/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | screen.cpp | 105 g_system->getPaletteManager()->grabPalette(palette, 0, PALETTE_COUNT); in getPalette() 110 g_system->getPaletteManager()->grabPalette(palette, start, num); in getPalette()
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H A D | palette.h | 99 virtual void grabPalette(byte *colors, uint start, uint num) const = 0;
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/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | screen.cpp | 105 g_system->getPaletteManager()->grabPalette(palette, 0, PALETTE_COUNT); in getPalette() 110 g_system->getPaletteManager()->grabPalette(palette, start, num); in getPalette()
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H A D | palette.h | 99 virtual void grabPalette(byte *colors, uint start, uint num) = 0;
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/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | screen.cpp | 110 g_system->getPaletteManager()->grabPalette(palette, 0, PALETTE_COUNT); in getPalette() 115 g_system->getPaletteManager()->grabPalette(palette, start, num); in getPalette()
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H A D | palette.h | 108 virtual void grabPalette(byte *colors, uint start, uint num) const = 0;
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/ |
H A D | default-palette.h | 54 void grabPalette(byte *colors, uint start, uint num) const { in grabPalette() function
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H A D | graphics.h | 78 virtual void grabPalette(byte *colors, uint start, uint num) const = 0;
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/ |
H A D | default-palette.h | 54 void grabPalette(byte *colors, uint start, uint num) const { in grabPalette() function
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/dports/games/residualvm/residualvm-0.3.1/backends/graphics/ |
H A D | default-palette.h | 54 void grabPalette(byte *colors, uint start, uint num) { in grabPalette() function
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H A D | graphics.h | 76 virtual void grabPalette(byte *colors, uint start, uint num) = 0;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toltecs/ |
H A D | palette.cpp | 55 _vm->_system->getPaletteManager()->grabPalette(colors, 0, 256); in getFullPalette() 72 _vm->_system->getPaletteManager()->grabPalette(colors, 0, 256); in setDeltaPalette()
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/dports/games/scummvm/scummvm-2.5.1/engines/toltecs/ |
H A D | palette.cpp | 55 _vm->_system->getPaletteManager()->grabPalette(colors, 0, 256); in getFullPalette() 72 _vm->_system->getPaletteManager()->grabPalette(colors, 0, 256); in setDeltaPalette()
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/macgui/ |
H A D | macwindowborder.cpp | 86 g_system->getPaletteManager()->grabPalette(palette, 0, kColorCount); in blitBorderInto()
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/graphics/ |
H A D | cursor.cpp | 189 g_sci->_gfxScreen->grabPalette(buf, 0, 256); in kernelSetShape() 266 g_sci->_gfxScreen->grabPalette(buf, 0, 256); in kernelSetView() 423 g_sci->_gfxScreen->grabPalette(buf, 0, 256); in refreshPosition()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ps2/ |
H A D | Gs2dScreen.h | 64 void grabPalette(uint8 *pal, uint8 start, uint16 num) const;
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/dports/games/scummvm/scummvm-2.5.1/engines/groovie/ |
H A D | debug.cpp | 139 _vm->_system->getPaletteManager()->grabPalette(palettedump, 0, 256); in cmd_dumppal()
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H A D | graphics.cpp | 143 _vm->_system->getPaletteManager()->grabPalette(_paletteFull, 0, 256); in fadeOut()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/groovie/ |
H A D | debug.cpp | 140 _vm->_system->getPaletteManager()->grabPalette(palettedump, 0, 256); in cmd_dumppal()
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H A D | graphics.cpp | 143 _vm->_system->getPaletteManager()->grabPalette(_paletteFull, 0, 256); in fadeOut()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/null/ |
H A D | null-graphics.h | 60 void grabPalette(byte *colors, uint start, uint num) const override {} in grabPalette() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/ |
H A D | osys_psp.h | 97 void grabPalette(byte *colors, uint start, uint num) const;
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/ |
H A D | osys_psp.h | 93 void grabPalette(byte *colors, uint start, uint num) const;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pink/objects/actions/ |
H A D | action_text.cpp | 145 g_system->getPaletteManager()->grabPalette(palette, 0, 255); in findColorsInPalette()
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/null/ |
H A D | null-graphics.h | 65 void grabPalette(byte *colors, uint start, uint num) const override {} in grabPalette() function
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