Searched refs:gun_die_select (Results 1 – 3 of 3) sorted by relevance
195 static int gun_die_select; in WRITE_HANDLER() local246 case 13: if (data) sample_start(8, 13-gun_die_select, 0); break; /* Got Monster / Gunshot */ in WRITE_HANDLER()247 case 14: gun_die_select = data; break; in WRITE_HANDLER()
119 static int gun_die_select; in WRITE_HANDLER() local170 case 13: if (data) sample_start(8, 13-gun_die_select, 0); break; /* Got Monster / Gunshot */ in WRITE_HANDLER()171 case 14: gun_die_select = data; break; in WRITE_HANDLER()