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Searched refs:index_material (Results 1 – 8 of 8) sorted by relevance

/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/EXT/
H A Dindex_material.py26 from OpenGL.raw.GL.EXT.index_material import *
27 from OpenGL.raw.GL.EXT.index_material import _EXTENSION_NAME
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/EXT/
H A Dindex_material.py26 from OpenGL.raw.GL.EXT.index_material import *
27 from OpenGL.raw.GL.EXT.index_material import _EXTENSION_NAME
/dports/graphics/animorph/animorph-0.3/src/
H A DOgreXMLExporter.cpp42 void OgreXMLExporter::InsertASubmeshNode(XMLNode *xNodeSubmeshes,XMLNode *Node, int index_material) in InsertASubmeshNode() argument
68 xNodeSubmesh.addAttribute("material",materialvector[index_material].getName ().c_str()); in InsertASubmeshNode()
78 … if(materialvector[face.getMaterialIndex()].getName() != materialvector[index_material].getName()) in InsertASubmeshNode()
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/
H A DGL_EXT_index_material2 http://www.opengl.org/registry/specs/EXT/index_material.txt
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/
H A DGL_EXT_index_material2 http://www.opengl.org/registry/specs/EXT/index_material.txt
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/
H A DGL_EXT_index_material2 http://www.opengl.org/registry/specs/EXT/index_material.txt
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/
H A DGL_EXT_index_material2 http://oss.sgi.com/projects/ogl-sample/registry/EXT/index_material.txt
/dports/graphics/animorph/animorph-0.3/include/animorph/
H A DOgreXMLExporter.h52 void InsertASubmeshNode(XMLNode *xNodeSubmeshes,XMLNode *xNodeSubmesh, int index_material);