/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl/vulkan/vert/ |
H A D | multiview.multiview.nocompat.vk.vert | 22 …MVPs& _19 [[buffer(0)]], uint gl_InstanceIndex [[instance_id]], uint gl_BaseInstance [[base_instan… 25 uint gl_ViewIndex = spvViewMask[0] + (gl_InstanceIndex - gl_BaseInstance) % spvViewMask[1]; 26 gl_InstanceIndex = (gl_InstanceIndex - gl_BaseInstance) / spvViewMask[1] + gl_BaseInstance;
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/vulkan/vert/ |
H A D | multiview.multiview.nocompat.vk.vert | 22 …MVPs& _19 [[buffer(0)]], uint gl_InstanceIndex [[instance_id]], uint gl_BaseInstance [[base_instan… 25 uint gl_ViewIndex = spvViewMask[0] + (gl_InstanceIndex - gl_BaseInstance) % spvViewMask[1]; 26 gl_InstanceIndex = (gl_InstanceIndex - gl_BaseInstance) / spvViewMask[1] + gl_BaseInstance;
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl/vulkan/vert/ |
H A D | multiview.multiview.nocompat.vk.vert | 22 …MVPs& _19 [[buffer(0)]], uint gl_InstanceIndex [[instance_id]], uint gl_BaseInstance [[base_instan… 25 uint gl_ViewIndex = spvViewMask[0] + (gl_InstanceIndex - gl_BaseInstance) % spvViewMask[1]; 26 gl_InstanceIndex = (gl_InstanceIndex - gl_BaseInstance) / spvViewMask[1] + gl_BaseInstance;
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/vulkan/vert/ |
H A D | multiview.multiview.nocompat.vk.vert | 22 …MVPs& _19 [[buffer(0)]], uint gl_InstanceIndex [[instance_id]], uint gl_BaseInstance [[base_instan… 25 uint gl_ViewIndex = spvViewMask[0] + (gl_InstanceIndex - gl_BaseInstance) % spvViewMask[1]; 26 gl_InstanceIndex = (gl_InstanceIndex - gl_BaseInstance) / spvViewMask[1] + gl_BaseInstance;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-msl/vulkan/vert/ |
H A D | multiview.multiview.nocompat.vk.vert | 22 …MVPs& _19 [[buffer(0)]], uint gl_InstanceIndex [[instance_id]], uint gl_BaseInstance [[base_instan… 25 uint gl_ViewIndex = spvViewMask[0] + (gl_InstanceIndex - gl_BaseInstance) % spvViewMask[1]; 26 gl_InstanceIndex = (gl_InstanceIndex - gl_BaseInstance) / spvViewMask[1] + gl_BaseInstance;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders-msl/vulkan/vert/ |
H A D | multiview.multiview.nocompat.vk.vert | 22 …MVPs& _19 [[buffer(0)]], uint gl_InstanceIndex [[instance_id]], uint gl_BaseInstance [[base_instan… 25 uint gl_ViewIndex = spvViewMask[0] + (gl_InstanceIndex - gl_BaseInstance) % spvViewMask[1]; 26 gl_InstanceIndex = (gl_InstanceIndex - gl_BaseInstance) / spvViewMask[1] + gl_BaseInstance;
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/vulkan/vert/ |
H A D | multiview.multiview.nocompat.vk.vert | 22 …MVPs& _19 [[buffer(0)]], uint gl_InstanceIndex [[instance_id]], uint gl_BaseInstance [[base_instan… 25 uint gl_ViewIndex = spvViewMask[0] + (gl_InstanceIndex - gl_BaseInstance) % spvViewMask[1]; 26 gl_InstanceIndex = (gl_InstanceIndex - gl_BaseInstance) / spvViewMask[1] + gl_BaseInstance;
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl/vulkan/vert/ |
H A D | multiview.multiview.nocompat.vk.vert | 22 …MVPs& _19 [[buffer(0)]], uint gl_InstanceIndex [[instance_id]], uint gl_BaseInstance [[base_instan… 25 uint gl_ViewIndex = spvViewMask[0] + (gl_InstanceIndex - gl_BaseInstance) % spvViewMask[1]; 26 gl_InstanceIndex = (gl_InstanceIndex - gl_BaseInstance) / spvViewMask[1] + gl_BaseInstance;
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/Test/baseResults/ |
H A D | spv.460.vert.out | 16 Name 12 "gl_BaseInstance" 21 Decorate 12(gl_BaseInstance) BuiltIn BaseInstance 31 12(gl_BaseInstance): 9(ptr) Variable Input 39 13: 6(int) Load 12(gl_BaseInstance)
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/Test/baseResults/ |
H A D | spv.460.vert.out | 16 Name 12 "gl_BaseInstance" 21 Decorate 12(gl_BaseInstance) BuiltIn BaseInstance 31 12(gl_BaseInstance): 9(ptr) Variable Input 39 13: 6(int) Load 12(gl_BaseInstance)
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/ |
H A D | spv.460.vert.out | 16 Name 12 "gl_BaseInstance" 21 Decorate 12(gl_BaseInstance) BuiltIn BaseInstance 31 12(gl_BaseInstance): 9(ptr) Variable Input 39 13: 6(int) Load 12(gl_BaseInstance)
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/ |
H A D | spv.460.vert.out | 16 Name 12 "gl_BaseInstance" 21 Decorate 12(gl_BaseInstance) BuiltIn BaseInstance 31 12(gl_BaseInstance): 9(ptr) Variable Input 39 13: 6(int) Load 12(gl_BaseInstance)
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/Test/baseResults/ |
H A D | spv.460.vert.out | 16 Name 12 "gl_BaseInstance" 21 Decorate 12(gl_BaseInstance) BuiltIn BaseInstance 31 12(gl_BaseInstance): 9(ptr) Variable Input 39 13: 6(int) Load 12(gl_BaseInstance)
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/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/Test/baseResults/ |
H A D | spv.460.vert.out | 16 Name 12 "gl_BaseInstance" 21 Decorate 12(gl_BaseInstance) BuiltIn BaseInstance 31 12(gl_BaseInstance): 9(ptr) Variable Input 39 13: 6(int) Load 12(gl_BaseInstance)
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glslang/src/Test/baseResults/ |
H A D | spv.460.vert.out | 16 Name 12 "gl_BaseInstance" 21 Decorate 12(gl_BaseInstance) BuiltIn BaseInstance 31 12(gl_BaseInstance): 9(ptr) Variable Input 39 13: 6(int) Load 12(gl_BaseInstance)
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/dports/graphics/glslang/glslang-11.7.1/Test/baseResults/ |
H A D | spv.460.vert.out | 16 Name 12 "gl_BaseInstance" 21 Decorate 12(gl_BaseInstance) BuiltIn BaseInstance 31 12(gl_BaseInstance): 9(ptr) Variable Input 39 13: 6(int) Load 12(gl_BaseInstance)
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/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/Test/baseResults/ |
H A D | spv.460.vert.out | 16 Name 12 "gl_BaseInstance" 21 Decorate 12(gl_BaseInstance) BuiltIn BaseInstance 31 12(gl_BaseInstance): 9(ptr) Variable Input 39 13: 6(int) Load 12(gl_BaseInstance)
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/dports/benchmarks/vkpeak/vkpeak-20210430/ncnn/glslang/Test/baseResults/ |
H A D | spv.460.vert.out | 16 Name 12 "gl_BaseInstance" 21 Decorate 12(gl_BaseInstance) BuiltIn BaseInstance 31 12(gl_BaseInstance): 9(ptr) Variable Input 39 13: 6(int) Load 12(gl_BaseInstance)
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/dports/graphics/realsr-ncnn-vulkan/realsr-ncnn-vulkan-20210210/src/ncnn/glslang/Test/baseResults/ |
H A D | spv.460.vert.out | 16 Name 12 "gl_BaseInstance" 21 Decorate 12(gl_BaseInstance) BuiltIn BaseInstance 31 12(gl_BaseInstance): 9(ptr) Variable Input 39 13: 6(int) Load 12(gl_BaseInstance)
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/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/opt/shaders-msl/desktop-only/vert/ |
H A D | shader-draw-parameters.desktop.vert | 11 vertex main0_out main0(uint gl_BaseVertex [[base_vertex]], uint gl_BaseInstance [[base_instance]]) 14 out.gl_Position = float4(float(gl_BaseVertex), float(gl_BaseInstance), 0.0, 1.0);
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/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/shaders-msl/desktop-only/vert/ |
H A D | shader-draw-parameters.desktop.vert | 11 vertex main0_out main0(uint gl_BaseVertex [[base_vertex]], uint gl_BaseInstance [[base_instance]]) 14 out.gl_Position = float4(float(gl_BaseVertex), float(gl_BaseInstance), 0.0, 1.0);
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/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/reference/shaders-msl/desktop-only/vert/ |
H A D | shader-draw-parameters.desktop.vert | 11 vertex main0_out main0(uint gl_BaseVertex [[base_vertex]], uint gl_BaseInstance [[base_instance]]) 14 out.gl_Position = float4(float(gl_BaseVertex), float(gl_BaseInstance), 0.0, 1.0);
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/dports/graphics/rx/rx-0.4.0/cargo-crates/spirv_cross-0.16.0/src/vendor/SPIRV-Cross/reference/opt/shaders-msl/desktop-only/vert/ |
H A D | shader-draw-parameters.desktop.vert | 11 vertex main0_out main0(uint gl_BaseVertex [[base_vertex]], uint gl_BaseInstance [[base_instance]]) 14 out.gl_Position = float4(float(gl_BaseVertex), float(gl_BaseInstance), 0.0, 1.0);
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl/desktop-only/vert/ |
H A D | shader-draw-parameters.desktop.vert | 11 vertex main0_out main0(uint gl_BaseVertex [[base_vertex]], uint gl_BaseInstance [[base_instance]]) 14 out.gl_Position = float4(float(int(gl_BaseVertex)), float(int(gl_BaseInstance)), 0.0, 1.0);
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-msl/desktop-only/vert/ |
H A D | shader-draw-parameters.desktop.vert | 11 vertex main0_out main0(uint gl_BaseVertex [[base_vertex]], uint gl_BaseInstance [[base_instance]]) 14 out.gl_Position = float4(float(int(gl_BaseVertex)), float(int(gl_BaseInstance)), 0.0, 1.0);
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