/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GLES2/VERSION/ |
H A D | GLES2_2_0.py | 90 glGetAttachedShaders=wrapper.wrapper(glGetAttachedShaders).setOutput( variable 314 @_lazy( glGetAttachedShaders ) 315 def glGetAttachedShaders( baseOperation, obj ): function
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/VERSION/ |
H A D | GL_2_0.py | 46 glGetAttachedShaders=wrapper.wrapper(glGetAttachedShaders).setOutput( variable 339 @_lazy( glGetAttachedShaders ) 340 def glGetAttachedShaders( baseOperation, obj ): function
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GLES2/VERSION/ |
H A D | GLES2_2_0.py | 90 glGetAttachedShaders=wrapper.wrapper(glGetAttachedShaders).setOutput( variable 313 @_lazy( glGetAttachedShaders ) 314 def glGetAttachedShaders( baseOperation, obj ): function
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/VERSION/ |
H A D | GL_2_0.py | 46 glGetAttachedShaders=wrapper.wrapper(glGetAttachedShaders).setOutput( variable 339 @_lazy( glGetAttachedShaders ) 340 def glGetAttachedShaders( baseOperation, obj ): function
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/ |
H A D | shaders.py | 72 glGetAttachedShaders = alternate( GL.glGetAttachedShaders, shader_objects.glGetAttachedObjectsARB ) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/ |
H A D | shaders.py | 75 glGetAttachedShaders = alternate( GL.glGetAttachedShaders, shader_objects.glGetAttachedObjectsARB ) variable
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/opengl/ |
H A D | destroy_shader_program.cpp | 28 glGetAttachedShaders(id,1,&count,&s); in destroy_shader_program()
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/dports/graphics/wings/libigl-2.1.0/include/igl/opengl/ |
H A D | destroy_shader_program.cpp | 28 glGetAttachedShaders(id,1,&count,&s); in destroy_shader_program()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/egl/ |
H A D | egluStaticES20Library.inl | 62 { "glGetAttachedShaders", (deFunctionPtr)glGetAttachedShaders },
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H A D | egluStaticES30Library.inl | 100 { "glGetAttachedShaders", (deFunctionPtr)glGetAttachedShaders },
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | glgetattachedshaders.c | 88 glGetAttachedShaders(prog, 2, &count, shaders); in main()
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/ |
H A D | glShaderCache.cpp | 89 glGetAttachedShaders(_program, _numShaders, &count, &shaders[0]); in Link()
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | libGLESv2.def | 59 glGetAttachedShaders @57
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | OpenGl_GlCore20.hxx | 45 using theBaseClass_t::glGetAttachedShaders;
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/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_GlCore20.hxx | 45 using theBaseClass_t::glGetAttachedShaders;
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | OpenGl_GlCore20.hxx | 44 using theBaseClass_t::glGetAttachedShaders;
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/dports/games/manaplus/manaplus-2.1.3.17/src/render/opengl/ |
H A D | mgl.hpp | 54 defName(glGetAttachedShaders);
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fNegativeStateApiTests.cpp | 126 glGetAttachedShaders(-1, 1, &count[0], &shaders[0]); in init() 131 glGetAttachedShaders(shaderObject, 1, &count[0], &shaders[0]); in init() 136 glGetAttachedShaders(program, -1, &count[0], &shaders[0]); in init()
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/glx/ |
H A D | gles2funcs.inc | 57 EX(glGetAttachedShaders);
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv2.def | 59 glGetAttachedShaders @57
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H A D | libGLESv2.lds | 60 glGetAttachedShaders;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv2.def | 59 glGetAttachedShaders @57
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H A D | libGLESv2.lds | 60 glGetAttachedShaders;
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | GLStaticLibrary.cpp | 98 ADD_FUNCTION(glGetAttachedShaders) in initGLES2ProcAddress()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | GLStaticLibrary.cpp | 98 ADD_FUNCTION(glGetAttachedShaders) in initGLES2ProcAddress()
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