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Searched refs:importSharkport (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-mgba/mgba-6186d45/src/platform/qt/
H A DCoreController.h145 void importSharkport(const QString& path);
H A DWindow.h91 void importSharkport();
H A DWindow.cpp435 void Window::importSharkport() { in importSharkport() function in Window
438 m_controller->importSharkport(filename); in importSharkport()
1185 … addGameAction(tr("Import GameShark Save"), "importShark", this, &Window::importSharkport, "file"); in setupMenu()
H A DCoreController.cpp699 void CoreController::importSharkport(const QString& path) { in importSharkport() function in CoreController
/dports/emulators/mgba/mgba-0.9.2/src/platform/qt/
H A DCoreController.h170 void importSharkport(const QString& path);
H A DWindow.h98 void importSharkport();
H A DWindow.cpp440 void Window::importSharkport() { in importSharkport() function in Window
443 m_controller->importSharkport(filename); in importSharkport()
1203 …dGameAction(tr("Import GameShark Save..."), "importShark", this, &Window::importSharkport, "file"); in setupMenu()
H A DCoreController.cpp821 void CoreController::importSharkport(const QString& path) { in importSharkport() function in CoreController