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Searched refs:has_shadow (Results 1 – 25 of 118) sorted by relevance

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/dports/x11/alacritty/alacritty-0.9.0/cargo-crates/winit-0.24.0/src/platform/
H A Dmacos.rs37 fn has_shadow(&self) -> bool; in has_shadow() method
40 fn set_has_shadow(&self, has_shadow: bool); in set_has_shadow()
65 fn has_shadow(&self) -> bool { in has_shadow() method
66 self.window.has_shadow() in has_shadow()
70 fn set_has_shadow(&self, has_shadow: bool) { in set_has_shadow()
71 self.window.set_has_shadow(has_shadow) in set_has_shadow()
121 fn with_has_shadow(self, has_shadow: bool) -> WindowBuilder; in with_has_shadow()
183 fn with_has_shadow(mut self, has_shadow: bool) -> WindowBuilder { in with_has_shadow()
184 self.platform_specific.has_shadow = has_shadow; in with_has_shadow()
/dports/games/abstreet/winit-a87ae2661263ff241e8868cbf3ce65aab205863a/src/platform/
H A Dmacos.rs61 fn has_shadow(&self) -> bool; in has_shadow() method
64 fn set_has_shadow(&self, has_shadow: bool); in set_has_shadow()
94 fn has_shadow(&self) -> bool { in has_shadow() method
95 self.window.has_shadow() in has_shadow()
99 fn set_has_shadow(&self, has_shadow: bool) { in set_has_shadow()
100 self.window.set_has_shadow(has_shadow) in set_has_shadow()
150 fn with_has_shadow(self, has_shadow: bool) -> WindowBuilder; in with_has_shadow()
212 fn with_has_shadow(mut self, has_shadow: bool) -> WindowBuilder { in with_has_shadow()
213 self.platform_specific.has_shadow = has_shadow; in with_has_shadow()
/dports/x11-toolkits/gtk40/gtk-4.4.1/gtk/
H A Dgtkrendericon.c43 gboolean has_shadow; in gtk_css_style_snapshot_icon() local
61 has_shadow = gtk_css_shadow_value_push_snapshot (style->icon->icon_shadow, snapshot); in gtk_css_style_snapshot_icon()
81 if (has_shadow) in gtk_css_style_snapshot_icon()
99 gboolean has_shadow; in gtk_css_style_snapshot_icon_paintable() local
113 has_shadow = gtk_css_shadow_value_push_snapshot (style->icon->icon_shadow, snapshot); in gtk_css_style_snapshot_icon_paintable()
149 if (has_shadow) in gtk_css_style_snapshot_icon_paintable()
H A Dgtkrenderbackground.c264 gboolean has_shadow; in gtk_css_style_snapshot_background() local
277 has_shadow = !gtk_css_shadow_value_is_none (box_shadow); in gtk_css_style_snapshot_background()
280 if (!has_bg_color && !has_bg_image && !has_shadow) in gtk_css_style_snapshot_background()
285 if (has_shadow) in gtk_css_style_snapshot_background()
327 if (has_shadow) in gtk_css_style_snapshot_background()
/dports/cad/libredwg/libredwg-0.12.4/examples/
H A Dalldxf_SUN.inc15 { 291, "1", NULL, 0, BITS_UNKNOWN, "has_shadow", 1, {-1,-1,-1,-1,-1} },
37 { 291, "1", NULL, 0, BITS_UNKNOWN, "has_shadow", 1, {-1,-1,-1,-1,-1} },
59 { 291, "1", NULL, 0, BITS_UNKNOWN, "has_shadow", 2, {-1,-1,-1,-1,-1} },
81 { 291, "1", NULL, 0, BITS_UNKNOWN, "has_shadow", 2, {-1,-1,-1,-1,-1} },
103 { 291, "1", NULL, 0, BITS_UNKNOWN, "has_shadow", 2, {-1,-1,-1,-1,-1} },
122 { 291, "1", NULL, 0, BITS_UNKNOWN, "has_shadow", 2, {-1,-1,-1,-1,-1} },
/dports/devel/py-asciimatics/asciimatics-1.13.0/asciimatics/widgets/
H A Dpopupdialog.py21 def __init__(self, screen, text, buttons, on_close=None, has_shadow=False, theme="warning"): argument
58 screen, height, width, self._data, has_shadow=has_shadow, is_modal=True)
/dports/cad/libredwg/libredwg-0.12.4/test/unit-testing/
H A Dsun.c16 BITCODE_B has_shadow; in api_process() local
31 CHK_ENTITY_TYPE (_obj, SUN, has_shadow, B); in api_process()
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DPickable.cpp159 bool has_shadow = false; in initialize_sprites() local
162 has_shadow = shadow_sprite->has_animation(shadow_animation); in initialize_sprites()
165 if (!has_shadow) { in initialize_sprites()
/dports/www/chromium-legacy/chromium-88.0.4324.182/content/app_shim_remote_cocoa/
H A Dpopup_window_mac.mm86 bool has_shadow,
97 [popup_window_ setHasShadow:has_shadow];
H A Dpopup_window_mac.h24 bool has_shadow,
H A Drender_widget_host_ns_view_bridge.h45 void InitAsPopup(const gfx::Rect& content_rect, bool has_shadow) override;
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/content/app_shim_remote_cocoa/
H A Dpopup_window_mac.mm86 bool has_shadow,
97 [popup_window_ setHasShadow:has_shadow];
H A Dpopup_window_mac.h24 bool has_shadow,
H A Drender_widget_host_ns_view_bridge.h44 void InitAsPopup(const gfx::Rect& content_rect, bool has_shadow) override;
/dports/devel/py-asciimatics/asciimatics-1.13.0/samples/
H A Dexperimental.py33 has_shadow=True,
133 has_shadow=True,
H A Dforms.py61 has_shadow=True,
207 has_shadow=True,
/dports/x11/xpra/xpra-4.3/xpra/gtk_common/
H A Dgui.py42 has_shadow = bool(shadow) variable
44 has_shadow = False variable
124 if not has_shadow:
/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dlighting_passes.hpp51 void renderLights( bool has_shadow,
/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dlight.cpp77 bool Light::has_shadow() const { in has_shadow() function in Light
234 ClassDB::bind_method(D_METHOD("has_shadow"), &Light::has_shadow); in _bind_methods()
475 if (has_shadow() && get_param(PARAM_SPOT_ANGLE) >= 90.0) { in get_configuration_warning()
/dports/devel/godot/godot-3.2.3-stable/scene/3d/
H A Dlight.cpp77 bool Light::has_shadow() const { in has_shadow() function in Light
234 ClassDB::bind_method(D_METHOD("has_shadow"), &Light::has_shadow); in _bind_methods()
475 if (has_shadow() && get_param(PARAM_SPOT_ANGLE) >= 90.0) { in get_configuration_warning()
/dports/www/chromium-legacy/chromium-88.0.4324.182/ash/system/accessibility/
H A Dselect_to_speak_menu_bubble_controller.cc41 init_params.has_shadow = false; in Show()
H A Dswitch_access_back_button_bubble_controller.cc42 init_params.has_shadow = false; in ShowBackButton()
/dports/games/abstreet/winit-a87ae2661263ff241e8868cbf3ce65aab205863a/src/platform_impl/macos/
H A Dwindow.rs74 pub has_shadow: bool, field
90 has_shadow: true, in default()
246 if !pl_attrs.has_shadow { in create_window()
1122 fn has_shadow(&self) -> bool { in has_shadow() method
1127 fn set_has_shadow(&self, has_shadow: bool) { in set_has_shadow()
1130 .setHasShadow_(if has_shadow { YES } else { NO }) in set_has_shadow()
/dports/x11/alacritty/alacritty-0.9.0/cargo-crates/winit-0.24.0/src/platform_impl/macos/
H A Dwindow.rs76 pub has_shadow: bool, field
92 has_shadow: true, in default()
249 if !pl_attrs.has_shadow { in create_window()
1138 fn has_shadow(&self) -> bool { in has_shadow() method
1143 fn set_has_shadow(&self, has_shadow: bool) { in set_has_shadow()
1146 .setHasShadow_(if has_shadow { YES } else { NO }) in set_has_shadow()
/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dlist_sprites.cc134 if (sprite->has_shadow ()) in add()

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