp48 if (get_previous_carried_object_behavior() == CarriedObject::Behavior::KEEP) { in JumpingState()
100 switch (next_state->get_previous_carried_object_behavior()) { in stop()
316 CarriedObject::Behavior Hero::JumpingState::get_previous_carried_object_behavior() const { in get_previous_carried_object_behavior() function in Solarus::Hero::JumpingState
H A DStairsState.cpp53 if (get_previous_carried_object_behavior() == CarriedObject::Behavior::KEEP) { in StairsState()
133 switch (next_state->get_previous_carried_object_behavior()) { in stop()
335 CarriedObject::Behavior Hero::StairsState::get_previous_carried_object_behavior() const { in get_previous_carried_object_behavior() function in Solarus::Hero::StairsState
H A DCarryingState.cpp72 switch (next_state->get_previous_carried_object_behavior()) { in stop()
232 CarriedObject::Behavior Hero::CarryingState::get_previous_carried_object_behavior() const { in get_previous_carried_object_behavior() function in Solarus::Hero::CarryingState
H A DTreasureState.cpp126 CarriedObject::Behavior Hero::TreasureState::get_previous_carried_object_behavior() const { in get_previous_carried_object_behavior() function in Solarus::Hero::TreasureState
H A DLiftingState.cpp77 switch (next_state->get_previous_carried_object_behavior()) { in stop()
H A DFreeState.cpp196 CarriedObject::Behavior Hero::FreeState::get_previous_carried_object_behavior() const { in get_previous_carried_object_behavior() function in Solarus::Hero::FreeState
H A DCustomState.cpp135 if (get_previous_carried_object_behavior() == CarriedObject::Behavior::KEEP && in start()
169 switch (next_state->get_previous_carried_object_behavior()) { in stop()
1474 CarriedObject::Behavior CustomState::get_previous_carried_object_behavior() const { in get_previous_carried_object_behavior() function in Solarus::CustomState
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/hero/
H A DTreasureState.h44 CarriedObject::Behavior get_previous_carried_object_behavior() const override;
H A DFreeState.h47 CarriedObject::Behavior get_previous_carried_object_behavior() const override;
H A DCarryingState.h49 CarriedObject::Behavior get_previous_carried_object_behavior() const override;
H A DStairsState.h51 virtual CarriedObject::Behavior get_previous_carried_object_behavior() const override;
H A DJumpingState.h65 CarriedObject::Behavior get_previous_carried_object_behavior() const override;
H A DCustomState.h173 CarriedObject::Behavior get_previous_carried_object_behavior() const override;
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/
H A DEntityState.h179 virtual CarriedObject::Behavior get_previous_carried_object_behavior() const;
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DEntityState.cpp1401 CarriedObject::Behavior Entity::State::get_previous_carried_object_behavior() const { in get_previous_carried_object_behavior() function in Solarus::Entity::State
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/lua/
H A DStateApi.cpp1269 CarriedObject::Behavior behavior = state.get_previous_carried_object_behavior(); in state_api_get_carried_object_action()