/dports/x11/alacritty/alacritty-0.9.0/cargo-crates/winit-0.24.0/src/platform/ |
H A D | macos.rs | 37 fn has_shadow(&self) -> bool; in has_shadow() method 40 fn set_has_shadow(&self, has_shadow: bool); in set_has_shadow() 65 fn has_shadow(&self) -> bool { in has_shadow() method 66 self.window.has_shadow() in has_shadow() 70 fn set_has_shadow(&self, has_shadow: bool) { in set_has_shadow() 71 self.window.set_has_shadow(has_shadow) in set_has_shadow() 121 fn with_has_shadow(self, has_shadow: bool) -> WindowBuilder; in with_has_shadow() 183 fn with_has_shadow(mut self, has_shadow: bool) -> WindowBuilder { in with_has_shadow() 184 self.platform_specific.has_shadow = has_shadow; in with_has_shadow()
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/dports/games/abstreet/winit-a87ae2661263ff241e8868cbf3ce65aab205863a/src/platform/ |
H A D | macos.rs | 61 fn has_shadow(&self) -> bool; in has_shadow() method 64 fn set_has_shadow(&self, has_shadow: bool); in set_has_shadow() 94 fn has_shadow(&self) -> bool { in has_shadow() method 95 self.window.has_shadow() in has_shadow() 99 fn set_has_shadow(&self, has_shadow: bool) { in set_has_shadow() 100 self.window.set_has_shadow(has_shadow) in set_has_shadow() 150 fn with_has_shadow(self, has_shadow: bool) -> WindowBuilder; in with_has_shadow() 212 fn with_has_shadow(mut self, has_shadow: bool) -> WindowBuilder { in with_has_shadow() 213 self.platform_specific.has_shadow = has_shadow; in with_has_shadow()
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/dports/x11-toolkits/gtk40/gtk-4.4.1/gtk/ |
H A D | gtkrendericon.c | 43 gboolean has_shadow; in gtk_css_style_snapshot_icon() local 61 has_shadow = gtk_css_shadow_value_push_snapshot (style->icon->icon_shadow, snapshot); in gtk_css_style_snapshot_icon() 81 if (has_shadow) in gtk_css_style_snapshot_icon() 99 gboolean has_shadow; in gtk_css_style_snapshot_icon_paintable() local 113 has_shadow = gtk_css_shadow_value_push_snapshot (style->icon->icon_shadow, snapshot); in gtk_css_style_snapshot_icon_paintable() 149 if (has_shadow) in gtk_css_style_snapshot_icon_paintable()
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H A D | gtkrenderbackground.c | 264 gboolean has_shadow; in gtk_css_style_snapshot_background() local 277 has_shadow = !gtk_css_shadow_value_is_none (box_shadow); in gtk_css_style_snapshot_background() 280 if (!has_bg_color && !has_bg_image && !has_shadow) in gtk_css_style_snapshot_background() 285 if (has_shadow) in gtk_css_style_snapshot_background() 327 if (has_shadow) in gtk_css_style_snapshot_background()
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/dports/cad/libredwg/libredwg-0.12.4/examples/ |
H A D | alldxf_SUN.inc | 15 { 291, "1", NULL, 0, BITS_UNKNOWN, "has_shadow", 1, {-1,-1,-1,-1,-1} }, 37 { 291, "1", NULL, 0, BITS_UNKNOWN, "has_shadow", 1, {-1,-1,-1,-1,-1} }, 59 { 291, "1", NULL, 0, BITS_UNKNOWN, "has_shadow", 2, {-1,-1,-1,-1,-1} }, 81 { 291, "1", NULL, 0, BITS_UNKNOWN, "has_shadow", 2, {-1,-1,-1,-1,-1} }, 103 { 291, "1", NULL, 0, BITS_UNKNOWN, "has_shadow", 2, {-1,-1,-1,-1,-1} }, 122 { 291, "1", NULL, 0, BITS_UNKNOWN, "has_shadow", 2, {-1,-1,-1,-1,-1} },
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/dports/devel/py-asciimatics/asciimatics-1.13.0/asciimatics/widgets/ |
H A D | popupdialog.py | 21 def __init__(self, screen, text, buttons, on_close=None, has_shadow=False, theme="warning"): argument 58 screen, height, width, self._data, has_shadow=has_shadow, is_modal=True)
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/dports/cad/libredwg/libredwg-0.12.4/test/unit-testing/ |
H A D | sun.c | 16 BITCODE_B has_shadow; in api_process() local 31 CHK_ENTITY_TYPE (_obj, SUN, has_shadow, B); in api_process()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/ |
H A D | Pickable.cpp | 159 bool has_shadow = false; in initialize_sprites() local 162 has_shadow = shadow_sprite->has_animation(shadow_animation); in initialize_sprites() 165 if (!has_shadow) { in initialize_sprites()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/content/app_shim_remote_cocoa/ |
H A D | popup_window_mac.mm | 86 bool has_shadow, 97 [popup_window_ setHasShadow:has_shadow];
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H A D | popup_window_mac.h | 24 bool has_shadow,
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H A D | render_widget_host_ns_view_bridge.h | 45 void InitAsPopup(const gfx::Rect& content_rect, bool has_shadow) override;
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/content/app_shim_remote_cocoa/ |
H A D | popup_window_mac.mm | 86 bool has_shadow, 97 [popup_window_ setHasShadow:has_shadow];
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H A D | popup_window_mac.h | 24 bool has_shadow,
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H A D | render_widget_host_ns_view_bridge.h | 44 void InitAsPopup(const gfx::Rect& content_rect, bool has_shadow) override;
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/dports/devel/py-asciimatics/asciimatics-1.13.0/samples/ |
H A D | experimental.py | 33 has_shadow=True, 133 has_shadow=True,
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H A D | forms.py | 61 has_shadow=True, 207 has_shadow=True,
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/dports/x11/xpra/xpra-4.3/xpra/gtk_common/ |
H A D | gui.py | 42 has_shadow = bool(shadow) variable 44 has_shadow = False variable 124 if not has_shadow:
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/ |
H A D | lighting_passes.hpp | 51 void renderLights( bool has_shadow,
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/ |
H A D | light.cpp | 77 bool Light::has_shadow() const { in has_shadow() function in Light 234 ClassDB::bind_method(D_METHOD("has_shadow"), &Light::has_shadow); in _bind_methods() 475 if (has_shadow() && get_param(PARAM_SPOT_ANGLE) >= 90.0) { in get_configuration_warning()
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/dports/devel/godot/godot-3.2.3-stable/scene/3d/ |
H A D | light.cpp | 77 bool Light::has_shadow() const { in has_shadow() function in Light 234 ClassDB::bind_method(D_METHOD("has_shadow"), &Light::has_shadow); in _bind_methods() 475 if (has_shadow() && get_param(PARAM_SPOT_ANGLE) >= 90.0) { in get_configuration_warning()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/ash/system/accessibility/ |
H A D | select_to_speak_menu_bubble_controller.cc | 41 init_params.has_shadow = false; in Show()
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H A D | switch_access_back_button_bubble_controller.cc | 42 init_params.has_shadow = false; in ShowBackButton()
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/dports/games/abstreet/winit-a87ae2661263ff241e8868cbf3ce65aab205863a/src/platform_impl/macos/ |
H A D | window.rs | 74 pub has_shadow: bool, field 90 has_shadow: true, in default() 246 if !pl_attrs.has_shadow { in create_window() 1122 fn has_shadow(&self) -> bool { in has_shadow() method 1127 fn set_has_shadow(&self, has_shadow: bool) { in set_has_shadow() 1130 .setHasShadow_(if has_shadow { YES } else { NO }) in set_has_shadow()
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/dports/x11/alacritty/alacritty-0.9.0/cargo-crates/winit-0.24.0/src/platform_impl/macos/ |
H A D | window.rs | 76 pub has_shadow: bool, field 92 has_shadow: true, in default() 249 if !pl_attrs.has_shadow { in create_window() 1138 fn has_shadow(&self) -> bool { in has_shadow() method 1143 fn set_has_shadow(&self, has_shadow: bool) { in set_has_shadow() 1146 .setHasShadow_(if has_shadow { YES } else { NO }) in set_has_shadow()
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/dports/games/tecnoballz/tecnoballz-0.93.1/src/ |
H A D | list_sprites.cc | 134 if (sprite->has_shadow ()) in add()
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