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Searched refs:glDrawTextureNV (Results 1 – 25 of 249) sorted by relevance

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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_NV_draw_texture5 …void glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat …
/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_draw_texture5 …void glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat …
/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/
H A DGL_NV_draw_texture5 …void glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat …
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/
H A DNV_draw_texture.java39 void glDrawTextureNV(@GLuint int texture, @GLuint int sampler, in glDrawTextureNV() method
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengles/
H A DNV_draw_texture.java39 void glDrawTextureNV(@GLuint int texture, @GLuint int sampler, in glDrawTextureNV() method
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/
H A Ddraw_texture.py17 def glDrawTextureNV(texture,sampler,x0,y0,x1,y1,z,s0,t0,s1,t1):pass function
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/NV/
H A Ddraw_texture.py17 def glDrawTextureNV(texture,sampler,x0,y0,x1,y1,z,s0,t0,s1,t1):pass function
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/
H A DGLCommon.h52 extern PFNGLDRAWTEXTURENVPROC glDrawTextureNV;
H A DGLFeatures.cpp24 PFNGLDRAWTEXTURENVPROC glDrawTextureNV; variable
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/
H A DGLCommon.h52 extern PFNGLDRAWTEXTURENVPROC glDrawTextureNV;
H A DGLFeatures.cpp24 PFNGLDRAWTEXTURENVPROC glDrawTextureNV; variable
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/
H A DGLCommon.h52 extern PFNGLDRAWTEXTURENVPROC glDrawTextureNV;
H A DGLFeatures.cpp24 PFNGLDRAWTEXTURENVPROC glDrawTextureNV; variable
/dports/graphics/libglvnd/libglvnd-8f3c5b17a21e2222ab3e5fd38870b915815aca49/src/GL/
H A Dgl.symbols617 glDrawTextureNV
/dports/graphics/blender/blender-2.91.0/extern/glew-es/include/GL/
H A Dglesew.h2528 #define glDrawTextureNV GLEW_GET_FUN(__glewDrawTextureNV) macro
/dports/misc/usd/USD-21.11/pxr/imaging/garch/
H A DglApi.cpp1020 PFNGLDRAWTEXTURENVPROC glDrawTextureNV = NULL; variable
4232 glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC) loadFunction("glDrawTextureNV"); in loadSymbols()
/dports/math/vtk6/VTK-6.2.0/ThirdParty/glew/vtkglew/src/
H A Dglewinfo.c5322 glewInfoFunc("glDrawTextureNV", glDrawTextureNV == NULL); in _glewInfo_GL_NV_draw_texture()
/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/src/
H A Dglewinfo.c5322 glewInfoFunc("glDrawTextureNV", glDrawTextureNV == NULL); in _glewInfo_GL_NV_draw_texture()
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/src/
H A Dglewinfo.c6148 glewInfoFunc("glDrawTextureNV", glDrawTextureNV == NULL); in _glewInfo_GL_NV_draw_texture()
/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/glLoader/
H A DglApi.cpp1015 void (GLAPIENTRY *glDrawTextureNV) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLf…
4215 glDrawTextureNV = (PFNGLDRAWTEXTURENVPROC) loadFunction("glDrawTextureNV"); in loadSymbols()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glew/
H A Dglewinfo.c7218 glewInfoFunc("glDrawTextureNV", glDrawTextureNV == NULL); in _glewInfo_GL_NV_draw_texture()
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glew/
H A Dglewinfo.c7218 glewInfoFunc("glDrawTextureNV", glDrawTextureNV == NULL); in _glewInfo_GL_NV_draw_texture()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/glew-2.1.0/src/
H A Dglewinfo.c7218 glewInfoFunc("glDrawTextureNV", glDrawTextureNV == NULL); in _glewInfo_GL_NV_draw_texture()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glew/
H A Dglewinfo.c7218 glewInfoFunc("glDrawTextureNV", glDrawTextureNV == NULL); in _glewInfo_GL_NV_draw_texture()
/dports/graphics/libprojectm/projectm-3.1.12/msvc/
H A Dglewinfo.c7218 glewInfoFunc("glDrawTextureNV", glDrawTextureNV == NULL); in _glewInfo_GL_NV_draw_texture()

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