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Searched refs:glRecti (Results 1 – 25 of 920) sorted by relevance

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/dports/x11-toolkits/plib/plib-1.8.5/src/pui/
H A DpuBox.cxx107 glRecti ( dx + min[0], dy + min[1], in draw()
138 glRecti ( dx + min[0] + border, dy + min[1] + border, in draw()
203 glRecti ( dx + min[0], dy + min[1], in draw()
206 glRecti ( dx + min[0]+border, dy + min[1]+border, in draw()
233 glRecti ( dx + min[0], dy + min[1], in draw()
236 glRecti ( dx + min[0], dy + min[1]+border, in draw()
242 glRecti ( dx + min[0] + border, dy + min[1] - border, in draw()
245 glRecti ( dx + min[0], dy + min[1], in draw()
/dports/graphics/glfw2/glfw-2.7.9/tests/
H A Djoysticks.c72 glRecti(x + i * axis_width, in draw_joystick()
78 glRecti(x + i * axis_width, in draw_joystick()
91 glRecti(x + i * button_width, in draw_joystick()
/dports/games/craft/Craft-1.0fbsd/deps/glfw/tests/
H A Djoysticks.c81 glRecti(x + i * axis_width, in draw_joystick()
87 glRecti(x + i * axis_width, in draw_joystick()
100 glRecti(x + i * button_width, in draw_joystick()
/dports/audio/din/din-52/src/
H A Dbit_display.cc79 glRecti (xstart, extents.bottom, xend, extents.top); in draw()
85 glRecti (xl, extents.bottom, xr, extents.top); in draw()
H A Dslider.h179 glRecti (e.left, e.bottom, e.right, e.top); in draw()
182 glRecti (e.left, e.bottom, e.left + dx, e.top); in draw()
H A Dtap_bpm.cc65 glRecti (inner.left, inner.bottom, inner.right, inner.top); in draw()
/dports/games/warzone2100/warzone2100/tools/blender/2.4x/
H A Dpie_import.py78 BGL.glRecti(*rect)
175 BGL.glRecti(5, 5, 431, 411)
177 BGL.glRecti(15, 361, 421, 401)
237 BGL.glRecti(x, y, x + edgelen, y + edgelen)
327 BGL.glRecti(5, 5, 431, 361)
329 BGL.glRecti(15, 241, 155, 311)
330 BGL.glRecti(15, 321, 421, 351)
H A Dpie_common.py228 BGL.glRecti(5, 5, 455, 405)
230 BGL.glRecti(10, 45, 450, 365)
231 BGL.glRecti(175, 15, 285, 35)
232 BGL.glRecti(15, 370, 440, 400)
H A Dpie_export.py171 BGL.glRecti(5, 5, 430, 390)
173 BGL.glRecti(10, 355, 425, 385)
174 BGL.glRecti(10, 45, 425, 325)
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dosdfuncs.cpp154 glRecti(0, 0, xdim, i8n8+OSDCHAR_HEIGHT); in GAME_clearbackground()
156 glRecti(0, i8n8+4, xdim, i8n8+OSDCHAR_HEIGHT); in GAME_clearbackground()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dblendxor.c59 glRecti(100, 30, 250, Height - 30); in Draw()
67 glRecti(Width / 2, 30, Width / 2 + 150, Height - 30); in Draw()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dblendxor.c65 glRecti(100, 30, 250, Height - 30); in Draw()
73 glRecti(Width / 2, 30, Width / 2 + 150, Height - 30); in Draw()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dosdfuncs.cpp156 glRecti(0, 0, xdim, i8n8+OSDCHAR_HEIGHT); in GAME_clearbackground()
158 glRecti(0, i8n8+4, xdim, i8n8+OSDCHAR_HEIGHT); in GAME_clearbackground()
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/util/
H A Dprofiler.cpp158 glRecti(PROFILER_CANVAS_POSITION_X, in draw_canvas()
170 glRecti(box_x, box_y, box_x + PROFILER_COM_BOX_WIDTH, box_y + PROFILER_COM_BOX_HEIGHT); in draw_legend()
/dports/x11/virtualgl/virtualgl-3.0/server/fltk/FL/
H A Dgl.h63 inline void gl_rectf(int x,int y,int w,int h) {glRecti(x,y,x+w,y+h);} in gl_rectf()
H A Dgl2opengl.h33 inline void rectfi(int x,int y,int r,int t) {glRecti(x,y,r+1,t+1);} in rectfi()
/dports/x11-toolkits/fltk/fltk-1.3.8/FL/
H A Dgl.h75 inline void gl_rectf(int x,int y,int w,int h) {glRecti(x,y,x+w,y+h);} in gl_rectf()
H A Dgl2opengl.h33 inline void rectfi(int x,int y,int r,int t) {glRecti(x,y,r+1,t+1);} in rectfi()
/dports/graphics/pfstools/pfstools-2.1.0/src/pfsglview/
H A Dmodule.cpp65 glRecti( 0, 0, width, height); in drawBackground()
/dports/x11-toolkits/ntk/ntk/FL/
H A Dgl.h84 inline void gl_rectf(int x,int y,int w,int h) {glRecti(x,y,x+w,y+h);} in gl_rectf()
H A Dgl2opengl.h33 inline void rectfi(int x,int y,int r,int t) {glRecti(x,y,r+1,t+1);} in rectfi()
/dports/math/giacxcas/fltk-1.3.0/FL/
H A Dgl.h84 inline void gl_rectf(int x,int y,int w,int h) {glRecti(x,y,x+w,y+h);} in gl_rectf()
H A Dgl2opengl.h33 inline void rectfi(int x,int y,int r,int t) {glRecti(x,y,r+1,t+1);} in rectfi()
/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/gl/compat/
H A Dgl_es_compat.h52 inline void glRecti(int x1, int y1, int x2, int y2) in glRecti() function
/dports/x11-toolkits/py-fltk/pyFltk-1.3.4.1/src/
H A DFl_Gl_Stubs.cxx74 void glRecti( int x1, int y1, int x2, int y2 ) {} in glRecti() function

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