Searched refs:idestate (Results 1 – 7 of 7) sorted by relevance
228 struct ide_state *ide = &idestate[which]; in delayed_interrupt()236 struct ide_state *ide = &idestate[which]; in delayed_interrupt_buffer_ready()266 struct ide_state *ide = &idestate[which]; in ide_controller_init_custom()360 struct ide_state *ide = &idestate[which]; in ide_controller_reset()376 struct ide_state *ide = &idestate[which]; in ide_get_features()383 struct ide_state *ide = &idestate[which]; in ide_set_master_password()392 struct ide_state *ide = &idestate[which]; in ide_set_user_password()705 struct ide_state *ide = &idestate[which]; in security_error_done()811 struct ide_state *ide = &idestate[which]; in read_sector_done()898 read_sector_done(ide - idestate); in read_next_sector()[all …]
235 struct ide_state *ide = &idestate[which]; in delayed_interrupt()243 struct ide_state *ide = &idestate[which]; in delayed_interrupt_buffer_ready()273 struct ide_state *ide = &idestate[which]; in ide_controller_init_custom()367 struct ide_state *ide = &idestate[which]; in ide_controller_reset()383 struct ide_state *ide = &idestate[which]; in ide_get_features()390 struct ide_state *ide = &idestate[which]; in ide_set_master_password()399 struct ide_state *ide = &idestate[which]; in ide_set_user_password()712 struct ide_state *ide = &idestate[which]; in security_error_done()818 struct ide_state *ide = &idestate[which]; in read_sector_done()905 read_sector_done(ide - idestate); in read_next_sector()[all …]
449 mainconfiglist.Enable(idestate == EDITING); in Project()450 buildmode.Enable(idestate == EDITING); in Project()598 bool b = idestate == EDITING && !IdeIsDebugLock(); in BuildFileMenu()616 bool b = !IdeIsDebugLock() && idestate == EDITING && pi >= 0 && pi < IdeWorkspace().GetCount(); in BuildPackageMenu()632 if(idestate == BUILDING) in BuildMenu()640 b = b && idestate == EDITING; in BuildMenu()684 bool b = idestate == EDITING && !IdeIsDebugLock(); in DebugMenu()
540 if(newstate != idestate) in SetIdeState()546 if(idestate == BUILDING && !IsNull(build_start_time)) in SetIdeState()551 idestate = newstate; in SetIdeState()603 if(idestate == BUILDING) in SetIcon()
96 if(idestate == BUILDING) { in StopBuild()
65 return idestate == Ide::BUILDING; in IdeIsBuilding()373 idestate = EDITING; in Ide()
431 int idestate; member