1 /*
2  * Copyright (C) 2006-2019 Christopho, Solarus - http://www.solarus-games.org
3  *
4  * Solarus is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 3 of the License, or
7  * (at your option) any later version.
8  *
9  * Solarus is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License along
15  * with this program. If not, see <http://www.gnu.org/licenses/>.
16  */
17 #ifndef SOLARUS_HERO_FREE_STATE_H
18 #define SOLARUS_HERO_FREE_STATE_H
19 
20 #include "solarus/core/Common.h"
21 #include "solarus/hero/PlayerMovementState.h"
22 #include <cstdint>
23 
24 namespace Solarus {
25 
26 /**
27  * \brief State of the hero where he can walk normally and interact with entities.
28  */
29 class Hero::FreeState: public Hero::PlayerMovementState {
30 
31   public:
32 
33     explicit FreeState(Hero& hero);
34 
35     void start(const State* previous_state) override;
36     void stop(const State* next_state) override;
37     void update() override;
38     void set_suspended(bool suspended) override;
39     void notify_action_command_pressed() override;
40     void notify_obstacle_reached() override;
41 
42     bool is_free() const override;
43     bool get_can_interact_with_npc(Npc& npc) const override;
44     bool get_can_start_sword() const override;
45     bool get_can_start_item(EquipmentItem& item) const override;
46     bool get_can_take_stairs() const override;
47     CarriedObject::Behavior get_previous_carried_object_behavior() const override;
48     void set_animation_stopped() override;
49     void set_animation_walking() override;
50 
51   private:
52 
53     int pushing_direction4;         /**< direction where the hero is trying to
54                                      * push an obstacle (0 to 3) or -1 */
55     uint32_t start_pushing_date;    /**< date when the state pushing starts */
56 
57 };
58 
59 }
60 
61 #endif
62 
63